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Blender: Tips, Tricks and Techniques

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David Andrade

20:33:01

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  • 000 - Series welcome.mp4
    00:41
  • 001 - Handy Blender settings and add-ons.mp4
    03:00
  • 002 - PBR workflow for Blender.mp4
    03:51
  • 003 - Light it on fire!.mp4
    05:23
  • 004 - Filmic and HDR in Blender.mp4
    03:33
  • 005 - Quick animation tips and tricks.mp4
    06:48
  • 006 - Camera tracking like a pro.mp4
    08:20
  • 007 - Materials and Multiscatter GGX.mp4
    03:13
  • 008 - Destroy everything with dynamics.mp4
    04:21
  • 009 - Kill fireflies with good render settings.mp4
    08:39
  • 010 - Rig a character with Rigify.mp4
    10:44
  • 011 - Lets make clouds!.mp4
    04:59
  • 012 - Quick compositing tricks.mp4
    05:18
  • 013 - Rig a mouth using Shape Keys.mp4
    07:32
  • 014 - Ignite a fiery tornado.mp4
    04:11
  • 015 - An in-depth eye rig.mp4
    08:12
  • 016 - DupliFaces.mp4
    03:05
  • 017 - Particle armies.mp4
    06:09
  • 018 - Lets make grass.mp4
    13:04
  • 019 - Make it rain.mp4
    05:49
  • 020 - Cloth simulation Flag.mp4
    04:46
  • 021 - A quick ocean.mp4
    08:20
  • 022 - Dynamic painting.mp4
    07:24
  • 023 - UV like a pro.mp4
    10:37
  • 024 - Camera tricks.mp4
    08:53
  • 025 - Shrink wrap your life.mp4
    06:10
  • 026 - Alembics and offsets.mp4
    07:51
  • 027 - Work with modeling tools.mp4
    05:33
  • 028 - Orphan data.mp4
    07:06
  • 029 - Use the Mesh Edit Tools add-on.mp4
    04:35
  • 030 - Sculpting in Blender.mp4
    06:29
  • 031 - Lattices.mp4
    04:43
  • 032 - 3D printing.mp4
    13:31
  • 033 - New add-ons for Dynamic Sky.mp4
    05:48
  • 034 - Magic UV.mp4
    04:04
  • 035 - Import Images as Planes.mp4
    03:49
  • 036 - Projections in camera.mp4
    06:50
  • 037 - How to data transfer.mp4
    05:57
  • 038 - UV without UVs.mp4
    06:55
  • 039 - Work with the Grease Pencil.mp4
    08:10
  • 040 - Random color nodes.mp4
    05:48
  • 041 - Tile textures.mp4
    06:48
  • 042 - Wood floor textures.mp4
    10:47
  • 043 - Light path nodes for rendering.mp4
    08:48
  • 044 - Emission volumes for quick rendering.mp4
    04:36
  • 045 - Pointiness in cycles.mp4
    05:27
  • 046 - Box mapping in cycles.mp4
    06:04
  • 047 - Save memory in Blender with Remap.mp4
    05:35
  • 048 - Quick mesh cleanup with Dissolve.mp4
    07:50
  • 049 - Undo History.mp4
    04:12
  • 050 - Quick mesh cleanup with Decimate.mp4
    05:37
  • 051 - Forming fog and mist.mp4
    07:31
  • 052 - Create glare streaks.mp4
    08:31
  • 053 - Create rays of light.mp4
    05:01
  • 054 - Useful geometry with Archimesh.mp4
    06:56
  • 055 - Grow ivy or moss on an object.mp4
    05:20
  • 056 - Create a twist effect for columns.mp4
    05:09
  • 057 - Unique selection tools.mp4
    07:20
  • 058 - Bridge edge loops.mp4
    05:54
  • 059 - Take measurements inside of Blender.mp4
    04:05
  • 060 - Extra hidden objects in Blender.mp4
    06:56
  • 061 - Hide geometry with masks.mp4
    07:02
  • 062 - Create cutouts.mp4
    06:55
  • 063 - A better way to fill in a mesh.mp4
    05:00
  • 064 - Create a 3D text object.mp4
