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Create an Animated Character in Blender 2.9

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Darrin Lile

14:33:48

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  • 01 - Create an animated character in Blender 2.9.mp4
    02:04
  • 02 - What you need to know.mp4
    01:33
  • 03 - Importing reference images.mp4
    08:27
  • 01 - Beginning the Loop mask.mp4
    10:21
  • 02 - Completing the Loop mask.mp4
    07:47
  • 03 - Pulling the face into 3D.mp4
    11:27
  • 04 - Adjusting the face and adding the eyes.mp4
    14:44
  • 05 - Extruding the forehead and top of head.mp4
    09:47
  • 06 - Creating the back and side of the head.mp4
    09:46
  • 07 - Extruding the neck.mp4
    12:17
  • 08 - Creating the ears.mp4
    10:12
  • 09 - Creating the inner mouth.mp4
    12:43
  • 10 - Adjusting the lips and extruding the tongue.mp4
    08:16
  • 11 - Beginning the gums.mp4
    10:50
  • 12 - Modeling the top teeth.mp4
    12:07
  • 13 - Finishing the teeth.mp4
    11:06
  • 14 - Extruding the torso.mp4
    07:45
  • 15 - Modeling the legs.mp4
    10:45
  • 16 - Creating the arms.mp4
    08:34
  • 17 - Creating a finger.mp4
    10:10
  • 18 - Extruding the hand.mp4
    12:34
  • 19 - Connecting the thumb.mp4
    06:08
  • 20 - Extruding the foot.mp4
    08:56
  • 21 - Finishing the feet.mp4
    10:29
  • 01 - Creating the shirt.mp4
    08:29
  • 02 - Modeling the shorts.mp4
    09:33
  • 03 - Beginning the shoes.mp4
    08:34
  • 04 - Continuing the shoes.mp4
    10:12
  • 05 - Finishing the shoe.mp4
    07:42
  • 06 - Creating the shoelaces.mp4
    06:52
  • 07 - Sculpting the socks.mp4
    12:17
  • 01 - Preparing the model for UV mapping.mp4
    05:59
  • 02 - UV mapping the shirt.mp4
    08:27
  • 03 - UV mapping the clothes.mp4
    09:16
  • 04 - UV mapping the legs and arms.mp4
    06:41
  • 05 - UV mapping the head.mp4
    10:39
  • 06 - Organizing the UV map.mp4
    11:12
  • 07 - UV mapping the eyes and teeth.mp4
    08:55
  • 01 - Establishing the materials.mp4
    10:33
  • 02 - Beginning the color map.mp4
    10:20
  • 03 - Working on the color map.mp4
    09:38
  • 04 - Generating a normal map in Krita.mp4
    10:28
  • 05 - Texturing the eyes.mp4
    06:23
  • 06 - Beginning to texture paint.mp4
    08:36
  • 07 - Texture painting the skin details.mp4
    11:53
  • 08 - Painting the freckles.mp4
    08:13
  • 09 - Painting the shirts stripes.mp4
    09:52
  • 01 - Beginning the characters hair.mp4
    09:35
  • 02 - Texturing the hair.mp4
    08:21
  • 03 - Cutting and combing the hair.mp4
    11:12
  • 04 - Creating the eyebrows.mp4
    09:42
  • 01 - Placing the joints of the rig.mp4
    12:24
  • 02 - Adjusting the finger joints.mp4
    08:46
  • 03 - Placing the joints of the face.mp4
    10:07
  • 04 - Continuing the face joints.mp4
    08:17
  • 05 - Modeling the eyelids.mp4
    09:46
  • 06 - Arranging the joints of the eyelids.mp4
    06:23
  • 07 - Completing the MetaRig.mp4
    03:45
  • 08 - Adjusting alignment of the rig.mp4
    08:48
  • 09 - Rig layers and control objects.mp4
    07:49
  • 10 - Modifying the control objects.mp4
    05:00
  • 11 - Binding the rig.mp4
    10:41
  • 12 - Parenting the eyes, hair, and teeth.mp4
    08:15
  • 13 - Adjusting the character weights.mp4
    10:16
  • 14 - Assigning weights to the leg.mp4
    13:03
  • 15 - Finishing the leg weights.mp4
    13:32
  • 16 - Adjusting the torso weights.mp4
    08:31
  • 17 - Assigning weights for the fingers.mp4
    14:49
  • 18 - Assigning weights for the arm.mp4
    13:34
  • 19 - Adjusting the weights of the face.mp4
    11:11
  • 20 - Creating a shape key for eye blinks.mp4
    07:46
  • 21 - Testing the rig.mp4
    13:09
  • 01 - Setting up the interface for animation.mp4
    08:57
  • 02 - Beginning the contact poses.mp4
    13:33
  • 03 - Continuing the contact positions.mp4
    11:03
  • 04 - More contact positions.mp4
    11:44
  • 05 - Ups, downs, and planting the feet.mp4
    13:22
  • 06 - Working on the feet.mp4
    11:27
  • 07 - Arms, fingers, shoulders, and head.mp4
    14:42
  • 08 - Animating the wave.mp4
    14:05
  • 09 - Creating a FaceCam and eye blinks.mp4
    10:11
  • 10 - Beginning the lip-sync animation.mp4
    12:49
  • 11 - Continuing with lip-sync animation.mp4
    13:12
  • 12 - Creating a test render.mp4
    13:23
  • 13 - Making final adjustments.mp4
    09:13
  • 14 - Using the graph editor.mp4
    07:31
  • 15 - Fixing the weights of the shorts.mp4
    04:50
  • 16 - Adding music and sound FX.mp4
    06:46
  • 17 - Rendering the final animation.mp4
    12:11
  • 18 - Conclusion.mp4
    00:35
  • Ex Files Create an Animated Character Blender 2 9.zip
  • Description


    If you’ve ever wanted to create your own 3D animated character, this course is for you. Using open-source software—Blender and the paint program Krita—instructor Darrin Lile goes through every step of the process. He starts with creating the look of the character, showing how to bring in reference images, create textures for clothes, rig the bones of the character, and create, cut, and style your character’s hair. Darrin then gets into the animation process, demonstrating how to set up a reference video in the Blender interface, animate character movements, and create lip sync animation for a dialogue track. He finishes the course by adding music and sound effects, then rendering the final animation to a video file, so you can share your new creation.

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    Darrin Lile is an animator, developer, and Blender Foundation Certified Trainer teaching courses in computer animation and game development. He received Bachelor’s and Master’s degrees in Film and Media Studies from the University of Kansas and has worked as an animator, a producer of educational films, a sound editor for film and television, and as a computer security analyst.
    LinkedIn Learning is an American online learning provider. It provides video courses taught by industry experts in software, creative, and business skills. It is a subsidiary of LinkedIn. All the courses on LinkedIn fall into four categories: Business, Creative, Technology and Certifications. It was founded in 1995 by Lynda Weinman as Lynda.com before being acquired by LinkedIn in 2015. Microsoft acquired LinkedIn in December 2016.
    • language english
    • Training sessions 90
    • duration 14:33:48
    • Release Date 2024/09/21