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Blender Material Nodes Master: Create Procedural 3D Textures

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GameDev.tv Team,Stephen Woods

12:15:48

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  • 1 - Section Intro Introduction Setup.mp4
    01:53
  • 2 - Download Install Blender.mp4
    03:54
  • 3 - Setting Up Blender.mp4
    06:37
  • 4 - UI Workspaces.mp4
    07:55
  • 5 - Creating Objects Navigation.mp4
    12:14
  • 5 - toytrainblend.txt
  • 6 - Creating Your First Shaders.mp4
    10:31
  • 6 - toytrainFinishedblend.txt
  • 6 - toytrainunshadedblend.txt
  • 7 - The Node Wrangler AddOn.mp4
    06:36
  • 8 - Section introduction Basic Shaders.mp4
    01:07
  • 8 - materialtemplate.zip
  • 9 - Creating a Material Template File.mp4
    10:26
  • 9 - MaterialTemplateblend.txt
  • 10 - Creating a Material Library.mp4
    09:15
  • 10 - MaterialLibraryendblend.txt
  • 11 - MetallicMaterialsendblend.txt
  • 11 - Metallic Materials.mp4
    12:32
  • 12 - GlossyBaseMatsendblend.txt
  • 12 - Glossy Base Materials.mp4
    07:56
  • 13 - ClearCoatendblend.txt
  • 13 - Simple Clearcoat Shader.mp4
    07:11
  • 14 - MaterialTemplatewColorGridblend.txt
  • 14 - SimpleGlassendblend.txt
  • 14 - Simple Glass Shader.mp4
    14:38
  • 15 - Candleunshadedblend.txt
  • 15 - Candle Modelling Emissive Shader.mp4
    14:17
  • 16 - Candleshadedblend.txt
  • 16 - Subsurface Scattering Materials.mp4
    11:52
  • 17 - ClothTestObjectsblend.txt
  • 17 - Creating a Cloth Shader Test Object.mp4
    11:46
  • 18 - ClothShaderendblend.txt
  • 18 - Simple Cloth Shaders.mp4
    14:13
  • 19 - Resources for PBR Materials.mp4
    02:49
  • 20 - ImageBased Shaders Displacement.mp4
    16:27
  • 20 - Imagebased Shaders Displacementresourceszip.txt
  • 21 - Section Introduction Procedural Shaders.mp4
    01:06
  • 22 - Node Explanation Examplesblend.txt
  • 22 - Shader Nodes.mp4
    16:35
  • 23 - IES Fileszip.txt
  • 23 - Node Explanation Examplesblend.txt
  • 23 - Procedural Texture Nodes.mp4
    17:58
  • 24 - Node Explanation Examplesblend.txt
  • 24 - Utility Nodes.mp4
    19:05
  • 25 - BrushedMetalendblend.txt
  • 25 - Procedural Brushed Metal Shader.mp4
    16:35
  • 26 - CarPaintendblend.txt
  • 26 - Procedural Car Paint Shader.mp4
    19:17
  • 27 - Tilesendblend.txt
  • 27 - Tile Shader.mp4
    18:18
  • 28 - Bricksendblend.txt
  • 28 - Simple Bricks Shader.mp4
    15:47
  • 29 - Base Sand Shader.mp4
    12:14
  • 29 - BasicSandendblend.txt
  • 30 - SandSculptureShaderendblend.txt
  • 30 - Sand Sculpture Shader.mp4
    14:29
  • 31 - DesertEvironmentDisplacementendblend.txt
  • 31 - Desert Environment Displacement.mp4
    09:53
  • 32 - DesertSandShaderendblend.txt
  • 32 - Desert Sand Shader.mp4
    11:09
  • 33 - Section Intro Mud Shader Project.mp4
    01:16
  • 34 - MudDisplacementendblend.txt
  • 34 - Mudstartblend.txt
  • 34 - Mud Shader Base Displacement.mp4
    18:00
  • 35 - MudDisplacementendblend.txt
  • 35 - MudPuddlesendblend.txt
