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Creating a fir and pine forest in Blender

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Rob Tuytel,CG Obaid (Obaidur Rahman)

19:02:11

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  • 1 - Introduction.mp4
    00:51
  • 2 - Lecture 1 A forest is not just trees.mp4
    01:39
  • 3 - Lecture 2 Location visit.mp4
    01:55
  • 4 - Lecture 3 Workflow and organization.mp4
    01:47
  • 5 - Lecture 4 Using AI in your work.mp4
    02:03
  • 6 - Lecture 5 scheduling your work.mp4
    01:58
  • 7 - Introduction video.mp4
    01:28
  • 8 - Lecture 1 starting and preparing Blender.mp4
    09:18
  • 9 - Lecture 2 preparing the forest floor.mp4
    06:42
  • 10 - Lecture 3 Adding terraintexture displacement.mp4
    09:18
  • 11 - Lecture 4 Adding scene displacement.mp4
    06:47
  • 12 - Lecture 5 Making ground cover.mp4
    09:37
  • 13 - Lecture 6 scatter ground cover with Geometry nodes.mp4
    09:08
  • 14 - Lecture 7 Importing rocks and branches.mp4
    10:09
  • 15 - Lecture 8 Scatter the rock and branches.mp4
    10:42
  • 16 - Lecture 9 Modeling moss.mp4
    12:13
  • 17 - Lecture 10 Building a moss patch.mp4
    07:25
  • 18 - Lecture 11 Scatter moss patches on the terrain.mp4
    13:11
  • 19 - Lecture 12 Making model proxys.mp4
    11:18
  • 20 - Lecture 13 Balance the scene.mp4
    11:47
  • 21 - Lecture 14 Add fern and make a scene render.mp4
    12:32
  • 22 - Introduction video.mp4
    01:26
  • 23 - Lecture 1 Scale template and lower scene assets count.mp4
    09:40
  • 24 - Lecture 2 Add prop culling.mp4
    12:26
  • 25 - Lecture 3 Add LOD on your models.mp4
    10:21
  • 26 - Lecture 4 Add more LOD detail.mp4
    13:17
  • 27 - Lecture 5 Balance the culling and LOD.mp4
    11:02
  • 28 - Lecture 6 Make tree root proxy models.mp4
    12:44
  • 29 - Lecture 7 Make a scene render.mp4
    12:48
  • 30 - Lecture 8 Add pine tree roots.mp4
    08:04
  • 31 - Lecture 9 Optimize nodes by making groups.mp4
    11:59
  • 32 - Lecture 10 Adding a dead tree model.mp4
    08:39
  • 33 - Lecture 11 Make a scene render.mp4
    08:47
  • 34 - Introduction video.mp4
    01:19
  • 35 - Lecture 1 Using AI images for path and river inspiration.mp4
    06:14
  • 36 - Lecture 2 Drawing a path with curves.mp4
    09:05
  • 37 - Lecture 3 exclude models on the path.mp4
    08:34
  • 38 - Lecture 4 Adding a path texture.mp4
    11:25
  • 39 - Lecture 5 Scatter the path.mp4
    09:04
  • 40 - Lecture 6 Adding grass on path sides.mp4
    13:00
  • 41 - Lecture 7 Drawing a river curve on the terrain.mp4
    08:50
  • 42 - Lecture 8 Add a river material.mp4
    10:34
  • 43 - Lecture 9 Build a river with curves.mp4
    07:24
  • 44 - Lecture 10 Extracting X and Y coordinates from curve.mp4
    07:31
  • 45 - Lecture 11 Add river displacement and flow the river.mp4
    10:36
  • 46 - Lecture 12 using reference video to improve river looks.mp4
    07:16
  • 47 - Lecture 13 Lower river flow intensity on sides.mp4
    08:56
  • 48 - Lecture 14 Add river material.mp4
    08:35
  • 49 - Lecture 15 Make river foam.mp4
    08:42
  • 50 - Lecture 16 Blend the river foam.mp4
    08:09
  • 51 - Lecture 17 Append river on terrain curve.mp4
    08:12
  • 52 - Lecture 18 Add river rocks.mp4
    10:22
  • 53 - Lecture 19 Add river scattering.mp4
    12:00
  • 54 - Lecture 20 Add more river rocks.mp4
    10:41
  • 55 - Lecture 21 Make a scene render.mp4
    13:14
  • 56 - Introduction video.mp4
    01:21
  • 57 - Lecture 1 Looking at fir and pine reference photos.mp4
    10:46
  • 58 - Lecture 2 Making a fir twig branch.mp4
    11:04
  • 59 - Lecture 3 Modeling a fir twig needle.mp4
    11:02
  • 60 - Lecture 4 Adding fir needles on branch.mp4
    10:59
  • 61 - Lecture 5 Adding needles on left and right side branch.mp4
    11:25
  • 62 - Lecture 6 Adding needles on the tips of the branch.mp4
