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Complete 3D Animation Masterclass: Create Animated Shorts

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Vertmode Official

52:10:05

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  • 1 - Required Materials.mp4
    05:35
  • 2 - Introduction to Maya Maya Installation.mp4
    04:34
  • 3 - Introduction to Adobe Products.mp4
    05:25
  • 4 - Audacity.mp4
    02:01
  • 5 - Installing Maya.mp4
    08:43
  • 6 - Forest Project Overview.mp4
    00:38
  • 7 - Maya UI Overview.mp4
    23:28
  • 8 - Navigating Maya Understanding 3D Space.mp4
    06:58
  • 9 - Transform Tools.mp4
    12:55
  • 10 - Saving Maya File Types.mp4
    05:14
  • 11 - Maya Project Folders.mp4
    13:23
  • 11 - Section2-05-MatchingExercise.zip
  • 12 - Movement Spaces.mp4
    06:31
  • 13 - PrimitiveTree-Example.zip
  • 13 - Primitive Modeling.mp4
    08:03
  • 14 - Groups.mp4
    07:49
  • 14 - Section2-08.zip
  • 15 - Material Basics.mp4
    14:10
  • 15 - Section2-09.zip
  • 16 - Section2-10.zip
  • 16 - Set Construction.mp4
    24:00
  • 17 - Locking the Shot Cam.mp4
    02:51
  • 17 - Section2-11.zip
  • 18 - Maya Lighting Basics.mp4
    20:36
  • 18 - Section2-12.zip
  • 19 - Rendering Basics.mp4
    15:40
  • 20 - Ball Project Overview.mp4
    01:14
  • 21 - 3DPipeline-HandOut.pdf
  • 21 - 3D Pipeline Overview.mp4
    16:19
  • 22 - Introduction to Photoshop.mp4
    32:33
  • 22 - VectorCharacter-LectureExample.zip
  • 23 - Maya Project Folder Set Up.mp4
    02:13
  • 24 - Ball-Color-LectureExample.zip
  • 24 - Texturing Basics.mp4
    25:14
  • 25 - Ball-Bump-LectureExample.zip
  • 25 - Bump Maps.mp4
    17:44
  • 26 - Ball-Specular-LectureExample.zip
  • 26 - Specular Maps.mp4
    09:04
  • 27 - Ball-Gloss-LectureExample.zip
  • 27 - Gloss Eccentricity.mp4
    13:36
  • 28 - Animation Basics.mp4
    30:35
  • 29 - Rigging Basics Pivot Points Hierarchies.mp4
    11:10
  • 30 - Rigging Basics Set Driven Key SDK.mp4
    14:42
  • 31 - Display Layers.mp4
    04:45
  • 32 - Ball-Rig-01-InstructorAsset.zip
  • 32 - References Test Animations.mp4
    07:55
  • 33 - Animation Graph Editor.mp4
    13:25
  • 34 - 12PrinciplesOfAnimation-HandOut.pdf
  • 34 - 12 Principles of Animation Overview.mp4
    18:59
  • 35 - Animation Shot Set Up.mp4
    09:56
  • 36 - Pose to Pose Extremes Key Frames.mp4
    12:52
  • 37 - Pose to Pose Breakdowns.mp4
    10:26
  • 38 - Animation Curve Refinement.mp4
    15:05
  • 39 - Creating a Playblast.mp4
    08:35
  • 40 - Lighting Batch Rendering.mp4
    13:26
  • 40 - Section3-Project-LectureExample.zip
  • 41 - After Effects Basics Project Set Up.mp4
    11:00
  • 41 - BallBounceAnimation-ImageSequence.zip
  • 42 - Working with Audio.mp4
    15:29
  • 43 - Rendering with Adobe Media Encoder.mp4
    05:34
  • 44 - Robot Project Overview.mp4
    01:27
  • 45 - Project Directory Set Up.mp4
    03:11
  • 46 - Basic Character Modeling for Animation.mp4
    15:10
  • 46 - RobotModel-01.zip
  • 47 - Modeling for Rigging.mp4
    13:21
  • 47 - RobotModel-02.zip
  • 48 - Rendering with Arnold Basics.mp4
