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Character Rigging Production Techniques

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11:30:16

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  • 01. Introduction.mp4
    00:54
  • 02.Example Files.mp4
    01:22
  • 03. Automation.mp4
    03:51
  • 04. Related Tutorials.mp4
    01:37
  • 05.Naming Conventions.mp4
    06:07
  • 06.Space Switching.mp4
    04:21
  • 07.Scripting - node naming.mp4
    06:11
  • 08.Scripting- creating an animation control.mp4
    09:12
  • 09.Scripting - creating space switching.mp4
    06:49
  • 10.A word on aligning Nodes.mp4
    07:16
  • 11.Marking Menus.mp4
    08:51
  • 12.The World Control.mp4
    06:13
  • 13.The local control.mp4
    04:03
  • 14.The spin control.mp4
    12:24
  • 15.Visibility switched for placement controls.mp4
    02:44
  • 1.Spline Initial Setup.mp4
    02:30
  • 2.Spline Proxy Mesh.mp4
    02:55
  • 3.Spline Flexy Mesh Creation.mp4
    04:17
  • 4. Rigging the Flexy Mesh.mp4
    21:43
  • 5.FK and IK with no switch.mp4
    06:48
  • 6.Connect the spine rig to the character.mp4
    08:43
  • 7.Cleanup the scene.mp4
    06:15
  • 8. The COG control.mp4
    10:12
  • 1. Chapter Intro.mp4
    02:30
  • 2. Preparing Joints.mp4
    01:55
  • 3. Neck Rig and Space Switch Preparation.mp4
    10:15
  • 4. Space Switch Constraints.mp4
    09:06
  • 5. The Head Control.mp4
    15:38
  • 6. The Jaw Control.mp4
    03:13
  • 7. Eyes Setup.mp4
    13:06
  • 8. Eyes space switch setup.mp4
    02:20
  • 1.Week Intro.mp4
    01:54
  • 2.Preparing Joints.mp4
    02:48
  • 3. Clavicle Setup.mp4
    09:31
  • 4. Clavicle Twist Multiplier.mp4
    08:46
  • 5. Finish the Clavicle.mp4
    01:41
  • 5. Preparing IK and FK chains.mp4
    01:58
  • 7. Arm FK controls.mp4
    03:46
  • 8. Arm FK space switch.mp4
    04:39
  • 9. Arm IK controls.mp4
    09:33
  • 10. Elbow Follow Part 1.mp4
    11:47
  • 11. Elbow Follow Part 2.mp4
    11:18
  • 12. IK FK switch.mp4
    11:54
  • 1. Limitations of a non-stretchy arm.mp4
    01:15
  • 2. Rig stretchy IK arm.mp4
    13:46
  • 3. Cleanup Scene.mp4
    06:42
  • 4. Arm IK space switching.mp4
    06:49
  • 5.Flexy arm intro.mp4
    02:10
  • 6. Flexy Arm setup part 1.mp4
    11:27
  • 7. Flexy arm setup part 2.mp4
    06:45
  • 8. Finalizing Flexy Setup.mp4
    09:56
  • 9. Scene cleanup and final thoughts.mp4
    08:09
  • 1. Intro.mp4
    00:46
  • 2. Individual Fingers Controls.mp4
    04:38
  • 3. Standard Fingers Attributes.mp4
    08:13
  • 4. Set fingers driven keys part 1.mp4
    20:09
  • 6. Set fingers driven keys part 2.mp4
    03:34
  • 7. Connect hand rig to arm rig.mp4
    02:54
  • 7. Note on rigging opposite arm.mp4
    03:57
  • 1. Intro.mp4
    01:39
  • 2. Preparing the leg rig skeleton.mp4
    01:29
  • 3. Create IK FK Chains.mp4
    01:12
  • 4. Rig the FK legs.mp4
    04:10
  • 5. IK leg solver and main controls.mp4
    10:58
  • 6. Knee pole vector control.mp4
    09:54
  • 7. IK FK switch.mp4
    09:35
  • 8. Finishing the leg basic IK setup.mp4
    04:23
  • 9. Stretchy Leg.mp4
    10:02
  • 10.Flexy THICC thighs.mp4
    03:48
  • 11. Flexy lower leg.mp4
    04:34
  • 12. Flexy Knee.mp4
    08:45
  • 13. Bind geo to flexy joints.mp4
    06:10
  • 14. Creat footRoll nodes.mp4
    14:56
  • 15.Connect the roll nodes to the foot control.mp4
    16:17
  • 16. Connecting the leg switch.mp4
    03:24
  • 17. IK leg space switching.mp4
    11:13
  • 1.Intro.mp4
    02:34
  • 2. Joints placement.mp4
    05:11
  • 3. Quick skinning.mp4
    05:22
  • 4. Foot control and attributes.mp4
    07:16
  • 5. Creating the IK handles.mp4
    07:55
  • 6. Heel Roll Control.mp4
    09:08
  • 7. Tricky Pole Vectors.mp4
    16:08
  • 8. Foot Roll with full leg influence.mp4
    11:22
  • 9. Side Roll, Ball and Toes twist.mp4
    08:59
  • 10.Set Driven Keys.mp4
    19:17
  • 11. Cleaning up the scene.mp4
    04:31
  • 1. The general Idea.mp4
    15:07
  • 2. Create the hair dynamic hair curve.mp4
    06:45
  • 3. Rigging the curve.mp4
    10:11
  • 4. Dynamic Settings.mp4
    08:53
  • 5. Setting up the FK Controls.mp4
    03:30
  • 6. Create the blending system.mp4
    08:24
  • 7. Nucleus node considerations.mp4
    07:05
  • 8. Scene Cleanup.mp4
    02:13
  • 9. Setting up a collision object.mp4
    13:50
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    CGCircuit is the only platform for Houdini and technical art tutorials that truly help understand real production from the real industry experts.
    • language english
    • Training sessions 96
    • duration 11:30:16
    • Release Date 2023/12/06