Companies Home Search Profile

Build Augmented Reality (AR) apps with ARFOUNDATION & Unity

Focused View

Dinesh Tavasalkar

4:50:39

33 View
  • 1 - What is Augmented Reality.mp4
    04:41
  • 2 - What is AR Foundation.mp4
    02:36
  • 3 - IMPORTANT ARCORE & ARKit supported smartphones for AR Foundation.html
  • 4 - Installation of Unity.mp4
    09:02
  • 5 - Basics of Unity Section Intro.mp4
    00:51
  • 6 - Understanding different panels in Unity.mp4
    04:53
  • 7 - Moving rotating & scaling Gameobjects in Unity.mp4
    10:36
  • 8 - Game Panel in Unity.mp4
    07:37
  • 9 - Physics in Unity.mp4
    08:31
  • 10 - Increasing the light intensity.mp4
    01:45
  • 11 - Adding colors to Gameobject.mp4
    03:55
  • 12 - Adding textures to Gameobject.mp4
    03:55
  • 13 - Parent and child Gameobjects in Unity.mp4
    04:22
  • 14 - LocalGlobal and PivotCenter tools in Unity.mp4
    05:12
  • 15 - Prefabs in Unity.mp4
    06:58
  • 16 - What are Scripts.mp4
    04:44
  • 17 - Rotating the spheres.mp4
    07:56
  • 18 - Revolving the spheres.mp4
    03:20
  • 19 - Section Introduction ARFoundation One.mp4
    00:39
  • 20 - The main gameobjects for Plane Tracking.mp4
    07:12
  • 21 - Problem with ARFoundation packages technique.mp4
    07:42
  • 22 - Building the app for Android platform.mp4
    08:34
  • 23 - Testing the output on an Android smartphone.mp4
    04:23
  • 24 - Building and running the app on an iOS device.mp4
    11:38
  • 25 - Adding a Fountain model inside scene.mp4
    06:36
  • 26 - Enabling and Disabling the generated planes.mp4
    09:33
  • 27 - Section Introduction ARFoundation Memory Portal.mp4
    01:32
  • 28 - Designing the Portal Entrance.mp4
    11:23
  • 29 - Moving and rotating the Main Camera.mp4
    08:21
  • 30 - Introduction to Shaders in Unity.mp4
    05:10
  • 31 - PortalDoor Shader script.mp4
    07:06
  • 32 - Understanding Stencil Test with Whiteboard animation.mp4
    02:39
  • 33 - Stencil Comparison Shader script.mp4
    10:27
  • 34 - Customising a Plane & Cube GameObject behind the Portal.mp4
    08:29
  • 35 - Adding Stencil Comparison Code inside Plane & Cube shaders.mp4
    08:46
  • 36 - Surrounding the Portal with Wooden Walls.mp4
    08:55
  • 37 - Portal Door Script for entering the Portal.mp4
    13:30
  • 38 - Problems related to Culling and Stencil Test.mp4
    03:28
  • 39 - What is Cull Its importance in Portal.mp4
    05:06
  • 40 - Adding Photos inside the Portal.mp4
    10:16
  • 41 - Adding ARFoundation functionalities to the Portal.mp4
    04:23
  • 42 - ARFMemoryPortall.zip
  • 42 - Building the ARFoundatuin Memory Portal application.mp4
    06:21
  • 43 - Importing the 360 video and setting up the project.mp4
    06:29
  • 44 - Playing the 360 video inside Portal.mp4
    13:45
  • 45 - Enabling and Disabling the Plane.mp4
    07:22
  • 46 - Get any of Dineshs courses for upto 90 Off.html
  • Description


    Using AR Foundation and Unity, develop an ARFoundation Augmented Reality portal and a Life-Size fountain

    What You'll Learn?


    • Understand different forms of Augmented Reality and their applications
    • Develop an Augmented Reality Portal using AR Foundation
    • Place a Life-Size fountain in real world
    • Best practices in AR Foundation and Unity
    • Students will create AR apps by writing codes in C# programming language

    Who is this for?