    05:02
  • 065 - Clean up renders with denoising.mp4
    08:47
  • 066 - Quick render tests with overrides.mp4
    06:23
  • 067 - Quick Fluid.mp4
    06:11
  • 068 - Simplify AO.mp4
    07:54
  • 069 - Add-ons - Dynamic Context Menu.mp4
    04:06
  • 070 - Python - Quick renaming.mp4
    06:14
  • 071 - Python - Set origin on multiple objects.mp4
    06:01
  • 072 - Animating cameras - Turnaround.mp4
    04:03
  • 073 - Animating cameras - Following objects.mp4
    05:15
  • 074 - Using multiple constraints on one object.mp4
    07:42
  • 075 - Fun with constraints - Elevator and Pivot.mp4
    04:53
  • 076 - Face rigging with Rigify.mp4
    06:51
  • 077 - Quick tree making.mp4
    06:58
  • 078 - Quick strokes in freestyle and line boil.mp4
    06:11
  • 079 - Advanced freestyle lines.mp4
    07:13
  • 080 - Cartoon shading in cycles.mp4
    05:01
  • 081 - Quick animation with functions.mp4
    07:48
  • 082 - Python - Set viewport color.mp4
    06:06
  • 083 - Modeling hair using Curves.mp4
    08:42
  • 084 - Making quick fur.mp4
    08:22
  • 085 - Using the Hair BSDF node.mp4
    05:35
  • 086 - Making fire out of nodes.mp4
    10:58
  • 087 - Combining multiple UV maps.mp4
    07:59
  • 088 - Workflows - Why you should link.mp4
    10:02
  • 089 - Workflows - Rigging with a mesh cage.mp4
    06:38
  • 090 - Workflows - Using NLA Editor.mp4
    08:29
  • 091 - Workflows Sharing animation.mp4
    07:25
  • 092 - Dealing with a dense scenes, part 1 - Groups and layers.mp4
    07:12
  • 093 - Dealing with a dense scenes, part 2 - Scene background.mp4
    06:32
  • 094 - Dealing with a dense scenes, part 3 - ID mask.mp4
    08:35
  • 095 - Dealing with a dense scenes, part 4 - Cryptomattes.mp4
    07:46
  • 096 - Modeling - Quick Bend, Solidify, and Fatten.mp4
    05:18
  • 097 - Rigging - Molding and fixing your rigged character.mp4
    08:52
  • 098 - Dynamically paint different cycle materials.mp4
    07:29
  • 099 - Create and clean a mess with physics.mp4
    07:38
  • 100 - Create and clean a mess with particles.mp4
    08:43
  • 101 - Creating particles along a curve.mp4
    07:14
  • 102 - Modeling - Remeshing with Blender.mp4
    09:49
  • 103 - Modeling - Remeshing with instant meshes.mp4
    07:13
  • 104 - Groups are now collections.mp4
    04:34
  • 105 - Driving animation with the new Drivers tools.mp4
    03:11
  • 106 - Bone Relative for faster rigging.mp4
    06:12
  • 107 - The big jump - Welcome to Blender 2.8.mp4
    03:43
  • 108 - Where is everything in Blender 2.8!.mp4
    04:52
  • 109 - Cleaner bevel and hardening normals.mp4
    03:46
  • 110 - The new Weighted Normal modifier.mp4
    02:41
  • 111 - Smoothing it out with custom normals.mp4
    04:27
  • 112 - Mesh analysis for 3D printers.mp4
    04:03
  • 113 - Subdividing beautifully.mp4
    04:12
  • 114 - Modeling - Photogrammetry with Meshroom.mp4
    06:43
  • 115 - View layers and masking your objects.mp4
    03:52
  • 116 - One simple trick to rendering faster.mp4
    02:20
  • 117 - Quick viewport renders in Blender 2.8.mp4
    05:13
  • 118 - EEVEE for beginners - Materials.mp4
    03:54
  • 119 - EEVEE for beginners - Light and shadow.mp4
    05:04
  • 120 - EEVEE for beginners - Depth of field.mp4
