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Build a 2D CastleMania Horror Unity Game with Sound Effects!

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John Bura,Mammoth Interactive

13:24:21

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  • 1 - Introduction.mp4
    03:13
  • 2 - Unity Editor.mp4
    13:20
  • 3 - Moving a Cube.mp4
    12:03
  • 4 - Materials.mp4
    08:54
  • 5 - Lights.mp4
    06:15
  • 6 - Particle System.mp4
    06:20
  • 7 - Applying Physics.mp4
    04:58
  • 8 - Asset Store.mp4
    03:11
  • 9 - Introduction.mp4
    02:08
  • 10 - Variables.mp4
    16:59
  • 11 - Methods.mp4
    16:19
  • 12 - If Blocks.mp4
    07:40
  • 13 - Loops.mp4
    12:45
  • 14 - Introduction.mp4
    01:58
  • 15 - Key Presses.mp4
    13:35
  • 16 - Moving a Player.mp4
    11:03
  • 17 - Jumping.mp4
    10:58
  • 18 - Moving Forward.mp4
    07:18
  • 19 - Cycling Cameras.mp4
    14:07
  • 20 - Introduction.mp4
    01:49
  • 21 - Introduction to Prefabs.mp4
    16:51
  • 22 - FAQ on Instantiating Objects.html
  • 23 - Random Angles.mp4
    09:15
  • 24 - FAQ on Destroying Objects.html
  • 25 - Explosion Effects.mp4
    13:12
  • 26 - Adding Explosion Effects.mp4
    10:07
  • 27 - Organizing the Project.mp4
    05:39
  • 28 - Player Physics.mp4
    10:28
  • 29 - Moving the Player Horizontally.mp4
    12:47
  • 30 - Jump Logic.mp4
    08:54
  • 31 - Camera Follow.mp4
    11:18
  • 32 - Platform.mp4
    09:08
  • 33 - Creating the First Enemy.mp4
    10:31
  • 34 - Circle Enemy.mp4
    12:21
  • 35 - Wave Enemy.mp4
    11:02
  • 36 - Worm Logic for the Wave Enemy.mp4
    14:30
  • 37 - Destroying far away Objects.mp4
    05:51
  • 38 - Canvas and Events.mp4
    12:01
  • 39 - Throwing Weapons.mp4
    19:17
  • 40 - Throwing Directions.mp4
    07:47
  • 41 - Limited Ammo.mp4
    09:11
  • 42 - Making a Whip.mp4
    14:25
  • 43 - Build a New File.mp4
    05:15
  • 44 - Navigational Controls.mp4
    02:36
  • 45 - Basic Tools Rundown.mp4
    04:37
  • 46 - Basic Tools Usages.mp4
    18:24
  • 47 - Basic Secondary Tools.mp4
    11:46
  • 48 - Basic Layers.mp4
    06:49
  • 49 - Painting Sample.mp4
    04:29
  • 50 - Adjustment Layers Part 1.mp4
    06:07
  • 51 - Adjustment Layers Part 2.mp4
    09:08
  • 52 - Adjustment Layers Part 3.mp4
    10:21
  • 53 - Transform Tool.mp4
    06:11
  • 54 - Transform Tool Contd.mp4
    05:48
  • 55 - Colour Range Select.mp4
    04:46
  • 56 - Image Settings.mp4
    05:03
  • 57 - Image Adjustment.mp4
    02:42
  • 58 - Photoshop Fun.mp4
    12:22
  • 59 - Photoshop Fun Contd.mp4
    10:52
  • 60 - Ruler Usage.mp4
    06:05
  • 61 - Setting up Photoshop.mp4
    05:02
  • 62 - Background Wall.mp4
    06:19
  • 63 - Broken Background Wall.mp4
    10:48
  • 64 - Window.mp4
    07:27
  • 65 - Old Curtain.mp4
    09:41
  • 66 - Dungeon Torch.mp4
    07:06
  • 67 - Floor.mp4
    07:15
  • 68 - Floating Platform.mp4
    08:54
  • 69 - Pillar.mp4
    06:21
  • 70 - Weapon Battle Axe.mp4
    06:56
  • 71 - Weapon Dagger.mp4
    04:12
  • 72 - Weapon Whip.mp4
    07:54
  • 73 - Ghost.mp4
    17:33
  • 74 - Vampire Bat.mp4
    25:32
  • 75 - Main Character.mp4
    14:54
  • 76 - Running Character.mp4
    15:50
  • 77 - Running Stills.mp4
    15:50
  • 78 - Running Animation.mp4
    14:18
  • 79 - Throwing Animation.mp4
    09:30
  • 80 - Whipping Animation.mp4
    05:06
  • 81 - Exporting Assets.mp4
    04:25
  • 82 - Integrating Art.mp4
    14:04
  • 83 - Integrating Weapons.mp4
    05:25
  • 84 - Enemy Animation.mp4
    09:18
  • 85 - Player Idle Running.mp4
    10:31
  • 86 - Weapons Animations.mp4
    10:43
  • 87 - Winning the Game.mp4
    04:49
  • 88 - Audio Integrating Sound FX.mp4
    03:52
  • 89 - Challenge Time.mp4
    01:57
  • 90 - 2000 value Art Assets and Source Code.html
  • 90 - SourceandAssets.zip
  • 91 - Please leave us a rating.html
  • 92 - Bonus Lecture Get 155 courses.html
  • Description