    10:30
  • 49 - Renderer Specific Lights.mp4
    20:08
  • 50 - PBR Material Basics.mp4
    31:57
  • 50 - RobotModel-03.zip
  • 51 - Arnold Render Quality.mp4
    17:10
  • 52 - Laying out UVs.mp4
    21:05
  • 52 - RobotModelTexturing-01.zip
  • 53 - Reference Board Creation.mp4
    08:15
  • 54 - Color BlockIn.mp4
    26:33
  • 55 - Metalness Map.mp4
    06:34
  • 56 - Roughness Map.mp4
    07:04
  • 57 - 4-13.zip
  • 57 - Color Detail Pass.mp4
    39:51
  • 58 - Texture Clamping Texture Adjustments.mp4
    05:57
  • 59 - 4-15.zip
  • 59 - Integrating Grunge Details.mp4
    11:02
  • 60 - 4-16.zip
  • 60 - Bump Map Creation.mp4
    15:22
  • 61 - 4-17.zip
  • 61 - Normal Maps.mp4
    18:22
  • 62 - 4-18.zip
  • 62 - Emissive Map Creation.mp4
    09:22
  • 63 - RobotModel-TurnTable-01.zip
  • 63 - Turn Table Set Up.mp4
    10:03
  • 64 - Rendering Arnold Image Sequences.mp4
    10:28
  • 65 - Modeling Scene Clean Up.mp4
    03:14
  • 65 - RobotModel-FINAL.zip
  • 66 - Gem Creation.mp4
    16:53
  • 66 - treasure-modeling.zip
  • 67 - Tileable Texture Creation.mp4
    33:07
  • 67 - sand-tiles.zip
  • 68 - Blocking In The Shot.mp4
    06:40
  • 69 - Geometric Components.mp4
    07:15
  • 70 - Soft Select.mp4
    20:00
  • 71 - Set Optimization.mp4
    05:08
  • 71 - ShotSetUp-04.zip
  • 72 - Animation Hierarchies.mp4
    11:29
  • 72 - Robot-Rig-01.zip
  • 73 - Creating Branching Hierarchies.mp4
    05:48
  • 73 - Robot-Rig-02.zip
  • 74 - Parent Constraints.mp4
    11:32
  • 75 - Control Curve Placement.mp4
    11:50
  • 75 - Robot-Rig-03.zip
  • 76 - Control Rig Set Up.mp4
    12:47
  • 76 - Robot-Rig-04.zip
  • 77 - Global Scale.mp4
    06:55
  • 77 - Robot-Rig-05.zip
  • 78 - Rig Display Layers.mp4
    03:31
  • 78 - Robot-Rig-06.zip
  • 79 - Rig Color Coding.mp4
    04:43
  • 79 - Robot-Rig-07.zip
  • 80 - Restricting the Controls.mp4
    05:36
  • 80 - Robot-Rig-08.zip
  • 81 - Prop Rig.mp4
    09:50
  • 81 - treasure-FINAL-Rig-Version01.zip
  • 82 - Rig Test Animation.mp4
    25:13
  • 83 - StoryBoard-HandOut.pdf
  • 83 - Story Boarding.mp4
    15:46
  • 83 - robotstoryboard-01.zip
  • 84 - RobotAnimation-01.zip
  • 84 - Staging the Shot.mp4
    07:54
  • 85 - Key Frame Identification.mp4
    05:19
  • 86 - Animation Block In Pass.mp4
    53:50
  • 86 - RobotAnimation-01-02.zip
  • 87 - Breakdowns and Inbetweens.mp4
    29:11
  • 87 - RobotAnimation-01-06.zip
  • 88 - Animation Curve Refinement.mp4
    38:59
  • 88 - RobotAnimation-01-10.zip
  • 89 - Moving Holds.mp4
    54:42
  • 89 - RobotAnimation-01-14.zip
  • 90 - Animation Offsets Overview.mp4
    03:41
  • 91 - Animation Offsets Application.mp4
    08:07
  • 91 - RobotAnimation-01-15.zip
  • 92 - Playblast Review.mp4
    06:54
  • 93 - AOV Set Up.mp4
    11:25
  • 94 - Custom AOV Set Up.mp4
    03:27
  • 94 - RobotAnimation-01-RenderingFile.zip
  • 95 - Working With Multipass EXP.mp4
    13:20
  • 96 - Multipass EXR Render Sequence.mp4
    14:07
  • 97 - Checking The Image Sequence.mp4
    08:59
  • 97 - Robot-SampleSequence.zip
  • 98 - Post Production.mp4
