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Build 5 Augmented Reality Apps with Unity,ConvAI & Vuforia.

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PolyPixel Studio

1:35:34

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  • 1 -Introduction.mp4
    02:29
  • 1 -Convai - Conversational AI for Virtual Worlds.mp4
    01:31
  • 2 -Space AR Marker Based AR App.mp4
    11:06
  • 3 -Ground Plane And Mid Air AR App.mp4
    01:39
  • 4 -Heart AR Marker less Augmented Reality App.mp4
    04:06
  • 5 -Space AR Marker less Augmented Reality App.mp4
    01:56
  • 6 -Godzilla New AR App.mp4
    00:59
  • 1 -Types of augmented reality and How it works.mp4
    03:21
  • 1 -What is Unity3d and Use of it.mp4
    01:14
  • 2 -Create Unity3d Account and See How To Install It On Our PC.mp4
    08:11
  • 3 -What is Vuforia and How To Create Vuforia Developer Account.mp4
    02:30
  • 4 -How To Import Vuforia SDK In Unity3d.mp4
    02:47
  • 1 -Basics of Unity3d.mp4
    07:24
  • 2 -Download 3D Model For Free and How To Import In Unity3d.mp4
    03:39
  • 3 -Create Godzilla AR Unity Project and Import 3D Model.mp4
    03:18
  • 4 -Configure Vuforia SDK and Setting Up Image Target.mp4
    06:00
  • 5 -Place 3D Model on Image Target and Testing With Webcam.mp4
    02:30
  • 6 -Setup Animator Controller For 3D Model.mp4
    02:11
  • 7 -Import unity VFX Asset In Our Godzilla AR Unity Project.mp4
    02:54
  • 8 -Add VFX Prefabs On Our 3D Model.mp4
    04:15
  • 9 -Create New Character Animation With Unity VFX.mp4
    06:14
  • 10 -Add Audio FX To Our Character Animation.mp4
    02:24
  • 11 -Setup UI and Set Trigger Function For Character Interaction.mp4
    06:52
  • 12 -Android App Build Setting For Godzilla AR.mp4
    06:04
  • Description


    Augmented reality (AR) Tutorials on Markerless Tracking, Convai Artificial Intelligence AR, 3D + more with Unity 2024.

    What You'll Learn?


    • Understand different forms of Augmented Reality and their applications
    • Creating an interactive business card using AR Virtual buttons
    • An AR greeting card app, which plays sound, and animation once opened.
    • Placing a life size drone in air using Vuforia Mid Air feature.
    • Understand the basic difference between Virtual Reality & Augmented Reality
    • Understand the basic difference between Virtual Reality & Augmented Reality
    • Setting-up the development environment to design AR applications
    • Select free and compatible 3D models for designing AR applications
    • Understand the potential of augmented reality for businesses
    • Understand the potential of augmented reality for businesses
    • Propose Augmented Reality applications as solutions to real-world problems
    • Build and deploy AR applications to mobile phones

    Who is this for?


  • Computer programming students interested in C# programming for building Augmented Reality applications
  • Unity Developers interested in Augmented Reality platforms
  • Anyone who wants to develop their own AR Applications
  • Researchers who are looking forward to create AR apps
  • Teachers who are looking forward to create educational AR apps to uplift their teaching strategies
  • What You Need to Know?


  • A Windows or Mac Computer system
  • Android SmartPhone or an iPhone
  • Basic programming knowledge will be of Great help
  • You just need to have the passion and interest to learn new technologies
  • More details


    Description

    Curious about Augmented Reality, You have come to the right place. Learn the basics fundamentals and programming techniques required for building fully functional Augmented Reality android and iOS apps. For this course you will need an Android Smartphone or iPhone.

    So what is Augmented Reality?

    According to Wikipedia, Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are "augmented" by computer-generated or extracted real-world sensory input such as sound, video, graphics or GPS data.

    In Augmented Reality the real view is modified by a computer (Smartphone in this case). Augmented reality (AR) enhances one’s current perception of reality, whereas in contrast, virtual reality replaces the real world with a simulated one. Augmentation techniques are basically performed in real time,

    Eg : Displaying live scores and statistics inside a live video of a sporting event


    Power of Augmented Reality

    I came across Augmented Reality in 2015 after watching a video of Augmented Reality Book. I was fascinated to know that such technology actually exists. So I started researching on different Augmented Reality platform. Vuforia platform seemed very promising as developers all over the World have used Vuforia for developing Augmented Reality apps.

    Pokemon Go game is the best example of Augmented Reality. Other than that Augmented Reality apps expand over a wide range of topics from Education, Business, Architecture, Health Industry, Home Decoration and obviously mobile gaming.


    Course Content and Overview

    This course is designed for students interested in creating Augmented Reality apps. No coding experience is required; all you need is an Android or iOS device for testing your Augmented Reality apps. We will start from basics of Unity, C# platform and then move to higher topics

    Intro & Basics of Augmented Reality

    In the first section you will first understand as to what is Augmented Reality? Next we will look at the four different augmented reality techniques and its application. After this I will explain you what is Virtual Reality and the differences between Augmented Reality (AR) & Virtual Reality (VR)

    Basics of Unity

    After understanding Augmented Reality next we will look at the basics of Unity as Unity is the main software which we will use for building Augmented Reality apps.

