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Creating Custom Inspectors in Unity

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Brady Wright

1:43:34

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  • 01 - Introduction and Project Overview.mp4
    01:07
  • 02 - Creating an Empty Custom Inspector.mp4
    09:12
  • 03 - Anatomy of a Custom Inspector.mp4
    04:48
  • 04 - Drawing Our First Control.mp4
    06:25
  • 05 - Drawing Numeric Fields.mp4
    09:58
  • 06 - Handling Changed Values.mp4
    03:41
  • 07 - Undoing Changes.mp4
    06:57
  • 08 - Using Serialized Objects and Properties.mp4
    06:24
  • 09 - Exposing Private and Protected Fields.mp4
    08:57
  • 10 - Looping Through Properties.mp4
    06:02
  • 11 - Supporting Multi-editing.mp4
    10:00
  • 12 - Manipulating Serializedproperty Values.mp4
    08:30
  • 13 - Additional Control Types and Guicontent.mp4
    06:56
  • 14 - Adding Icons with Guicontent.mp4
    09:53
  • 15 - Adding Controls and Tooltips Without a Custom Inspector.mp4
    04:44
  • Description


    Throughout this Unity tutorial, we'll learn the essentials of using custom inspectors in Unity to give us greater control over how we work with our game components. Software required: Unity 4.5, Monodevelop.

    What You'll Learn?


      Throughout this Unity tutorial, we'll learn the essentials of using custom inspectors in Unity to give us greater control over how we work with our game components. We'll start with the basics of how to draw GUI controls in the inspector. We'll then move on to learning skills such as how to track changes made to our components, support undoing, multi-editing, and many more. By the end of this Unity training you'll have the knowledge you need for much greater control over your game's components and how you configure and interact with them as a designer. Software required: Unity 4.5, Monodevelop.

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    Brady Wright
    Brady Wright
    Instructor's Courses
    Brady Wright is the founder at Above and Beyond Software, based in Oklahoma City. He has been developing with the Unity 3D game engine since 2009. His work includes many published mobile game titles as well as a series of popular plugins for the Unity game engine available on the Unity Asset Store.
    Pluralsight, LLC is an American privately held online education company that offers a variety of video training courses for software developers, IT administrators, and creative professionals through its website. Founded in 2004 by Aaron Skonnard, Keith Brown, Fritz Onion, and Bill Williams, the company has its headquarters in Farmington, Utah. As of July 2018, it uses more than 1,400 subject-matter experts as authors, and offers more than 7,000 courses in its catalog. Since first moving its courses online in 2007, the company has expanded, developing a full enterprise platform, and adding skills assessment modules.
    • language english
    • Training sessions 15
    • duration 1:43:34
    • level advanced
    • Release Date 2023/10/14