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Creating Complex Materials For Games In Substance Designer

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3:46:10

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  • 00 - Preview.mp4
    01:31
  • 01 - Introduction.mp4
    00:44
  • 02 - Gathering References.mp4
    11:42
  • 03 - Preplanning.mp4
    10:19
  • 04 - Making the Base Ground & Cobblestones.mp4
    17:57
  • 05 - The Importance of Consistent Metrics.mp4
    25:09
  • 06 - Shape Creation - Making Assets for Scattering.mp4
    56:40
  • 07 - Shape Splatter - Scattering Assets.mp4
    28:56
  • 08 - Color & Gloss.mp4
    38:14
  • 09 - Exposing Parameters.mp4
    25:43
  • 10 - Conclusion.mp4
    09:15
  • Description


    Learn how to create various materials for games using Substance Designer in this 3.5-hour workshop by Kat Tamburello, Senior Texture Artist at id Software. This beginner to intermediate level tutorial walks through the process for creating a complex material in Substance Designer that can be used to create multiple material variations.


    This tutorial will provide the building blocks needed to effectively create any style of material in Substance Designer that upholds the technical standards required for games. Initially, Kat will begin by discussing how to gather proper references and preplan a material graph. She will then cover how to create the dirt and cobblestones that are the base of the material. Once the initial block-in has been completed, you'll learn about the importance of consistent metrics like establishing height scale, texel density, and consistent scale across a project.


    After covering the foundation of material creation, you'll learn about creating individual assets, such as flowers, rocks, and sticks. With these assets created, you'll learn how to use the Shape Splatter node to scatter these assets across the ground.


    To conclude the workshop, Kat will discuss parameters so that you can create many variations of materials with just this one project.

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    The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
    • language english
    • Training sessions 11
    • duration 3:46:10
    • Release Date 2024/12/03