    05:32
  • 121 - EEVEE for beginners - Volumes.mp4
    04:44
  • 122 - EEVEE for beginners - Motion blur.mp4
    02:35
  • 123 - EEVEE for beginners - Toon shading with Shader to RGB.mp4
    05:05
  • 124 - EEVEE for Beginners - Indirection lighting probes.mp4
    04:12
  • 125 - EEVEE for Beginners - Reflections.mp4
    05:31
  • 126 - EEVEE for Beginners - Hair.mp4
    04:02
  • 127 - Blender 2.8 animation - Keying sets.mp4
    04:14
  • 128 - Blender 2.8 animation - Delta transforms.mp4
    05:00
  • 129 - Blender physics 101 - Hair dynamics.mp4
    08:07
  • 130 - Blender physics 101 - Hair children.mp4
    08:15
  • 131 - Blender physics 101 - Hairs and particle instances.mp4
    07:12
  • 132 - Blender physics 101 - Soft body dynamics.mp4
    06:51
  • 133 - Blender physics 101 - Combining hair and soft body.mp4
    07:33
  • 134 - Blender physics 101 - Hi-res smoke.mp4
    05:45
  • 135 - Blender physics 101 - Fireballs.mp4
    06:49
  • 136 - Blender physics 101 - Smoke and forces.mp4
    06:53
  • 137 - Blender physics 101 - Rendering volumes faster.mp4
    07:29
  • 138 - Blender physics 101 - Particle smoke.mp4
    06:49
  • 139 - Blender physics 101 - Smoke magic.mp4
    09:26
  • 140 - Quick tip - Clipping plane.mp4
    04:36
  • 141 - Intel Open Image Denoise to make images pretty and faster.mp4
    06:30
  • 142 - UI improvements in Blender 2.81 and 2.82.mp4
    04:07
  • 143 - Library Overrides.mp4
    06:43
  • 144 - Lets make balloons - Cloth simulation with air pressure.mp4
    06:03
  • 145 - Mantaflow - New physically based fluid simulation.mp4
    06:09
  • 146 - Smoke and fire simulations with Mantaflow.mp4
    05:51
  • 147 - Mantaflow guides.mp4
    04:05
  • 148 - Advanced Cycles nodes updates.mp4
    06:40
  • 149 - Blender and UDIM.mp4
    05:59
  • 150 - New sculpting tools in Blender.mp4
    05:25
  • 151 - Remeshing sculpts in Blender.mp4
    05:41
  • 152 - Create levels of detail objects with Multires.mp4
    05:03
  • 153 - Actual sun positions in Blender.mp4
    04:57
  • 154 - Fix self-overlapping transparency.mp4
    05:47
  • 155 - New helpful Blender preferences.mp4
    06:57
  • 156 - Blender 2.83 and virtual reality.mp4
    05:07
  • 157 - Adaptive sampling in Blender 2.83.mp4
    05:29
  • 158 - Wave and noise texture updates in Blender 2.83.mp4
    05:06
  • 159 - Volume rendering speed-up trick.mp4
    05:05
  • 160 - Attach objects with updated Child Of constraint.mp4
    05:19
  • 161 - New sculpting brush - The Cloth brush.mp4
    04:59
  • 162 - Quickly organize sculpture with Face Sets.mp4
    03:15
  • 163 - Simplify Graph Editor keys with Decimate.mp4
    04:23
  • 164 - Projected textures with lights.mp4
    05:25
  • 165 - New Unreal Engine tools for Blender.mp4
    07:55
  • 166 - How OpenVDB improves Blender volumes.mp4
    06:34
  • 167 - Expand UVs automatically with Blender 2.90.mp4
    04:25
  • 168 - New Transform Fill for Grease Pencil.mp4
    03:01
  • 169 - Grease Pencil Vertex Paint tricks.mp4
    04:22
  • 170 - Easy way to manage collections.mp4
    04:41
  • 171 - An incredible update to Sky in Blender 2.90.mp4
    03:51
  • 172 - Unsubdivide High Polygon meshes in Blender 2.90.mp4
    05:26
  • 173 - Modeling updates to Blender 2.90.mp4