    09:11
  • 99 - Blooming.mp4
    13:12
  • 100 - Atmospheric Depth Of Field.mp4
    14:07
  • 101 - Depth Of Field DOF.mp4
    09:48
  • 102 - Light Wrap.mp4
    06:22
  • 103 - Exploring Color Grading Effects.mp4
    05:40
  • 104 - Motion Blur.mp4
    05:49
  • 105 - Progress Break Down.mp4
    01:37
  • 106 - Audio Creation Foley.mp4
    49:10
  • 106 - Unedited-SoundFiles.zip
  • 107 - Audio Implementation Mastering.mp4
    20:57
  • 107 - Edited-SoundFiles.zip
  • 108 - Animating Audio Final Mastering.mp4
    09:45
  • 109 - Final Rendering.mp4
    03:11
  • 110 - Final Project Overview.mp4
    01:13
  • 111 - 3D Modeling Methods Project Folder Creation.mp4
    10:18
  • 112 - BasicComponentsofGeometricObjects-HandOut.pdf
  • 112 - Basic Components of Geometric Objects.mp4
    15:11
  • 113 - Sub Division Smooth Preview.mp4
    23:13
  • 114 - Edge Loop.mp4
    13:43
  • 115 - Extrude Tool.mp4
    15:58
  • 116 - Jar-LectureExample.zip
  • 116 - Modeling Process Jar.mp4
    26:25
  • 117 - Desk Modeling Process Image Planes Set Up.mp4
    12:34
  • 117 - ModelingReferences.zip
  • 118 - Desk Modeling Process Block In.mp4
    19:11
  • 119 - Bevel Tool.mp4
    12:11
  • 120 - Adding Holding Edges.mp4
    07:49
  • 121 - Desk-Modeling-FINAL.zip
  • 121 - Scene Clean Up.mp4
    08:08
  • 122 - Incubator Model Block In.mp4
    21:29
  • 123 - Duplicate Special Radial Duplication.mp4
    06:01
  • 124 - Incubator Bed.mp4
    02:54
  • 125 - Adding Holding Edges With Bevels.mp4
    14:12
  • 126 - Incubator Scene Clean Up Finished Touches.mp4
    03:22
  • 126 - incubator-modeling-FINAL.zip
  • 127 - Topology For Deformation.mp4
    07:38
  • 128 - Character Image Plane Set Up.mp4
    06:39
  • 129 - Modeling The Egg Shape.mp4
    09:26
  • 130 - Modeling The Tail.mp4
    05:45
  • 131 - Leg Topology Overview Planning.mp4
    02:19
  • 132 - Modeling The Leg Foot Base.mp4
    11:33
  • 133 - Modeling The Leg Toes.mp4
    08:06
  • 134 - Connecting The Toes Target Weld.mp4
    15:41
  • 135 - Modeling The Leg Claws.mp4
    11:19
  • 136 - Modeling The Leg Leg.mp4
    15:50
  • 137 - Mirroring File Cleanup.mp4
    05:31
  • 137 - egg-modeling-FINAL.zip
  • 138 - UV Tool Overview.mp4
    17:06
  • 139 - Methods For Unwrapping Geometric Shapes.mp4
    24:18
  • 140 - Jar UV Creation.mp4
    19:24
  • 140 - Jar-UV.zip
  • 141 - Desk UV Creation.mp4
    12:01
  • 142 - UV Transfering.mp4
    08:49
  • 143 - Desk Door Handle UVs.mp4
    05:21
  • 144 - Checking UV Grain Direction.mp4
    10:11
  • 144 - Desk-UV-FINAL.zip
  • 145 - Incubator UV.mp4
    26:17
  • 146 - Incubator Glass UV.mp4
    05:15
  • 147 - Incubator Interior UV Creation.mp4
    03:48
  • 147 - incubator-UV-FINAL.zip
  • 148 - Character UVs.mp4
    13:25
  • 148 - egg-UV-FINAL.zip
  • 149 - Texture Reference Board Creation.mp4
    14:22
  • 150 - HDRI IBL For Texture Previewing.mp4
    06:50
  • 151 - Desk Base Color.mp4
    19:15
  • 152 - Desk Height Map Normals.mp4
    09:35
  • 153 - Desk Roughness.mp4
    04:53
  • 154 - Desk Integrating Photo Textures.mp4
    11:26
