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Building Your First Simple Game / No Coding required

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52:57

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  • 1 - What is Flowlab Class overview Getting started.mp4
    05:15
  • 2 - Setting Up Targets.mp4
    13:19
  • 3 - Adding a Timer.mp4
    05:01
  • 4 - Stopping Timer.mp4
    05:46
  • 5 - Counting Targets Fixing a Bug.mp4
    05:45
  • 6 - Adding a Replay Button.mp4
    10:01
  • 7 - Expanding the Game.mp4
    07:50
  • Description


    Flowlab 001

    What You'll Learn?


    • Learn how to create a simple game without coding!
    • Learn the basics of nodes and how they connect to create functions!
    • Be able to transfer the processes learned here to any other game engine.
    • Students will gain the knowledge and be encouraged to expand on their game through tasks designed to reinforce what they've learned.

    Who is this for?


  • Perfect for anyone aged 10 and up.
  • Ideal for those with a keen interest in video game design but little to no coding experience.
  • Perfect for anyone who’s always wanted to create their own video game but didn’t know where to start.
  • What You Need to Know?


  • Students don't need any prior knowledge; they just need to create an account on Flowlab
  • More details


    Description

    In this class, you'll learn to create a simple clicker game using Flowlab using only your browser, without writing lines of code.


    Account Details: I recommend creating a free account for this course. If you'd like to explore additional options, please check the link on my profile page.


    Who is this Class for:

    This class is perfect for students who are new to coding or find it a bit overwhelming, or for those who consider themselves visual learners. It's great for beginners and for those who want to explore more with the game engine we'll be using, called Flowlab.


    Here's what we'll cover in each video:

    Video 1: Introduction to class.

    Video 2: Introduction to Flowlab in your gaming journey, a visual overview of what we'll do, and information about the type of account you'll need.

    Video 3: Setting up sprite targets and getting familiar with the node-based functions to make our game work.

    Video 4: Adding a timer to challenge the player.

    Video 5: Stopping the timer and learning how different objects can interact with each other.

    Video 6: Counting the created targets and adding a condition that needs to be met, along with fixing a simple bug.

    Video 7: Adding a way for the player to replay the game once the level is completed.

    Video 8: Experimenting with ways to expand and modify our game, now that the main functionality is created.

    Video 9: Working on your own project with suggestions on what to improve and add to your game.

    Who this course is for:

    • Perfect for anyone aged 10 and up.
    • Ideal for those with a keen interest in video game design but little to no coding experience.
    • Perfect for anyone who’s always wanted to create their own video game but didn’t know where to start.

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    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 7
    • duration 52:57
    • Release Date 2024/11/22

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