    Augmented Reality One (ARONE) application

    ARONE is the first Augmented Reality Application which you are going to create. In this app you will

    • Create Vuforia account

    • Create License Key for the AR app

    • Upload an Image as Image Target

    • Understand Vuforia Image Recognition system

    • Solution to White ImageTarget problem in Vuforia version 6.2.10

    • Download 3D model from Unity Asset Store

    • Place 3D Model on top of Image Target

    • Download ARONE app database from Vuforia and activate it inside Unity

    • Build this app for Android & Ios

    Augmented Reality Book (ARBOOK) application

    In the ARBook application we will first create few sketches inches a drawing book. Next we will download some 3D Models from the asset store and project the 3D Model on top of each image target.

    Application like ARBOOK can be implemented in Schools & Colleges for teaching complicated subjects in a fun and easier way.

    Virtual Button & Augmented Reality Business Card (ARBusinessCard)

    In this section I will explain first explain you the concept of Virtual Button in Vuforia and the six important factors that should be considered while working with Virtual Button.

    Next you will create a simple Virtual Button app called AugmentedRealityVirtualButton in which you will understand the important function & interface that are required for working with Virtual Button.

    After the ARVirtualButton app we will then create and ARBusinessCard. In the ARBusinessCard app you will first place multiple virtual buttons on top of an Image Target. Next I will show you how to play video file inside Unity, After this we will write a C# script to play a particular video when the virtual button for a particular video is pressed

    Augmented Reality Greeting Card

    In this section, you will learn the process of detecting multiple image targets simultaneously at the same time. You will also add an mp3 file in the app that will start playing only when the greeting card is opened.


    Superimposition based AR | Object tracking –

    In this section you will first scan a 3D model using Vuforia’s 3D scanning android application. Next we will import this model inside Unity and on top of this model we will superimpose a digital car.


    Cylindrical Object tracking

    In this section you will learn the technique for detecting a cylindrical object. After detecting the cylindrical object you will create a beautiful 3D scenic view around the cylinder with the help of airplanes, low poly clouds and low poly terrains.


    Vuforia Cloud Recognition

    In this section you will understand the working of Vuforia cloud databases. You will create an application called BookInfoAR. This application will scan a book cover(marker) and display information panel beside the book cover. The information of the marker is stored in cloud database.


    Ground Planes and MidAir

    In this section you will create your first markerless augmented reality using Vuforia Ground Plane. With ground plane feature we will place a lifesize Lamborghini model in real world. Next using the MidAir feature we will place a drone in mid air.


    User Defined Target

    In this section you will understand a feature called User Defined Target feature from the Vuforia Core Sample. With the help of User Defined Target feature we can use any image as an marker.

    So after explaining you the course content I hope to see you inside this Augmented Reality course

    Who this course is for:

    • Computer programming students interested in C# programming for building Augmented Reality applications
    • Unity Developers interested in Augmented Reality platforms
    • Anyone who wants to develop their own AR Applications
    • Researchers who are looking forward to create AR apps
    • Teachers who are looking forward to create educational AR apps to uplift their teaching strategies

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    PolyPixel Studio
    PolyPixel Studio
    Instructor's Courses
    Greetings, fellow game enthusiasts! We are Polypixel, a dynamic team of seasoned Unity 3D developers with a collective experience spanning over 8 years. Our passion for crafting immersive digital worlds and interactive experiences has driven us to become leading instructors on Udemy, where we're committed to sharing our knowledge with aspiring game developers worldwide.Our journey into the realm of game development began with a shared vision of creating captivating, visually stunning, and technically robust games. Over the years, we've honed our skills, tackled complex challenges, and refined our expertise in Unity 3D, a game engine renowned for its versatility and power.As avid learners ourselves, we understand the importance of accessible, engaging, and comprehensive learning resources. This philosophy underpins our approach to teaching on Udemy. We strive to demystify the intricacies of game development, breaking down complex concepts into digestible, practical tutorials. Our courses are designed to empower learners at every level, from beginners taking their first steps into game development to seasoned developers seeking to fine-tune their skills.Our dedication to excellence in game development extends beyond the virtual classroom. We've had the privilege of contributing to a diverse range of projects, from indie games with innovative mechanics to AAA titles that push the boundaries of what's possible in virtual worlds. This real-world experience enriches our teaching, allowing us to provide insights and techniques that are not only academically sound but also battle-tested in professional game development environments.When you enroll in one of our courses, you're not just gaining access to a wealth of technical knowledge; you're joining a community of like-minded individuals passionate about bringing their game ideas to life. We're here to support you every step of the way, answering questions, providing guidance, and celebrating your successes.Thank you for considering us as your guides on this exciting journey into the world of Unity 3D game development. Together, let's unlock the potential of your imagination and create games that captivate and inspire players around the globe.Happy coding and happy gaming!The Polypixel Team
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 24
    • duration 1:35:34
    • Release Date 2024/12/03