  • 155 - Desk Grunge Pass.mp4
    28:14
  • 155 - Desk-helpermaps-Example.zip
  • 156 - Desk File Clean Up.mp4
    03:20
  • 156 - Desk-ExampleTextures.zip
  • 157 - Incubator Base Texture.mp4
    11:57
  • 158 - Incubator Sourcing Base Materials.mp4
    31:52
  • 159 - Incubator Emissive Map.mp4
    10:40
  • 160 - Incubator Helper Maps.mp4
    08:25
  • 160 - Incubator-helpermaps.zip
  • 161 - Incubator Edge Wear.mp4
    18:49
  • 162 - Incubator Grunge Pass.mp4
    11:01
  • 163 - Incubator Look Development.mp4
    12:32
  • 163 - Incubator-ExampleTextures.zip
  • 164 - Egg Character UV Seams.mp4
    04:58
  • 165 - EggCharacter-BakedUtilities.zip
  • 165 - Egg Character Utility Map Creation.mp4
    17:17
  • 166 - Egg Character Seamless Texture Creation Skin.mp4
    07:13
  • 167 - EggCharacter-BakedColor.zip
  • 167 - Egg Character Seamless Texture Creation Egg.mp4
    06:42
  • 168 - Egg Character ID Map.mp4
    09:41
  • 169 - Egg Character Texture Document Set Up.mp4
    12:20
  • 170 - Egg Character Base Color.mp4
    15:04
  • 171 - Egg Character Egg Crack Creation.mp4
    08:47
  • 172 - Egg Character Normal Map.mp4
    12:56
  • 173 - Egg Character Roughness Map.mp4
    12:42
  • 174 - Egg Character Additional Color Information.mp4
    10:22
  • 175 - EggCharacter-Textures.zip
  • 175 - Egg Character Render Check Scene Clean Up.mp4
    04:34
  • 176 - EggUnhatched-Textures.zip
  • 176 - Egg Character Unhatched Texture Set.mp4
    03:16
  • 177 - Jar Materials.mp4
    12:17
  • 178 - Floor Wall Materials.mp4
    17:15
  • 179 - Project Rig Overview Egg Character Rig.mp4
    04:47
  • 180 - Joint Placement.mp4
    18:56
  • 181 - Joint Orientation.mp4
    11:42
  • 182 - Joint Mirroring.mp4
    02:44
  • 183 - EggCharacter-JNTS.zip
  • 183 - Proxy Rig.mp4
    14:18
  • 184 - Controller-Curve-Collection.zip
  • 184 - Control Curve Collection.mp4
    03:17
  • 185 - Control Placement.mp4
    14:01
  • 186 - Forward Kinematic Systems FK.mp4
    12:59
  • 187 - Character FK Control Set Up.mp4
    05:44
  • 188 - Root Hip Controls.mp4
    06:25
  • 189 - Inverse Kinematic Systems IK.mp4
    05:26
  • 190 - IK Leg Set Up.mp4
    02:16
  • 191 - IK Stabilizers.mp4
    04:54
  • 192 - IK Pole Vectors.mp4
    12:11
  • 193 - Toe Controls.mp4
    11:06
  • 194 - Reverse Foot Set Up.mp4
    10:23
  • 195 - Reverse Foot Custom Attributes.mp4
    02:29
  • 196 - Foot Roll.mp4
    08:55
  • 197 - Toe Twist.mp4
    03:19
  • 198 - Heel Twist.mp4
    03:03
  • 199 - Banks.mp4
    03:52
  • 200 - Toes Control.mp4
    06:34
  • 201 - Hierarchy Organization.mp4
    06:19
  • 202 - Control Rig Clean Up Organization.mp4
    03:50
  • 202 - EggCharacterRig-CTRLS.zip
  • 203 - Skin Rig Control Rig Files.mp4
    07:42
  • 204 - Weight Painting Basics.mp4
    17:31
  • 205 - Weight Painting Blockin.mp4
    12:50
  • 206 - Skin Weight Mirroring.mp4
    01:06
  • 207 - Range Of Motion Docuemnt.mp4
    06:16
  • 208 - Weight Painting Refinement.mp4
    23:02
  • 209 - Final Skin Mirroring.mp4
    00:48
  • 210 - Binding The Unhatched Egg.mp4
    01:50
