Companies Home Search Profile

Creating a Character Inventory System in Unity

Focused View

Lisa Walkosz-Migliacio

1:19:56

57 View
  • 01 - Course Overview.mp4
    01:05
  • 02 - Overall Architecture.mp4
    07:12
  • 03 - Adding Function Stubs for Character Inventory.mp4
    02:57
  • 04 - Updating Functions in Character Stats.mp4
    03:38
  • 05 - The Design of the UI.mp4
    01:45
  • 06 - Import the UI Prefab.mp4
    01:15
  • 07 - Hot Bar and Inventory Displays.mp4
    02:05
  • 08 - UI Display Considerations.mp4
    03:28
  • 09 - Follow along with the Code.mp4
    03:40
  • 10 - Store an Item.mp4
    04:16
  • 11 - Picking up Items.mp4
    03:50
  • 12 - Adding to the Inventory with a Dictionary.mp4
    05:26
  • 13 - Stackable or Single Items and Keeping Keys.mp4
    06:26
  • 14 - Changing the UI Views.mp4
    07:25
  • 15 - Event Kickoff.mp4
    05:31
  • 16 - Equiping Weapons and Armor.mp4
    04:35
  • 17 - Storing and Using Items.mp4
    00:59
  • 18 - Connect Your Character Inventory Objects.mp4
    04:24
  • 19 - Map Buttons and Key Presses.mp4
    04:22
  • 20 - New Features to Explore.mp4
    05:37
  • Description


    This course is for any aspiring Unity developer who would like to learn to create an inventory system for RPG style games with C#.

    What You'll Learn?


      Have you ever wanted to be able to make your own games? If you would like to enter into the world of game programming, then this is the course for you. In this course, Creating a Character Inventory System in Unity, you will walk through the process of utilizing a loot spawn and item system for your games. First, you will explore how to create a dictionary for item drops. Next, you will learn how to create and connect UI elements for inventory display. Finally, you will discover the connection to other systems such as Character Stats, Item Pick Ups, Game Managers and more. It is important to note that this course explores design patterns as a means of exploring programming styles and building an inventory system with many features. By the end of this course, you will have created an inventory system for your RPG style games using C#. Required Software: Unity 2019

    More details


    User Reviews
    Rating
    0
    0
    0
    0
    0
    average 0
    Total votes0
    Focused display
    Lisa Walkosz-Migliacio
    Lisa Walkosz-Migliacio
    Instructor's Courses
    Lisa has worked in a software development for over a decade in web development, virtual reality, and video games. Armed with a degree in computer science and design, she has the perfect combination to bring digital works of art to life. She founded the game development company Intropy Games to make super cute games that can tug on your heartstrings. With multiple awards under her belt, she most recently was awarded for excellence in the Oculus Launch Pad in Virtual Reality.
    Pluralsight, LLC is an American privately held online education company that offers a variety of video training courses for software developers, IT administrators, and creative professionals through its website. Founded in 2004 by Aaron Skonnard, Keith Brown, Fritz Onion, and Bill Williams, the company has its headquarters in Farmington, Utah. As of July 2018, it uses more than 1,400 subject-matter experts as authors, and offers more than 7,000 courses in its catalog. Since first moving its courses online in 2007, the company has expanded, developing a full enterprise platform, and adding skills assessment modules.
    • language english
    • Training sessions 20
    • duration 1:19:56
    • level average
    • Release Date 2023/10/11