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Create a Mini Map in Unreal Engine 5

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UNF Games

2:02:46

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  • 001 How to use the Mini Map.mp4
    02:46
  • 002 MinimapFFXIV-03-Overview.mp4
    07:35
  • 002 Overview of the Mini Map.mp4
    07:35
  • 003 Blueprints Breakdown.mp4
    06:45
  • 004 MinimapFFXIV-05-UI-UMG-breakdown.mp4
    10:22
  • 004 UI - UMG Breakdown.mp4
    10:22
  • 005 MinimapFFXIV-06-Material-Breakdown-01.mp4
    15:38
  • 005 Mini Map material - Part 1.mp4
    15:38
  • 006 Mini Map material - Part 2.mp4
    11:02
  • 007 UMG Graph nodes - Part 1.mp4
    13:17
  • 008 UMG Graph nodes - Part 2.mp4
    16:59
  • 009 Conclusion and next steps.mp4
    04:47
  • Description


    Learn to create a Mini Map in UE5 in the style of Final Fantasy

    What You'll Learn?


    • Learn Blueprints in Unreal Engine 5
    • Learn how to create User Interfaces
    • Learn how to do Blueprint Communication
    • Learn to create a Mini Map for your own game

    Who is this for?


  • Beginner Game Developers who want to learn Blueprints in Unreal Engine 5
  • What You Need to Know?


  • Basic understanding of how to navigate in Unreal Engine 5 is preffered but not required.
  • More details


    Description

    Learn how to create a Mini Map with the style of Final Fantasy XIV in Unreal Engine 5! This complete tutorial will not only show you all the concepts behind creating Mini Maps but, we will also make it complete by applying Materials and UMG elements to make it look nice!


    We will analyze how Mini Maps works in games and what is the approach we can take to create one of ours.


    We will proceed to create our Blueprints, the visual programming language for Unreal Engine designed both for programmers and artists to be able to program everything inside Unreal.


    Then we will learn how to create User Interfaces by using UMG, Unreal Engine's system to create HUDs and interfaces to create our Mini Map.


    We will also learn how to create a Material that our Interface can use to show the level on runtime while we play.


    Then we will touch more advanced topics such as Blueprint communication, to create a Blueprint that can communicate with other classes. This topic is of highly importance and must be learnt if you want to create your own game. With this example you will be able to understand how other Blueprints communicate between one another and create more complex mechanics for your game.

    Who this course is for:

    • Beginner Game Developers who want to learn Blueprints in Unreal Engine 5

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    Hello!We are UNF Games. A group of Industry veterans that has worked together in multiple indie and AAA titles.We are currently a group of three developers:Mao - 3D environment artist who has worked previously in Ubisoft. He worked on titles like Skull and Bones and Immortal Fenyx Rising. He started using Unreal Engine since 2012 and is an Unreal Authorized Instructor partner for Epic Games.Ram - Expert programmer who has worked in both indie and AAA titles. He has worked on Imp of the Sun and in other AAA titles. He is currently working on Sonus Requiem, an original IP made in Unreal Engine 5. Ram is also an Unreal Authorized Instructor partner for Epic Games. Guillermo - Expert VFX artist with a huge emphasis on fantasy style effects. His attention to detail brings you one of the most detailed VFXs results when following his tutorials. He started using Unreal Engine since 2012 and had worked in multiple indie game titles as a VFX artist. He is currently the Crative Director for Sonus Requiem, an original IP made in Unreal Engine 5
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 12
    • duration 2:02:46
    • English subtitles has
    • Release Date 2024/03/11

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