    11:25
  • 63 - Lecture 7 Make fir twig variation.mp4
    12:17
  • 64 - Lecture 8 Introduction to the Blender sapling tool.mp4
    11:35
  • 65 - Lecture 9 Building and animating the fir tree.mp4
    11:16
  • 66 - Lecture 10 Adding twigs in geometry nodes.mp4
    11:36
  • 67 - Lecture 11 Merge a scanned fir root.mp4
    10:54
  • 68 - Lecture 12 Blend root and branch materials.mp4
    11:18
  • 69 - Lecture 13 Animate tree root.mp4
    11:47
  • 70 - Lecture 14 optimizing fir twigs.mp4
    11:56
  • 71 - Lecture 15 add more detail on fir twig.mp4
    11:05
  • 72 - Lecture 16 Add dead branches on the tree root.mp4
    11:19
  • 73 - Lecture 17 Build a tree template to display your trees.mp4
    06:42
  • 74 - Lecture 18 make a second fir tree.mp4
    09:53
  • 75 - Lecture 19 Merge tree root and blend materials.mp4
    10:43
  • 76 - Lecture 20 Animate the tree root.mp4
    11:47
  • 77 - Lecture 21 Make a third fir tree.mp4
    13:12
  • 78 - Lecture 22 Animate tree root.mp4
    08:32
  • 79 - Lecture 23 replace dead branches on the root with a smaller type.mp4
    09:53
  • 80 - Lecture 24 Add all fir trees on template and make a render.mp4
    09:14
  • 81 - Lecture 25 Make a medium fir tree.mp4
    08:11
  • 82 - Lecture 26 make medium fir variations.mp4
    10:51
  • 83 - Lecture 27 Make a fir sapling tree.mp4
    13:21
  • 84 - Lecture 28 Blend all trees on the tree template.mp4
    11:33
  • 85 - Lecture 29 Model a pine needle.mp4
    11:17
  • 86 - Lecture 30 Make needle variations and add a material.mp4
    10:17
  • 87 - Lecture 31 Model a pine twig and add needles.mp4
    13:06
  • 88 - Lecture 32 Adjust needles and face the right direction.mp4
    10:51
  • 89 - Lecture 33 Make pine twig variations.mp4
    09:09
  • 90 - Lecture 34 Build the pine tree and add the wigs.mp4
    11:33
  • 91 - Lecture 35 Merge the pine root and blend materials.mp4
    11:35
  • 92 - Lecture 36 Animate tree root.mp4
    10:34
  • 93 - Lecture 37 Add dead branches on pine tree.mp4
    13:05
  • 94 - Lecture 38 Model a medium pine tree.mp4
    09:35
  • 95 - Lecture 39 Model a pine sapling and blend all trees on tree template.mp4
    13:04
  • 96 - Introduction video.mp4
    00:48
  • 97 - Lecture 1 reviewing all tree assets.mp4
    07:01
  • 98 - Lecture 2 make fir tree proxy models and import in new scene file.mp4
    11:18
  • 99 - Lecture 3 Import medium and sapling trees and balance the size.mp4
    11:37
  • 100 - Lecture 4 change the light and atmosphere of the scene.mp4
    07:39
  • 101 - Lecture 5 Import pine trees in scene file.mp4
    13:27
  • 102 - Lecture 6 balance tree models to bring more light in the scene.mp4
    06:17
  • 103 - Lecture 7 Improve the river looks.mp4
    11:58
  • 104 - Lecture 8 Using Mid Journey to find scene inspiration.mp4
    12:43
  • 105 - Lecture 9 work out the first scene.mp4
    08:36
  • 106 - Lecture 10 Replace grass with a mixt nature assets.mp4
    10:24
  • 107 - Lecture 11 Adding path roots.mp4
    11:11
  • 108 - Lecture 12 Balance the path roots.mp4
    11:14
  • 109 - Lecture 13 Match the root color with path material.mp4
    08:13
  • 110 - Lecture 14 Draw a new path and river for new scene setup.mp4
    12:04
  • 111 - Lecture 15 make scene renders and balance the scene.mp4
    11:17
  • 112 - Lecture 16 change the atmosphere and make a final scene render.mp4
    11:31
  • 113 - Lecture 17 Change the scene template and draw a new river curve.mp4
    10:48
  • 114 - Lecture 18 Change scene light and make new renders.mp4
    10:53
  • 115 - Lecture 19 Change the scene template for a new scene render.mp4
    11:04
  • 116 - Lecture 20 Draw a new river curve.mp4
    06:03
  • 117 - Lecture 21 Create volume foggy clouds.mp4
    10:46
  • 118 - Lecture 22 Blend the foggy clouds with scene template.mp4
    10:49
  • 119 - Lecture 23 final scene notes.mp4
    10:43
  • Description