  • 35 - Mud Shader Puddle Generator.mp4
    12:56
  • 36 - MudColorandNormalsEndblend.txt
  • 36 - MudPuddlesendblend.txt
  • 36 - Mud Shader Base Color and Normal Map.mp4
    10:58
  • 37 - MudColorandNormalsEndblend.txt
  • 37 - MudDisplacementAdjustEndblend.txt
  • 37 - Mud Shader Final Displacement.mp4
    11:24
  • 38 - FinalDiffuseColorEndblend.txt
  • 38 - MudDisplacementAdjustEndblend.txt
  • 38 - Mud Shader Final Color.mp4
    04:52
  • 39 - FinalDiffuseColorEndblend.txt
  • 39 - FinalPuddlesendblend.txt
  • 39 - Mud Shader Final Puddles.mp4
    09:00
  • 40 - FinalPuddlesendblend.txt
  • 40 - MudnodeGroupOneendblend.txt
  • 40 - Mud Shader Creating the Node Group.mp4
    08:32
  • 41 - MudnodeGroupOneendblend.txt
  • 41 - MudnodeGroupTwoendblend.txt
  • 41 - Mud Shader Water Controls.mp4
    14:20
  • 42 - MudNodeGroupendblend.txt
  • 42 - MudnodeGroupTwoendblend.txt
  • 42 - Mud Shader Final Controls.mp4
    07:45
  • 43 - Section Intro Creating Generators.mp4
    00:34
  • 44 - UVDistortionendblend.txt
  • 44 - UV Distortion Node.mp4
    16:02
  • 45 - SurfaceDistortionendblend.txt
  • 45 - Surface Distortion Node.mp4
    07:55
  • 46 - Roughness Node Creating Noise.mp4
    14:00
  • 46 - rougness1endblend.txt
  • 47 - DirtGen1endblend.txt
  • 47 - Roughness Node The Node Group.mp4
    15:45
  • 47 - startupblend.txt
  • 48 - Dirt Generator Node Initial Setup.mp4
    11:54
  • 48 - roughness2endblend.txt
  • 49 - DirtGen2endblend.txt
  • 49 - Dirt Generator Node Node Group.mp4
    12:25
  • 50 - ScratchGen1endblend.txt
  • 50 - Scratch Generator Node Initial Setup.mp4
    14:16
  • 51 - ScratchGeneratorendblend.txt
  • 51 - Scratch Generator Node Node Group.mp4
    09:27
  • 52 - EdgeDetectendblend.txt
  • 52 - Edge Detect Node Group.mp4
    16:02
  • 53 - EdgeDetect2endBlend.txt
  • 53 - Using The Edge Detect Node Group.mp4
    12:57
  • 54 - Easier Baking with TexTools.mp4
    12:56
  • 55 - Stonesjpg.txt
  • 55 - TileAnythingendblend.txt
  • 55 - Tile Anything Node.mp4
    20:53
  • 55 - grassjpg.txt
  • 56 - Section Intro Advanced Shaders.mp4
    00:45
  • 57 - Procedural Wood Base.mp4
    14:19
  • 57 - WoodBaseendblend.txt
  • 58 - Procedural Wood Ring Variations.mp4
    13:58
  • 58 - WoodRingsendblend.txt
  • 59 - Procedural Wood Knots Color.mp4
    11:11
  • 59 - WoodKnotsColorendblend.txt
  • 60 - Procedural Wood Color Variation.mp4
    05:05
  • 60 - WoodColorVarSimpleendblend.txt
  • 61 - Procedural Wood Grain.mp4
    12:22
  • 61 - WoodMicroDetailsendblend.txt
  • 62 - Procedural Wood Saw Marks.mp4
    11:18
  • 62 - WoodSawMarksendblend.txt
  • 63 - Procedural Wood Realism.mp4
    10:29
  • 63 - WoodRealismendblend.txt
  • 64 - Procedural Wood Node Group.mp4
    19:59
  • 64 - WoodGenblend.txt
  • 65 - Brickstartblend.txt
  • 65 - Procedural Brick Set Up.mp4
    04:56
  • 66 - BrickCornersProfileendblend.txt
  • 66 - Procedural Brick Corners Profile.mp4
    10:42
  • Description


    Create your own customisable procedural materials & spectacular textures for any Blender project.

