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Combat Animation For Games

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Jason Shum

13:02:55

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  • Combat Tutorial Class 01 Demo.mp4
    58:59
  • Combat Tutorial Class 01 Lecture.mp4
    21:51
  • Combat Tutorial Class 02 Demo.mp4
    03:28:46
  • Combat Tutorial Class 02 Lecture.mp4
    13:23
  • Combat Tutorial Class 03 Demo.mp4
    04:10:41
  • Combat Tutorial Class 03 Lecture.mp4
    07:46
  • Combat Tutorial Class 04 Demo.mp4
    03:36:42
  • Combat Tutorial Class 04 Lecture.mp4
    04:43
  • FINAL JasonShum Combat Tutorial.mp4
    00:04
  • Description


    This tutorial teaches how to create dynamic and exciting combat animations in a step-by-step method that is used by many professional animators. The core foundations of combat are covered such as strong posing, aggressive timing and appeal. Riot Games’ Senior Animator Jason Shum shares his process from the initial idea stage to final polish. He begins with an introduction to the Gnomon Bounty Hunter rig in Maya, followed by a lecture on the concepts of successful combat including personality, energy and flow. He then works through generating a good idea and executing it via first, second and polish passes. Students will gain a strong understanding of how to ideate and build a combat animation using a workflow that includes the use of reference, key poses, retiming, breakdown keys and arcs.

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    Animation Director/Founder at Superseed Studios

    The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
    • language english
    • Training sessions 9
    • duration 13:02:55
    • English subtitles has
    • Release Date 2023/06/17