  • 211 - EggCharacterRig-SKIN.zip
  • 211 - Skin File Clean Up.mp4
    02:14
  • 212 - Combing The Rigs.mp4
    07:11
  • 213 - Global Scale.mp4
    04:30
  • 214 - EggCharacterRig-FINAL.zip
  • 214 - Geo Type Toggle.mp4
    06:54
  • 215 - WalkCycle-HandOut.pdf
  • 215 - Walk Cycle Overview Animation Test File Set Up.mp4
    03:29
  • 216 - Walk Cycle Contact Pose.mp4
    07:21
  • 217 - Walk Cycle Passing Pose.mp4
    07:05
  • 218 - Walk Cycle Down Pose.mp4
    04:01
  • 219 - Walk Cycle Up Pose.mp4
    04:03
  • 220 - Walk Cycle Animation Curve Refinement.mp4
    08:07
  • 221 - Cycling In The Graph Editor.mp4
    04:37
  • 222 - Walk Cycle Walk Forward.mp4
    10:53
  • 223 - Story Boarding The Final Project.mp4
    08:40
  • 223 - thehatching.zip
  • 224 - ScienceRoomSet-01.zip
  • 224 - Set Construction.mp4
    17:42
  • 225 - ScienceRoomSet-02.zip
  • 225 - Set Dressing.mp4
    19:36
  • 226 - Referencing The Character.mp4
    09:35
  • 227 - Establishing Shot.mp4
    12:20
  • 227 - LabAnimation-EstablishingShot-01.zip
  • 228 - Camera Animation.mp4
    20:35
  • 228 - LabAnimation-EstablishingShot-02.zip
  • 229 - Animation Block In.mp4
    21:09
  • 229 - LabAnimation-EstablishingShot-03.zip
  • 230 - Inbetweens Breakdowns.mp4
    18:52
  • 230 - LabAnimation-EstablishingShot-05.zip
  • 231 - Egg Shell Modeling.mp4
    11:47
  • 231 - LabAnimation-EstablishingShot-06.zip
  • 232 - LabAnimation-EstablishingShot-08.zip
  • 232 - Shatter Script.mp4
    11:32
  • 233 - Egg Shard Animation.mp4
    13:17
  • 233 - LabAnimation-EstablishingShot-09.zip
  • 234 - Character Animation Refinement.mp4
    18:53
  • 234 - LabAnimation-EstablishingShot-11.zip
  • 235 - Background Egg Refinement.mp4
    04:59
  • 236 - Egg Shard Refinement.mp4
    21:35
  • 236 - LabAnimation-EstablishingShot-13.zip
  • 237 - Play Blast.mp4
    04:27
  • 238 - LightConcepting-ExampleFiles.zip
  • 238 - Light Concepting.mp4
    24:27
  • 239 - Light Linking.mp4
    08:12
  • 240 - Scene Lighting.mp4
    01:12:04
  • 241 - Light Editor.mp4
    12:01
  • 242 - AOV Set Up.mp4
    07:54
  • 243 - Render Layer Basics.mp4
    14:34
  • 244 - LabAnimation-RenderScene.zip
  • 244 - Rendering Settings Calibrations.mp4
    07:39
  • 245 - Final Sequence Render.mp4
    02:41
  • 245 - InteriorElements-LOW.zip
  • 245 - masterLayer.zip
  • 246 - Render Check.mp4
    10:16
  • 247 - Color Grading.mp4
    24:14
  • 248 - Blooming.mp4
    06:27
  • 249 - Depth Of Field DOF.mp4
    08:19
  • 250 - Color Augmentation.mp4
    03:47
  • 251 - Motion Blur.mp4
    04:05
  • 252 - Sourcing Sound.mp4
    15:43
  • 253 - Adding Sound Effects.mp4
    15:55
  • 254 - Final Render.mp4
    03:50
  • 255 - 3DPortfolio-HandOut.pdf
  • 255 - Online Portfolio Creation Artstation.mp4
    23:59
  • 256 - Character Turn Table Rendering.mp4
    16:04
  • 257 - Wireframe Rendering.mp4
    04:10
  • 258 - Turn Table Composite.mp4
    14:01
  • 259 - Render Layers For Multiple Turn Table Renders.mp4
    18:09
  • 260 - Artstation Portfolio Creation.mp4
    18:08
  • 261 - Course Conclusion.html
  • Description