  • Computer programming students interested in C# programming for building Augmented Reality applications
  • Unity Developers interested in building AR Foundation Augmented Reality applications
  • What You Need to Know?


  • Mac or Windows laptop
  • ARCore supported Android smartphone or ARKit supported iOS device
  • Basics understanding of Unity and C# programming will be of great benefit
  • More details


    Description

    Curious about ARFoundation, You have come to the right place. Learn the basics fundamentals and programming techniques required for building fully functional AR Foundation apps. For this course you will need an ARCore supported Android smartphone or an ARKit supported iOS device along with a Windows or Mac PC for building the applications

    So what is Augmented Reality?   

    According to Wikipedia, Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are "augmented" by computer-generated or extracted real-world sensory input such as sound, video, graphics or GPS data.   

    In Augmented Reality the real view is modified by a computer (Smartphone in this case). Augmented reality enhances one’s current perception of reality, whereas in contrast, virtual reality replaces the real world with a simulated one. Augmentation techniques are basically performed in real time,   

    Eg : Displaying live scores and statistics inside a live video of a sporting event   

    Power of Augmented Reality & AR Foundation

    I came across Augmented Reality in 2015 after watching a video of Augmented Reality Book. I was fascinated to know that such technology actually exists. So I started researching on different Augmented Reality platform. Vuforia platform seemed very promising as developers all over the World have used Vuforia for developing Augmented Reality apps.   

    Pokemon Go game is the best example of Augmented Reality. Other than that Augmented Reality apps expand over a wide range of topics from Education, Business, Architecture, Health Industry, Home Decoration and obviously mobile gaming.   

    Course Content and Overview   

    This course is designed for students interested in creating Augmented Reality application’s using AR Foundation & Unity. We will start from basics of Unity, C# platform and then move to higher topics   

    Intro & Basics of Augmented Reality   

    In the first section you will first understand as to what is Augmented Reality? Next we will look at the four different augmented reality techniques and its application. After this we look at the Hardware & software requirement for building AR Foundation applications.   

    Basics of Unity

    Are you a beginner in C# programming?

    No PROBLEM, In this course students will first understand the basics of Unity platform so that they can used to Unity toolsets before we dive in to the core Augmented Reality platform  

    AR FOUNDATION ONE   

    ARFOUNDATIONONE is the first ARFOUNDATION application which you are going to create. In this application you will

    • Import ARFoundation packages inside Unity

    • Understand the fundamentals of Plane Tracking

    • Add a Life Size Foundation 3D model and scale it according to real world dimension’s

    • Install the Xcode & Android sdk software

    • Build the ARFoundation One app and run it on an ARKit supported iOS device or ARCore supported Android smartphone

    AR FOUNDATION MEMORY PORTAL   

    In this AR FOUNDATION Memory Portal application you will

    • Design the Portal Entrance

    • Write Shader programs for viewing Gameobjects inside the portal

    • Build a PhotoStudio surrounding the Portal

    • Integrate AR Foundation and place the Portal in Real World

      

    Who this course is for:

    • Computer programming students interested in C# programming for building Augmented Reality applications
    • Unity Developers interested in building AR Foundation Augmented Reality applications

    User Reviews
    Rating
    0
    0
    0
    0
    0
    average 0
    Total votes0
    Focused display
    Dinesh Tavasalkar
    Dinesh Tavasalkar
    Instructor's Courses
    I'm a Professional freelance Trainer and Developer. Over the last 6 years I have conducted more than 100+ training's covering topics like Robotics, Internet of Things, Arduino, Raspberry Pi, Android App Development, 3D Game Development using Unity, Robot Hacking, 3D Printing, Quadcopter, Web Development with Wordpress. I have conducted one of the Biggest Internet of Things training in India with approximately 600 students present for the event.  I was invited to judge Android App Development & 3D Game Development event in one of the top Engineering Institutes in Chennai,  I also have a YouTube channel by the name of EngineersDream, where I teach Android Application Development
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 44
    • duration 4:50:39
    • English subtitles has
    • Release Date 2024/03/21