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Character Rigging for Beginners in Maya

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Anass Cherkaoui

6:26:30

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  • 01 Introduction.mp4
    02:09
  • 02 01 Whats Rigging.mp4
    01:47
  • 03 02 Getting familiar with mayas interface.mp4
    19:36
  • 04 03 Preparing your Model for Rigging.mp4
    09:52
  • 05 04 building leg joints.mp4
    12:11
  • 06 05 Local vs World Orientation of Joints.mp4
    07:36
  • 07 06 Creating foot joints.mp4
    10:04
  • 08 07 Renaming and Organizing our Scene.mp4
    08:39
  • 09 08 Difference between FK and IK Systems.mp4
    05:58
  • 10 09 Adding IK System to Our Characters Leg.mp4
    04:53
  • 11 10 Mirroring Joints.mp4
    05:49
  • 12 11 Creating Torso Joints.mp4
    11:57
  • 13 12 Creating Neck & Head Joints.mp4
    06:17
  • 14 13 Adding Pelvis Bone.mp4
    05:43
  • 15 14 Creating Arm Joints.mp4
    08:02
  • 16 15 Adding The Clavicle Bone.mp4
    07:04
  • 17 16 Creating Hand and Finger Joints.mp4
    10:39
  • 18 17 Applying IK System to the Arm and Mirroring Across.mp4
    07:34
  • 19 18 Skinning Our 3D Character.mp4
    13:39
  • 20 19 Things to Keep in Mind When Skinning.mp4
    09:16
  • 21 20 Tweaking Joints Placement After Skinning.mp4
    05:28
  • 22 21 Working With The Hammer Weights Tool.mp4
    07:32
  • 23 22 Introducing The Components Editor.mp4
    12:41
  • 24 23 Refining Skin Deformations Using The Paint Skin Weights Tool (Part1).mp4
    14:03
  • 25 24 Refining Skin Deformations Using The Paint Skin Weights Tool (Part2).mp4
    12:39
  • 26 25 Refining Skin Deformations Using The Paint Weights Tool (Part3).mp4
    08:08
  • 27 26 Mirroing Skin Weights.mp4
    10:02
  • 28 27 Building the Global Animation Control.mp4
    10:09
  • 29 28 Building the Pelvis Control.mp4
    07:45
  • 30 29 Building Back Control.mp4
    07:40
  • 31 30 Building a Chest Control.mp4
    06:53
  • 32 31 Building a Center of Gravity Control.mp4
    07:03
  • 33 32 Creating A Repository of Control Shapes.mp4
    05:20
  • 34 33 Rigging the Head.mp4
    05:42
  • 35 34 Creating Animation Control for the Neck.mp4
    06:51
  • 36 35 Rigging the Clavicles.mp4
    07:45
  • 37 36 Setting Up Elbow Controls.mp4
    08:06
  • 38 37 Setting Up Wrist Controls.mp4
    09:19
  • 39 38 Working with Custom Attributes.mp4
    11:56
  • 40 39 Rigging the Fingers.mp4
    11:26
  • 41 40 Building The Knee Controls.mp4
    07:59
  • 42 41 Creating Leg Controls.mp4
    06:47
  • 43 42 Adding Foot Controls.mp4
    08:17
  • 44 43 Organizing Our Scene.mp4
    03:15
  • 45 44 Cleaning Up The Rig.mp4
    05:34
  • 46 45 More On the Freeze Transformations Feature.mp4
    06:10
  • 47 Conclusion and Assignment.mp4
    03:15
  • Description


    This is your chance to get into the most entertaining industry: 3D Animation.

    Learn the A-Z's that you need to be able to create amazing 3D character rigs and animations with the most popular and powerful 3D art program, "Autodesk Maya"

    Beginner to the world of 3D Rigging and 3D Animation? No problem! We start super simple so you'll be ok with little or no experience.

    In this course we go from A-Z, from the basics to more advanced topics of 3D Rigging and how to create character rigs ready for 3D Animation.

    The Best Part?

    This course is project-based, so you will applying your new skills immediately to real 3D models. All the project files will be included, as well as additional references and resources - you'll never get stuck!

    On top of that, we're going to have fun and end each video in a positive way that will leave us ready for whatever maya or life throws at us!

    What You'll Learn?


      • Animation
      • 3D Animation
      • Character Design
      • Character Animation
      • Rigging
      • Maya
      • Creative

    More details


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    Anass Cherkaoui
    Anass Cherkaoui
    Instructor's Courses

    Hi there, my name is Anass Cherkaoui, I'm a Digital Instructor and I'm a passionate about 3D and Graphic Design.

    I remember what it was like to start from zero, self-teach myself and struggle day and night to acquire the skills needed to build my own career. And this what pushes me to decide teaching on Here on Skillshare.

    With Skillshare, I can actually share my knowledge and experience I've gained past several years and help as many people as I can learn how to be 3D artists.

    I will teach you in a simple and entertaining way. To me, learning should be easy to comprehend no matter what skill level you're at, and you should have fun doing it.

    If you like to learn things quickly and thoroughly and like to have loads of fun on the way, then with my enthusiasm and energy throughout the lessons of my course, I'm sure you'll have a blast in your journey in the world of 3D.

    I look forward to being your friend first, then your instructor and mentor second, and look to help you and respond to all your questions in a timely manner.

    Skillshare is an online learning community based in the United States for people who want to learn from educational videos. The courses, which are not accredited, are only available through paid subscription.
    • language english
    • Training sessions 47
    • duration 6:26:30
    • English subtitles has
    • Release Date 2024/02/06