    From Beginner to Advanced: Maya, Photoshop, After Effects & Audacity

    What You'll Learn?


    • Master Maya's user interface and navigation tools for an efficient workflow.
    • Learn about different Maya file types and their significance in 3D projects.
    • Create 3D objects using primitive modeling and understand grouping and duplication techniques.
    • Gain proficiency in applying materials to your models for a realistic look.
    • Develop a strong foundation in 3D modeling using polygons.
    • Understand subdivision and smooth preview techniques for realistic shapes.
    • Explore modeling workflows for organic and hard-surface objects.
    • Master UV layouts and projections for accurate texturing.
    • Source and utilize photo-based textures for realism.
    • Create render-based textures compatible with Arnold for top-notch results.
    • Master glass and transparent material effects for captivating scenes.
    • Build a reference board for cohesive and aesthetically pleasing textures.
    • Master hierarchy-based rigging techniques to animate characters seamlessly.
    • Utilize constraints for object interactions and smooth animation.
    • Learn the 12 principles of animation to bring your characters to life.
    • Produce polished animations with playblasts and post-production effects.
    • Learn joint placement and orientation for efficient rigging.
    • Create a proxy rig and set up FK and IK systems for smooth animation.
    • Master weight painting techniques to achieve realistic character movement.
    • Finalize the rig for a seamless and versatile animation workflow.
    • Animate character walk cycles with essential key poses.
    • Storyboard the shot and assemble the scene for effective animation.
    • Utilize blocking, breakdowns, and in-betweens for refined character movement.
    • Polish animations and create compelling playblasts for feedback.
    • Understand the core pillars of the 3D pipeline and its significance in 3D production.
    • Explore Photoshop's role in texturing and compositing within the 3D pipeline.
    • Create Maya project folders and manage files for effective organization.
    • Learn about specular materials and workflows to achieve realistic surfaces.
    • Conceptualize lighting setups for mood and aesthetics.
    • Set up AOVs and render layers for post-processing control.
    • Compose scenes and apply post-processing effects for stunning visuals.
    • Source and create sound effects, and integrate them into your animation for a complete experience.
    • Set up your computer with essential software like Maya, Photoshop, After Effects, and Audacity.
    • Understand hardware requirements and optional peripherals for optimal 3D creation.
    • Explore various licensing options for Maya to find the best fit for your needs.
    • Get familiar with Adobe products and their roles in the 3D creation process.
    • Build an impressive portfolio showcasing your 3D creations.
    • Understand different pathways for your 3D career and choose the best fit.
    • Implement the assets and techniques learned to excel in your 3D journey.
    • Explore further courses to enhance your skills and stay updated in the industry.

    Who is this for?


