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Character Development Master Class 2D & 3D Tools For Professional Pipelines

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25:34:08

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  • 01 Introduction.mp4
    26:55
  • 02 Tone Painting Part 1.mp4
    20:30
  • 03 Tone Painting Part 2.mp4
    19:39
  • 04 Tone Painting Part 3.mp4
    19:58
  • 05 Tone Painting Part 4.mp4
    26:05
  • 06 3 - Q&A.mp4
    33:16
  • 07 Bonus Tool Presets.mp4
    03:56
  • 08 Bonus Basic Terms.mp4
    14:38
  • 09 Bonus Blocking Value Part1.mp4
    28:30
  • 10 Bonus Blocking Value Part 2.mp4
    27:31
  • 01 Head Proportions-1.mp4
    14:20
  • 02 Body Proportions-2.mp4
    10:08
  • 03 Zbrush Block Out-3.mp4
    21:30
  • 04 Refineing The Block Out-4.mp4
    17:15
  • 05 Tools And Features - Zbrush-5.mp4
    12:17
  • 06 Tools And Features - Photoshop-6.mp4
    11:58
  • 07 Introduction-7.mp4
    10:13
  • 08 Simplified Construction-8.mp4
    14:01
  • 09 Q&a-9.mp4
    19:41
  • 01 Intro.mp4
    10:11
  • 02 Drawing The Face.mp4
    15:59
  • 03 Refining Body Blockout.mp4
    17:23
  • 04 Sculpting The Eyes And Mouth.mp4
    20:24
  • 05 Sculpting The Nose And Adjusting The Face.mp4
    26:50
  • 06 Shape Archetypes And Tone Painting.mp4
    21:00
  • 07 Painting Expressions.mp4
    04:59
  • 08 Q&a Part 1.mp4
    22:33
  • 09 Q&a Part 2.mp4
    19:37
  • 01 Introduction.mp4
    25:58
  • 02 Projecting.mp4
    14:40
  • 03 Finger Block Out Zspheres.mp4
    18:38
  • 04 Palm And Thumb Block Out.mp4
    21:59
  • 05 Polypainting.mp4
    12:24
  • 06 Retopo In Maya.mp4
    15:43
  • 07 Q&a.mp4
    15:10
  • 01 Armorclothing Layout And Design.mp4
    20:53
  • 02 Adding Shading And Detail To Your Amorclothing.mp4
    23:02
  • 03 Building Armor And Clothing In Zbrush.mp4
    33:45
  • 04 Adding Color And Texture To Armorclothing In Zbrush.mp4
    17:07
  • 05 Rigging With Zspheres.mp4
    17:44
  • 06 Q&a.mp4
    16:04
  • 01 Plotting Out The Retopology For The Face.mp4
    20:10
  • 02 Re-topologizing The Face.mp4
    17:25
  • 03 Making Multiple Facial Expressions.mp4
    30:33
  • 04 Creating The Mouth Bag.mp4
    22:46
  • 05 Creating Teeth And Q&a.mp4
    27:45
  • 01 Class Overview.mp4
    07:44
  • 02 Examining Our Materials.mp4
    07:33
  • 03 Utilizing Polygroups And Subtools For Polypainting.mp4
    16:07
  • 04 Using Alphas And Layers To Texture.mp4
    19:18
  • 05 Retopoing Techniques In Zbrush And Topogun.mp4
    18:26
  • 06 Working With Uvs In Roadkill And Maya.mp4
    11:36
  • 07 Distributing Your Uvs Correctly.mp4
    15:58
  • 08 Proper Uv Layout.mp4
    13:59
  • 09 Examining Character Movment.mp4
    09:17
  • 10 Q & A.mp4
    21:28
  • 01 Class Overview.mp4
    06:07
  • 02 Placing Your Separate Assets On Layers In Maya.mp4
    05:54
  • 03 Polygrouping And Seperating Geo In Zbrush.mp4
    07:34
  • 04 Posing Review.mp4
    06:03
  • 05 Planning Out Your Pose.mp4
    03:22
  • 06 Posing The Upper Torso.mp4
    06:59
  • 07 Posing The Arms.mp4
