Creating a AAA Game Asset
Focused View
8:36:03
71 View
1 - Introduction.mp4
01:13
2 - Going Over Our Reference.mp4
04:07
3 - High Poly Part 1.mp4
19:51
4 - High Poly Part 2.mp4
18:10
5 - High Poly Part 3.mp4
15:54
6 - High Poly Part 4.mp4
20:27
7 - High Poly Part 5.mp4
20:10
8 - High Poly Part 6.mp4
18:37
9 - High Poly Part 7.mp4
19:04
10 - High Poly Part 8.mp4
19:37
11 - High Poly Part 9.mp4
18:05
12 - High Poly Part 10.mp4
17:13
13 - Conclusion.mp4
00:25
1 - Introduction.mp4
00:36
2 - Creation Of The Low Poly Model Part 1.mp4
11:26
3 - Creation Of The Low Poly Model Part 2.mp4
13:41
4 - Conclusion.mp4
00:31
1 - Introduction.mp4
00:54
2 - Uv Unwrapping The Model Part 1.mp4
23:43
3 - Uv Unwrapping The Model Part 2.mp4
15:37
4 - Uv Unwrapping The Model Part 3-4.mp4
13:33
5 - Conclusion.mp4
00:32
1 - Introduction.mp4
00:47
2 - Baking Our Model Part 1.mp4
15:06
3 - Baking Our Model Part 2.mp4
15:49
4 - Baking Our Model Part 3.mp4
22:56
5 - Baking Our Model Part 4.mp4
19:00
6 - Conclusion.mp4
00:23
1 - Introduction.mp4
00:36
2 - Settign Up The Scene In Substance Painter.mp4
21:20
3 - Creating Normal Details.mp4
22:46
4 - Creating Normal Details Part 2.mp4
15:01
5 - Conclusion.mp4
00:29
1 - Introduction.mp4
00:53
2 - Base Paint Part 1.mp4
19:09
3 - Base Paint Part 2.mp4
18:53
4 - Base Paint Part 3.mp4
17:24
5 - Detail - Dirt And Damage.mp4
19:18
6 - Detail - Dirt And Damage Part 2.mp4
09:38
7 - Conclusion.mp4
00:34
1 - Introduction.mp4
01:05
2 - Final Polish.mp4
10:06
3 - Rendering.mp4
10:49
4 - Conclusion.mp4
00:35
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- language english
- Training sessions 44
- duration 8:36:03
- Release Date 2023/11/30