    Master the Art of Creating Stunning Fir and Pine Forest Scenes in Blender

    What You'll Learn?


    • How to create stunning fir and pine forest environments using Blender.
    • Procedural path and river creation using curves to add dynamic elements to your scenes.
    • Creating animated photoscanned fir and pine trees
    • Advanced scene optimization ensure smooth performance and efficient rendering.

    Who is this for?


  • This course is designed for aspiring 3D artists and Blender enthusiasts looking to enhance their skills in creating realistic fir and pine forest scenes.
  • What You Need to Know?


  • Prior knowledge of Blender is required to enroll in this course.
  • More details


    Description

    Welcome to the ultimate guide to creating a fir and pine forest in Blender! In this course, you'll not only learn everything you need to know to create a stunning forest environment, but you'll also be taken on an immersive experience to real-life forests. With six in-depth chapters, you'll be guided step-by-step through the forest design process, from initial conception to final product.

    Fir and pine forests are truly enchanting environments. With their towering trees, dappled sunlight, and rich undergrowth, they're full of detail and wonder. Every element of the forest contributes to its overall beauty and harmony, from the way the twigs rustle in the breeze to the sound of the birds singing overhead. Capturing this magic in a virtual environment can be a challenge, but in this course, we'll guide you step by step through the process of creating your own stunning forest scene. You'll learn how to carefully craft each detail to bring the forest to life, from the texture of the bark to the way the light filters through the leaves. By the end of the course, you'll have a masterpiece that captures the essence of a real fir and pine forest, ready to be explored and enjoyed.


    So what is this course all about ?

    The course is organized into six chapters, each designed to guide you through the process of creating a breathtaking fir and pine forest environment. In each chapter, you'll learn step-by-step how to design and optimize each element of the forest, from the initial layout and terrain shaping to the final touches that bring the scene to life. With each chapter, you'll gain new skills and insights that build upon what you learned in the previous one, giving you the knowledge and confidence you need to create a truly remarkable forest environment.


    Course overview


    Chapter 1: Introduction In this introductory chapter, we'll give you an overview of the course and its objectives. You'll learn about the basic concepts of 3D forest design, and get a sense of what to expect from the course. We'll also discuss the tools and resources you'll need to get started, and give you an overview of the forest design process.


