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Create Stunning Vertical Shoot 'Em Up for Mobile with Unity

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Romi Fauzi

12:40:54

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  • 001 Introduction.mp4
    01:25
  • 001 shmup-sample.zip
  • 002 Scripting Concept.mp4
    02:22
  • 003 SHMUP-Start-Asset.zip
  • 003 Unity Project Setup.mp4
    05:41
  • 001 Player Movement.mp4
    13:16
  • 002 Temporary Pooling Setup.mp4
    03:14
  • 003 Scriptable Objects for Weapon Setup.mp4
    03:47
  • 004 Bullet Prefabs Setup.mp4
    06:35
  • 005 Shooting Script Setup.mp4
    13:20
  • 006 Health System pt. 1.mp4
    10:11
  • 007 Health System pt. 2 (Hit Effects).mp4
    06:29
  • 008 Death System.mp4
    10:06
  • 009 Spawn Objects & Health Bar.mp4
    15:13
  • 010 Nodes Based Movement Setup.mp4
    16:56
  • 011 Nodes Based Movement Editor Scripting.mp4
    11:36
  • 012 Nodes Based Movement - Moving Objects.mp4
    12:33
  • 013 Nodes Based Movement - World to Local Position.mp4
    06:36
  • 014 Nodes Based Movement - Rotate Objects.mp4
    09:36
  • 015 Enemy Waves.mp4
    12:56
  • 016 Rotating Turret.mp4
    14:18
  • 017 Missile Turret.mp4
    24:42
  • 018 Auto Move.mp4
    09:13
  • 019 Designing Boss.mp4
    29:29
  • 020 Boss Movement.mp4
    12:01
  • 021 Human Rescue Setup.mp4
    11:55
  • 022 Pooling System Continued.mp4
    28:39
  • 023 Level Design Part 1.mp4
    11:56
  • 024 Level Design Part 2.mp4
    10:55
  • 025 Enemy Activator.mp4
    12:08
  • 026 Coin Setup.mp4
    20:51
  • 027 Camera Movement.mp4
    05:01
  • 028 Boss to Level Integration.mp4
    14:31
  • 029 Enemy Waves Integration.mp4
    07:53
  • 030 Laser Power Up.mp4
    21:12
  • 031 Mega Bomb.mp4
    17:34
  • 032 Shield Power Up.mp4
    22:16
  • 033 Player Missile.mp4
    16:30
  • 001 Level Manager.mp4
    17:30
  • 002 Stats & Upgrades pt. 1.mp4
    14:36
  • 003 Stats & Upgrades pt. 2.mp4
    13:45
  • 004 Stats & Upgrades pt. 3.mp4
    22:05
  • 005 Upgrade Item Continued.mp4
    06:41
  • 006 Dialog System.mp4
    19:06
  • 007 Save System.mp4
    22:08
  • 008 Scene Loader Progress.mp4
    11:39
  • 009 Level Menu pt.1.mp4
    15:35
  • 010 Level Menu pt.2.mp4
    14:14
  • 011 UI Transitions.mp4
    26:56
  • 012 Finishing Up UI.mp4
    05:15
  • 001 Audio Setup.mp4
    12:30
  • 002 Touch Control.mp4
    04:09
  • 003 Power Up Menu.mp4
    19:48
  • 004 Applying Stats.mp4
    17:16
  • 005 Scoring System.mp4
    12:01
  • 006 Weapon Upgrade Menu.mp4
    04:33
  • 006 statsicon.zip
  • 007 Level Unlocking.mp4
    16:25
  • 008 Final Builds.mp4
    09:36
  • 008 Udemy-SHMUP-Complete-Project-rev4.zip
  • 008 adb-install.zip
  • 008 icon.zip
  • 009 Additional Lecture Node Move Optimization.mp4
    14:40
  • 009 nodemove.zip
  • 009 nodemoveeditor.zip
  • 001 StatsManager Bug Fixes.mp4
    07:30
  • Description


    Unlock the Secrets of Mobile Vertical SHMUPs with This Hands-On Course in Unity Game Development

    What You'll Learn?


    • Create a complete SHMUP game like Skyforce
    • Upgrade (include timed upgrades) and Save features.
    • Mobile Optimization (Touch, Object Pooling)

    Who is this for?


  • Intermediate Unity Developer.
  • What You Need to Know?


  • Unity Installed on your PC (version 2017 or newer)
  • A strong will to learn game development
  • Basic understanding of Unity C# API
  • More details


    Description

    Course updated to be compatible with Unity 2019.4!

    Ready to take your game development skills to the next level? Join us in this exciting course where we will teach you how to create a fully functional Shoot Em Up game (think Skyforce or Raiden) from scratch using Unity.

    Whether you're an experienced Unity developer looking to expand your skill set or a newcomer to the world of game development, this course is for you. We'll guide you through the entire process of creating a game, starting with object oriented programming and delving deep into Unity's C# API.

    But we won't just stop there. We'll provide you with all the assets you need to bring your game to life, including 3D models and audio. And you'll have the freedom to use these assets in your own games as well.

    Throughout the course, we'll also introduce you to advanced concepts such as Component Based Design, Movement, Shooting Patterns, Curved Movement with Nodes, Scene Transitions, Saving and Loading, Unity's Scriptable Objects, Coins & Human Rescue, and Medal Achievements – all the features you need to create a game that stands out from the rest.

    With our guidance, you'll gain a deeper understanding of Unity's API and how to leverage it to create games that are engaging, fun, and challenging. So why wait? Sign up now and get ready to unleash your creativity and build the game of your dreams!

    Note: Basic knowledge of Unity's C# API is recommended.

    Who is the target audience?

    • Game developers who want to expand their skill set and learn how to create a fully functional Shoot Em Up game using Unity.

    • Programmers who want to improve their knowledge of Unity's C# API and learn how to leverage it to create games.

    • Designers who want to learn how to bring their game ideas to life using Unity's powerful game engine and tools.

    • Hobbyists and enthusiasts who are interested in game development and want to learn how to create their own Shoot Em Up games.

    • Students who are studying game development or computer science and want to gain practical experience in game development using Unity.

    What they say about this course:

    Jamie Lowe - "Course is mainly for more intermediate/advanced developers but even if you attempt this as a beginner then you will still learn some valuable stuff, reason for my 5 star rating is for the fact Romi is always on hand to help with any problem and most other courses I have taken on Udemy I find it sometimes have to wait a long time for help and that's not good when needing to solve issues, Romi still updates this course to fix any bugs that arise and that is exactly what students need so you are not left with a broken project at the end of the course, I will still be hanging around making adjustments to my project, thank you"

    Lance Spence - "I learned a lot from this course and learned new things that I have not seen covered in other Unity courses such as implementing a pooling system, using platform directives and making use of the Gizmos to visualize objects moving along a path. the instructor is knowledgeable and very responsive to students questions. This is one of the primary reasons he has earned a 5 star rating from me. I highly recommend this course if you've ever wanted to learn how to create an awesome SHMUP."

    Who this course is for:

    • Intermediate Unity Developer.

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    Romi Fauzi is a 3D Animator and also a Game Developer with over 10 years of experiences in the industry and has developed a couple games and apps on Playstore. Also has helped several hundreds game developer with his tutorial channel on youtube. Now is an independent game developer, Romi aims to help new game developers learn game development using Unity3D, Blender, 3dsmax & Substance Painter.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 58
    • duration 12:40:54
    • English subtitles has
    • Release Date 2024/04/24