  • Aspiring 3D Animation Enthusiasts: Embark on an exciting journey into the world of 3D animation and visual storytelling. Perfect for beginners seeking a solid foundation in the art of animation.
  • Artistic Hobbyists & Creative Minds: Unleash your creative potential with 3D modeling and animation techniques. Ideal for hobbyists and individuals eager to bring their artistic visions to life through animation.
  • Self-Learners & Storytellers: Learn at your own pace with hands-on projects and real-world examples. Perfect for self-motivated learners with a passion for storytelling and a desire to master 3D animation skills.
  • Supportive Parents & Mentors: Empower your aspiring young artists with essential 3D animation skills. Ideal for parents, mentors, and educators looking to foster creativity and imagination in their students.
  • Visual Communicators & Content Creators: Explore the world of 3D animation as a powerful tool for visual storytelling. Perfect for content creators, designers, and marketers looking to enhance their visual communication skills.
  • Game Design Enthusiasts: Dive into the realm of 3D animation for game development. Suitable for game design enthusiasts who want to bring their game characters and environments to life.
  • Filmmakers & Video Producers: Enhance your filmmaking and video production projects with captivating 3D animated elements. Perfect for filmmakers and video creators looking to add a dynamic touch to their productions.
  • Art Students & Designers: Expand your artistic repertoire with 3D animation techniques. Ideal for art students and designers eager to explore new dimensions in their creative work.
  • Educators & Instructors: Discover innovative ways to engage and educate your students with 3D animated content. Suitable for educators and instructors across various subjects seeking to enhance their teaching methods.
  • Digital Media Professionals: Elevate your digital media projects with the art of 3D animation. Perfect for professionals in the digital media industry, including graphic designers, illustrators, and digital marketers.
  • What You Need to Know?


  • No Prior Experience Required: This course is suitable for complete beginners in the field of 3D animation. No prior experience is necessary, and the course will take learners from foundational concepts to advanced techniques.
  • Basic Computer Literacy: Learners should have a fundamental understanding of using a computer, including navigating the operating system, using a keyboard and mouse, managing files and folders, and basic internet browsing
  • Language Proficiency: Learners should have a basic understanding of English, as the course content and instructions are primarily presented in English.
  • Personal Computer: Learners should have access to a personal computer or laptop that meets the minimum system requirements for running the software effectively. This typically includes a decent processor, sufficient RAM, and a dedicated graphics card.
  • Software Familiarity: Prior experience with software applications like Maya, Photoshop, and After Effects is helpful. While the course covers software setup and usage basics, having some familiarity with similar tools will accelerate the learning process.
  • Access to Software: Learners who do not already have access to Maya, Photoshop, After Effects, and Audacity can use trial versions or explore free alternatives during the course.
  • Artistic Flair: A creative mindset and artistic inclination will enhance the learning experience. While not mandatory, having an eye for aesthetics and design will help learners produce visually appealing 3D creations.
  • Creative Drive: An eagerness to explore new ideas and experiment with different animation styles will enhance the learner's experience and lead to more innovative creations.
  • Passion for 3D: Enthusiasm and a genuine interest in 3D art and animation will drive learners to excel in the course. A passion for the subject matter will keep them engaged and motivated throughout the learning journey.
  • Willingness to Learn: This course is designed for individuals who are eager to learn and invest time and effort in improving their 3D skills. A positive attitude towards learning and growth is essential for success.
  • Openness to Feedback: Learners should be open to receiving constructive feedback on their projects, as it is an essential part of the learning and improvement process.
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    Description

    Welcome to the Complete 3D Animation Masterclass: Create Animated Shorts! Whether you're a complete beginner or an aspiring animator looking to enhance your skills, this comprehensive course is designed to take you on an exciting journey from the fundamentals of 3D animation to advanced techniques. By the end of this course, you'll be equipped to confidently create your very own animated shorts from scratch!

    Throughout this masterclass, we will dive deep into the world of 3D animation using industry-leading software tools such as Autodesk Maya, Photoshop, After Effects, and Audacity. Starting with the basics of Autodesk Maya, we'll explore various 3D concepts and techniques, including the powerful Hardware 2.0 and the renowned Arnold Renderer.

    But that's not all – we'll also harness the potential of Photoshop for 3D texture creation, After Effects for seamless compositing, and Audacity for precise sound editing and recording. This integrative approach ensures you gain hands-on experience with the essential tools used in the animation industry today.

    To make your learning experience engaging and rewarding, we've structured this course around an iterative project-based curriculum. From the inception of your 3D journey, you'll learn how to construct captivating worlds using geometric primitives. As you progress, you'll unlock the secrets of advanced 3D tools, enabling you to build realistic and visually stunning environments.

    As your instructor, I'm passionate about sharing my expertise and industry insights to guide you on this creative adventure. You can trust that this course is packed with practical knowledge, allowing you to turn your imagination into captivating animations.