    04:55
  • 08 Posing The Legs.mp4
    03:52
  • 09 Refining The Pose.mp4
    06:46
  • 10 Creating A Z-sphere Rig.mp4
    06:38
  • 11 Weighting With Your Z-sphere Rig.mp4
    07:16
  • 12 Completing Your Zsphere Rig.mp4
    03:40
  • 13 Posing With Your Zsphere Rig.mp4
    05:00
  • 14 Utilizing Wrap Deformers In Maya.mp4
    06:59
  • 15 Using Cluster Deformers To Create A Rig In Maya.mp4
    07:10
  • 16 Binding Skin And The Differences Between Ik And Fk.mp4
    07:13
  • 17 Setting Up The Ik Rig.mp4
    04:50
  • 18 Mel Commands For Hotkeys.mp4
    07:03
  • 19 Making Hotkeys In Maya Part 1.mp4
    06:50
  • 20 Making Hotkeys In Maya Part 2.mp4
    06:14
  • 21 Whats Next.mp4
    06:41
  • 22 Q&a Part 1.mp4
    05:56
  • 23 Q&a Part 2.mp4
    05:53
  • 01 Introduction.mp4
    08:27
  • 02 Organizing Your Character For A Professional Pipeline.mp4
    11:27
  • 03 Modeling Your Character For Production.mp4
    09:42
  • 04 Creating A Turn-table.mp4
    06:41
  • 05 Setting Up The Lighting For Your Turn-table.mp4
    05:25
  • 06 Adjusting The Lighting For Your Turn-table.mp4
    07:11
  • 07 Creating A Mood With Your Lighting.mp4
    07:15
  • 08 Animating Your Turn-table.mp4
    06:49
  • 09 Creating The Sword Effect.mp4
    11:30
  • 10 Animating The Sword Effect.mp4
    12:10
  • 11 Creating A Mat-cap.mp4
    08:04
  • 12 Using Render Filters In Zbrush.mp4
    09:07
  • 13 Creating A Turn-table In Zbrush.mp4
    05:23
  • 14 Q&a.mp4
    04:22
  • 01 Introduction.mp4
    07:05
  • 02 Uving Part 1.mp4
    12:54
  • 03 Uving Part 2.mp4
    13:36
  • 04 Principles Of Baking.mp4
    16:26
  • 05 Projecting.mp4
    19:38
  • 06 Baking Maps.mp4
    13:58
  • 07 Decimation Master.mp4
    09:05
  • 08 Baking With Topogun.mp4
    18:38
  • 09 Q&a.mp4
    03:55
  • 01 Adjusting Materials On Our Zremeshed Model.mp4
    06:12
  • 02 Poly-painting The Centaur.mp4
    05:57
  • 03 Examining The Pec Area.mp4
    07:00
  • 04 Applying The Chest Skin Texture In Spotlight.mp4
    06:52
  • 05 Creating Maps In Zbrush And Implementing Them In Marmoset.mp4
    06:55
  • 06 Applying Our Maps In Marmoset.mp4
    06:36
  • 07 Controlling Normal Maps.mp4
    06:12
  • 08 A Closer Look At Crashing Normals.mp4
    06:52
  • 09 Testing Materials In Marmoset.mp4
    06:19
  • 10 Adjusting Materials In Marmoset.mp4
    06:27
  • 11 Adjusting Materials In Photoshop.mp4
    07:47
  • 12 Reworking The Human Torso On The Centaur.mp4
    05:57
  • 13 Sculpting In The Human Torso On The Centaur.mp4
    07:00
  • 14 Lighting Discussion.mp4
    08:46
  • 15 Retopoing In Zbrush.mp4
    05:21
  • 16 Adjusting Materials In Keyshot.mp4
    05:20
  • 17 Creating A 360 Slideshow In Keyshot.mp4
    05:58
  • 18 Q&a.mp4
    07:39
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    Simplier Is Better! We've simplified and we've moved! Login to access your content. Want new and up to date training on art, sculpting, launching your own ...
    • language english
    • Training sessions 121
    • duration 25:34:08
    • Release Date 2024/02/15