    05:18
  • 174 - Preview scenes with Viewport Denoising in Blender.mp4
    04:35
  • 175 - Library overrides updates in Blender 2.90.mp4
    04:39
  • 176 - Use BlenderKit to quickly build out scenes.mp4
    03:12
  • 177 - Updated Physics tab for fluids.mp4
    06:45
  • 178 - The latest in quality-of-life improvements.mp4
    05:09
  • 179 - How to use wetmaps and particles to make snow.mp4
    12:50
  • 180 - Command the high seas with Blenders updated ocean.mp4
    04:29
  • 181 - Using heat to make explosions hot.mp4
    08:37
  • 182 - Importing SVGs to make beautiful logo renders.mp4
    07:36
  • 183 - Quickly create a dog or cat rig in Blender.mp4
    06:48
  • 184 - Animating animals in Blender.mp4
    07:28
  • 185 - How to use the NLA editor in Blender.mp4
    06:14
  • 186 - Grease pencil to 3D mesh.mp4
    04:17
  • 187 - Create augmented reality files with Blender.mp4
    03:43
  • 188 - Cloth, collisions, and Alembic caches.mp4
    05:33
  • 189 - Data transfer for porting character rigs.mp4
    07:46
  • 190 - How Geometry Nodes Changes Everything.mp4
    04:38
  • 191 - Point Clouds.mp4
    08:56
  • 192 - Block Out a Scene in Blender in Two Clicks.mp4
    03:24
  • 193 - Getting Sticky with Viscosity.mp4
    06:48
  • 194 - Camera Tracking in Blender 2.92 Improvements.mp4
    06:36
  • 195 - Image Trace Your Drawings in Grease Pencil.mp4
    04:09
  • 196 - Making 2D Animation Easier with Interpolating.mp4
    04:01
  • 197 - Quick Cryptomattes with EEVEE.mp4
    06:51
  • 198 - Move Along a Curve.mp4
    08:20
  • 199 - Sculpt like a Pro with MultiRes and Sculpt Mode.mp4
    04:09
  • 200 - What data-blocks are and how to use them.mp4
    05:38
  • 201 - Helpful animation tips and tricks.mp4
    06:00
  • Description


    Blender boasts a variety of essential features and add-ons for 3D creation. In this weekly series, learn how to better leverage these tools—and work with some features that you may not have heard of yet. Join David Andrade as he covers a variety of topics, including useful Blender simulations, updates to Blender such as the Principled BSDF shader, and animation techniques. Tune in every Wednesday for a new Blender trick to enhance your media production workflow.

    Note: Because this is an ongoing series, viewers will not receive a certificate of completion.

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    David Andrade
    David Andrade
    Instructor's Courses
    Co founder of a worldwide animation and game development studio whose mission is to make the world laugh a little more :) Dad, Animator, and part time animation teacher & TikTokker?!
    LinkedIn Learning is an American online learning provider. It provides video courses taught by industry experts in software, creative, and business skills. It is a subsidiary of LinkedIn. All the courses on LinkedIn fall into four categories: Business, Creative, Technology and Certifications. It was founded in 1995 by Lynda Weinman as Lynda.com before being acquired by LinkedIn in 2015. Microsoft acquired LinkedIn in December 2016.
    • language english
    • Training sessions 202
    • duration 20:33:01
    • Release Date 2023/01/03

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