    Join us today and embark on a transformative learning experience! By enrolling in this masterclass, you're taking the first step towards becoming a skilled 3D animator, equipped with the ability to bring your ideas to life through animated shorts.

    Who this course is for:

    • Aspiring 3D Animation Enthusiasts: Embark on an exciting journey into the world of 3D animation and visual storytelling. Perfect for beginners seeking a solid foundation in the art of animation.
    • Artistic Hobbyists & Creative Minds: Unleash your creative potential with 3D modeling and animation techniques. Ideal for hobbyists and individuals eager to bring their artistic visions to life through animation.
    • Self-Learners & Storytellers: Learn at your own pace with hands-on projects and real-world examples. Perfect for self-motivated learners with a passion for storytelling and a desire to master 3D animation skills.
    • Supportive Parents & Mentors: Empower your aspiring young artists with essential 3D animation skills. Ideal for parents, mentors, and educators looking to foster creativity and imagination in their students.
    • Visual Communicators & Content Creators: Explore the world of 3D animation as a powerful tool for visual storytelling. Perfect for content creators, designers, and marketers looking to enhance their visual communication skills.
    • Game Design Enthusiasts: Dive into the realm of 3D animation for game development. Suitable for game design enthusiasts who want to bring their game characters and environments to life.
    • Filmmakers & Video Producers: Enhance your filmmaking and video production projects with captivating 3D animated elements. Perfect for filmmakers and video creators looking to add a dynamic touch to their productions.
    • Art Students & Designers: Expand your artistic repertoire with 3D animation techniques. Ideal for art students and designers eager to explore new dimensions in their creative work.
    • Educators & Instructors: Discover innovative ways to engage and educate your students with 3D animated content. Suitable for educators and instructors across various subjects seeking to enhance their teaching methods.
    • Digital Media Professionals: Elevate your digital media projects with the art of 3D animation. Perfect for professionals in the digital media industry, including graphic designers, illustrators, and digital marketers.

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    Instructor's Courses
    Unlock Your Creative Journey with VertmodeStep into a world of artistic exploration and growth with Vertmode. As a seasoned 3D artist and educator, I've passionately crafted Vertmode to be your gateway into the captivating realm of 3D Art. Our mission is to empower individuals like you on your creative journey, fostering a vibrant community of learners who embrace the lifelong pursuit of artistic growth.About Vertmode: Guiding Your Artistic JourneyAt Vertmode, we understand that art is a lifelong journey, a canvas where every step matters. Whether you're a beginner or a seasoned artist, Vertmode offers a transformative experience tailored to your unique path. Our courses, tutorials, and resources are designed to equip you with the skills, knowledge, and tools needed to thrive in the dynamic world of 3D art.Meet the Visionary Behind VertmodeAllow me to introduce myself – I'm Andre Wahl, the driving force behind Vertmode. With a Master's in Animation and Visual Effects, I've combined innovation with practicality across diverse 3D projects, from cutting-edge 3D prints to immersive video games and commercials. Years as a college instructor and curriculum designer have fueled my passion to bridge the gap between education and industry demands.Personal Growth in a World of CreativityReflecting on my own artistic journey and recognized a shared challenge among graduates: the gap between school and real-world expectations. Vertmode emerged from this realization, embodying the belief that becoming an artist is an ongoing journey of growth. In a world where artistic evolution defies rigid structures, Vertmode stands as a beacon of adaptable, personalized education, where each point on your journey adds to your unique canvas.Your Artistic Path AwaitsOur commitment goes beyond courses; we're cultivating a collaborative community where artists unite, exchange insights, and uplift one another's growth. Whether you're taking your first steps or refining your expertise, Vertmode celebrates the joy of artistic expression. Join our creative community to unlock boundless possibilities, share your experiences, and shape the future of 3D art education.Join Vertmode TodayEmbark on a transformative learning experience that empowers your artistic journey. Connect with fellow artists, celebrate growth, and immerse yourself in the world of 3D artistry. Elevate your creative potential with Vertmode – where every step you take is a brushstroke on your unique canvas.Visit us at our website and follow us on social media to be part of a dynamic community that inspires, empowers, and drives your artistic evolution.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 260
    • duration 52:10:05
    • Release Date 2024/04/24