    Chapter 2: Creating the Forest Cover In this chapter, we'll start building the foundation of your forest by creating the initial cover. You'll learn how to create the ground, add foliage and grass, and create a sense of depth and texture. We'll also cover how to create the lighting and mood of the environment, setting the stage for the rest of the course.


    Chapter 3: Enlarging the Surface and Optimizing the Scene In this chapter, we'll dive deeper into the technical aspects of your forest environment. You'll learn how to enlarge the surface of your scene, optimize it for performance, and use various techniques to create a more realistic and immersive experience. We'll cover topics like LOD (level of detail), fog, and more.


    Chapter 4: Creating a Procedural Forest Path and River In this chapter, we'll create a procedural forest path and river. You'll learn how to use Blender's powerful tools to create these features, and we'll show you how to customize and animate them. We'll also cover how to add natural-looking rocks and other features to your scene.


    Chapter 5: Creating the Fir and Pine Trees In this chapter, we'll focus on creating the iconic fir and pine trees that define your forest. Using scanned mo of real-life trees, we'll show you how to create lifelike and convincing trees. You'll also learn how to animate the trees, including the twigs, to bring them to life.


    Chapter 6: In the final chapter, Chapter 6, we'll bring everything you've learned together to create a cohesive and breathtaking forest environment. We'll work on three different scenes, showing you how to use the skills you've learned throughout the course to experiment with different lighting and textures. And to help you find inspiration and explore new ideas, we'll introduce you to mid-journey - a powerful tool for finding and sharing creative inspiration


    Blender skill level: Mid-level

    This course is designed for intermediate Blender users who are comfortable with the basics and have a good understanding of the Blender interface. However, even if you are relatively new to Blender, you can still follow along and learn a lot from the course. If you're willing to put in the time and effort to practice the techniques, you'll be able to create stunning 3D artwork with the help of this course.

    All of the content used in this course, including 8K textures, photo scans, and other natural objects, is available for free on the Polyhaven platform ( June 2023). This means you can use the same high-quality resources to create your own stunning coniferous forest in Blender!


    Don't wait, and join now

    By the end of this course, you'll not only have the skills and knowledge to create a stunning forest environment in Blender, but you'll also have a newfound appreciation and understanding of real-life forests. You'll be able to customize and personalize your creation, making it truly unique and personal. So why wait? Enroll now and let's embark on a journey to the heart of the forest!

    Who this course is for:

    • This course is designed for aspiring 3D artists and Blender enthusiasts looking to enhance their skills in creating realistic fir and pine forest scenes.

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    Hello, I'm Rob Tuytel, and I've been immersed in the world of Blender for the past 15 years. As a dedicated full-time user, I've nurtured a profound passion for leveraging my imagination to craft mesmerizing 3D art, and Blender has been my steadfast companion throughout this creative journey.Even before my foray into Blender, I harbored a deep fascination with environments. I delved into art books, eagerly studying their contents to acquire the skills necessary for designing captivating scenes within Blender's realm.One of my most cherished experiences was the privilege of contributing environment scenes to the Blender Institute open movie, Tears of Steel. Collaborating with fellow environment artists in this exceptional endeavor provided an invaluable opportunity for growth, enabling me to acquire new skills and ascend to greater heights as an artist.In partnership with Greg Zahl, I co-manage the Polyhaven platform, where we offer free, top-tier texture and model scans. If you'd like to explore more of my creations, I invite you to visit my Artstation profile page.
    CG Obaid (Obaidur Rahman)
    CG Obaid (Obaidur Rahman)
    Instructor's Courses
    I am Obaidur Rahman better known as CG Obaid. I am a 16 year old 3D artist using Blender for more than 4 years now. I create Tutorials on my YouTube channel, Animations and anything that I like in 3D. I have also won the International MSI Creator Awards challenge for the Best 3D Animation category in 2022.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 119
    • duration 19:02:11
    • Release Date 2024/04/24