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Create a Mobile Game Like Geometry Dash in Unity

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Tabsil Games

1:48:30

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  • 1.1 square dash assets v1.0.zip
  • 1. Project Setup.mp4
    03:40
  • 2. Move the Player to the Right.mp4
    03:13
  • 3. Slime is Jumping.mp4
    04:35
  • 4. Better Jumping Logic.mp4
    07:43
  • 5. Getting a Good Feel.mp4
    03:02
  • 6. Adding Rotation to the Player.mp4
    06:00
  • 7. Polishing the Player Rotation.mp4
    10:34
  • 1. Behavior Below the Line.mp4
    10:15
  • 2. Behavior above the Line.mp4
    06:11
  • 1. The Obstacles Tilemap.mp4
    05:13
  • 2. Interactions with the Player.mp4
    02:27
  • 3. The Platforms Tilemap.mp4
    03:49
  • 4. Animating the Tilemap.mp4
    09:16
  • 5. Polishing the Tilemap Effect.mp4
    06:14
  • 1. Another Gameover Detection.mp4
    05:05
  • 2. Player can Explode .mp4
    09:27
  • 3.1 SquareDashCourse v1.0.zip
  • 3. Using Way better Graphics.mp4
    10:58
  • 1.1 Course Discounts 2023-12.pdf
  • 1. Bonus Lecture.mp4
    00:48
  • Description


    Learn how to make a kind of Hyper Casual 2D Platformer Mobile Game in Unity in no time!

    What You'll Learn?


    • Create precise Physics Movement
    • Use the Basic Functionalities of Unity's Tilemap System
    • Smooth / Polish the Player Movement & Animation
    • Setup a Smooth Camera Follow Logic

    Who is this for?


  • Game Developers willing to improve their understanding of Unity
  • Geometry Dash fans who want to create a similar game
  • Curious people
  • What You Need to Know?


  • Basic C# & Unity Knowledge
  • If you've already taken one of my courses, that will definitely help
  • The Love for Experimentation
  • More details


    Description

    Hey There !


    Before reading this description, go have a look at the presentation video.

    You will have a pretty good understanding of what you'll be able to achieve after taking the course :).


    Can you spot all of the things you will learn ?


    If not, let me help you a bit.


    We are going to start with the basics, constantly moving the player to the right, in a precise manner.

    Then we will make it jump !


    After that, it will rotate it in a smooth way, we will use a Tweening Library for that.

    We will test the physics with different world elements to make sure we get the behavior that we want.


    For the terrain, we will use Unity’s powerful Tilemap system.

    We will actually have multiple tilemaps, depending on the nature of the objects we have.


    We will then add a reset system, to bring the player back if he hits an obstacle.


    And the special thing here is a Shader, to animate the terrain as we go, without destroying the performance of the game.


    This is everything you will learn in this course.


    And you know me, there is more to come !

    But I’m counting on you to let me know what improvements you would love to see me implement.


    Start learning now.

    Who this course is for:

    • Game Developers willing to improve their understanding of Unity
    • Geometry Dash fans who want to create a similar game
    • Curious people

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    Tabsil Games
    Tabsil Games
    Instructor's Courses
    Howdy!I want to share with you more than 7 years of mobile games dev experienceCareer:In 2015, I got my degree in Automotive Engineering, specialized in Embedded Systems.I worked on a Bio car in Geneva, Switzerland.I then worked in Munich, Germany at BMW.But all of this didn’t mean much. I wanted to make games.Since my younger age, I loved coding, I loved learning, but I mainly loved Teaching.I used to teach kids about mathematics, physics and chemistry during while I was learning engineering for some pocket money.So only 2 months after working at BMW, I packed my stuff, came back to my parent’s house, and started making games.I started using Buildbox at the time to make platformers & endless hyper casual games to hope making a living off of them.I then stumbled upon Unity and this made me make better games. I became more used to C#.This led me to learn more about OOP, S.O.L.I.D. principles and Architecture.I then pumped up my skills by learning more about Game Design & Art.The Comeback:Having gathered all these skills for more than 7 years, I’m now back to fulfill my goal, sharing with you what I’ve learned, and learn more in the process.Taking my courses, you’ll learn:- The Basics & the more Advanced stuff of C#, step by step- How to make a mobile game from scratch- How to Optimize your mobile game- How to make a Solid Architecture to make Updating your game a breeze- How to increase the Retention of your mobile game- How to publish your game on the App Store & Play Store- 3D Modeling with Blender- And more Tips & TricksSo be ready for this amazing journey, and feel free to ask whenever you’re stuck, I’m here to help!
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 18
    • duration 1:48:30
    • Release Date 2024/04/13