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C# Scripting in Unity: Script Optimization

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Marc Gilbert

49:34

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  • 01. Course Overview.mp4
    01:22
  • 02. Module Introduction.mp4
    02:34
  • 03. Performance Issues And Code.mp4
    02:03
  • 04. The Unity Profiler.mp4
    04:49
  • 05. Profiling Scripts.mp4
    05:54
  • 06. The Update Function.mp4
    05:14
  • 07. Improving Script Performance.mp4
    05:17
  • 08. Module Conclusion.mp4
    04:20
  • 09. Module Introduction.mp4
    02:43
  • 10. A Real-world Scenario.mp4
    05:37
  • 11. Implementing an Object Pool.mp4
    06:38
  • 12. Module Conclusion.mp4
    03:03
  • Description


    Using Unity's built-in tools, you will increase your code performance from troubleshooting to learning how to avoid scripting bottlenecks, and you will deliver games that are both fun and performant.

    What You'll Learn?


      No matter how good your game looks, or how great the mechanics, performance is critical to its success. In this course, C# Scripting in Unity: Script Optimization, you’ll learn concepts and techniques that will help you avoid annoying slowdowns and hiccups that detract from your game and cost you players. First, you’ll get a brief look under the hood at those things that can impact performance: what they are, how they work, and the cost. Next, you’ll learn some easy to overlook techniques that will greatly improve your game’s performance. Finally, you’ll explore object pooling and how implementing it into your design can make the difference between success and failure. When you’ve finished this course, you’ll have the knowledge and skills required to avoid scripting bottlenecks and deliver games that are both fun and performant.

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    Marc Gilbert
    Marc Gilbert
    Instructor's Courses
    Marc's passion for programming began in the mid 80's on an Apple IIe. He's been able to parlay that passion into a fruitful career; having served in leadership roles both in-house and as a consultant to Fortune 100 firms. Marc began working with Unity in 2011, releasing RavenToll in 2012 under Frivoloustwist. He's continued working with the engine ever since. Marc left Corporate America in 2016 to focus solely on game development. His firm, Frivoloustwist is currently engaged in helping to bring one of the best-known IPs in coin-op gaming to the mobile platform.
    Pluralsight, LLC is an American privately held online education company that offers a variety of video training courses for software developers, IT administrators, and creative professionals through its website. Founded in 2004 by Aaron Skonnard, Keith Brown, Fritz Onion, and Bill Williams, the company has its headquarters in Farmington, Utah. As of July 2018, it uses more than 1,400 subject-matter experts as authors, and offers more than 7,000 courses in its catalog. Since first moving its courses online in 2007, the company has expanded, developing a full enterprise platform, and adding skills assessment modules.
    • language english
    • Training sessions 12
    • duration 49:34
    • level preliminary
    • Release Date 2023/12/06