    Make your first complete game with sound effects. Learn C# as you code an awesome retro platformer for the App Store

    What You'll Learn?


    • Build a retro CastleMania 2D platform game in Unity®.
    • Learn the fundamentals of game design.
    • Create game art in Photoshop.
    • Code in C#.
    • Add sound effects to the game.

    Who is this for?


  • Complete beginners. No prior coding or digital art skills necessary.
  • People who want to make games.
  • What You Need to Know?


  • Download and install Unity® 2017.2.0f3 and Adobe Photoshop CC 2017.
  • We recorded on a Mac, but you can use a PC.
  • More details


    Description

    "Very informative, shows how things are done and explaining clearly."

    This course was funded by a wildly successful Kickstarter.

    This is a retro games masterclass! Learn to code in C# by making a game from scratch. Use Unity® 2017 and Adobe Photoshop CC.

    In this course, game developer Glauco Pires from Mammoth Interactive teaches you how to build a game in Unity®. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and fine-tuning a game.

    Let's make a complete game! Learn to code, make art, and add sound to build a full action-adventure game.

    First you design the game and its functionality in Unity®. You learn how to code in C#. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on. We interweave theory with practical examples so that you learn by doing.

    Mammoth Interactive game designer Kevin Liao teaches you everything you need to know about Photoshop to make game art. One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.

    This course is project-based. You will not learn a bunch of useless coding practices. At the end of this course, you will have an AWESOME game to use in your portfolio. Taking this course means that you learn practical, employable skills immediately.

    Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math! Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.

    "I know nothing about Unity, and this course is at the right level for me (it starts from the ground up)."

    All source code and art assets are included with your purchase. What are you waiting for? Your game could make it big. Enroll today to join the Mammoth community of online game dev learners!

    Who this course is for:

    • Complete beginners. No prior coding or digital art skills necessary.
    • People who want to make games.

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    Focused display
    John Bura is has been a successful Udemy instructor since 2011. John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.
    Mammoth Interactive
    Mammoth Interactive
    Instructor's Courses
    Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard’s edX, Business Insider and more.Over 11 years, Mammoth Interactive has built a global student community with 1.1 million courses sold. Mammoth Interactive has released over 250 courses and 2,500 hours of video content.Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created top-selling applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you."I absolutely love this course. This is such a comprehensive course that was well worth the money I spent and a lot more. Will definitely be looking at more Mammoth Interactive courses when I finish this." – Student Matt W."Very good at explaining the basics then building to more complex features." – Student Kevin L.Try a course today.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 87
    • duration 13:24:21
    • English subtitles has
    • Release Date 2024/03/21