    What You'll Learn?


    • Create procedural shaders using the node editor.
    • Use the Node Wrangler add-on to speed up your workflow.
    • Learn the optimal way to frame, colour code and re-arrange your node trees for readability.
    • Manipulate vectors, process values and colours, and generate complex procedural textures.
    • Create custom utility nodes to speed up your workflow.
    • Build a working knowledge of Blender’s complex node-based shading environment.
    • Understand how vectors are used to place textures and values across an object.

    Who is this for?


  • You want to create your own customisable procedural materials & textures for any Blender project
  • You want to create realistic shaders without relying on images.
  • You want to increase your knowledge of dozens of utility nodes for math, vector math, and colour & value manipulation.
  • You want to take your procedural texturing skills to the next level!
  • What You Need to Know?


  • This course is suitable for all levels of Blender users.
  • You'll need a basic knowledge of the Blender UI and navigating menus and viewports (although no modelling is required).
  • Basic math skills (adding, subtracting, multiplication and division).
  • A basic understanding of lighting would also be helpful.
  • More details


    Description

    Learn how to create any material from scratch using nodes in Blender!

    You’ll create many different textures, from beginner to advanced level (including mud shader, wood shader and brick shader). Along the way you’ll learn a lot of advanced techniques that you can then use to make any materials you can think of.

    All the while we’ll be showing you how to make your workflow more efficient and much faster, using the node wrangler add-on.

    You’ll learn procedural texturing, which is where you create your materials and shaders without using any image based textures. So anytime you need a particular pattern or look you’ll create it entirely using nodes (and some interesting maths!).

    This means you don’t need to worry about sourcing images or copyright issues. It also means that anytime you want to create a roughness map, or a bump map, or a normal map, you can do it right in the node editor without having to worry about figuring a way to convert your images into those other types of maps.

    You can also use procedural textures to create roughness maps or dirt maps to put on your own image based textures.​

    This course is suitable for all levels of Blender users. We’ll provide you with all the assets, and start from scratch with every single material you make, taking you through it step by step.

    This course is for you if you want to…

    • Create realistic shaders without relying on images.

    • Increase your knowledge of dozens of utility nodes for math, vector math, and colour & value manipulation.

    • Take your procedural texturing skills to the next level.

    • Create your own customisable procedural materials & textures for any Blender project.

    You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.

    You’ll also gain access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

    Create spectacular textures and become a Blender Material Nodes Master today!

    Who this course is for:

    • You want to create your own customisable procedural materials & textures for any Blender project
    • You want to create realistic shaders without relying on images.
    • You want to increase your knowledge of dozens of utility nodes for math, vector math, and colour & value manipulation.
    • You want to take your procedural texturing skills to the next level!

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    GameDev.tv Team
    GameDev.tv Team
    Instructor's Courses
    GameDev tv was created to help anyone learn how to develop, design and sell indie games.  We have some of the best-selling and highest rating game development courses on Udemy. We have more than a million students, and our aim is to make and maintain high quality courses that are engaging and entertaining for them.GameDev tv offers comprehensive courses on Unity, Blender, Unreal, coding in C#, C++ and more.  Looking to learn about a topic that we don't cover? Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).
    Stephen Woods
    Stephen Woods
    Instructor's Courses
    Hi, I'm Stephen. I've been a 3D artist for over 15 years. I have a diploma in Filmcraft and Animation from new College Lanarkshire (formerly Motherwell College) and a degree in Computer Animation from The University of the West of Scotland.I have been a lifelong fan of cinema, video games and animation. I decided, in my mid 20's, to embark on a career in the creative arts. I was never really sure what field though. I thought about directing, writing, animating or even visual effects. But one the one area of study I always enjoyed the most was creating 3D art. I've dabbled with freelance work, but always wanted to teach.3D art is everywhere! Cinema, television, visual effects, advertising, video games, product design, interior design, architectural visualization, 3D printing...the list goes on and on.So why not begin your journey in 3D art right now? I can't wait to share with you the fundamentals of 3D art!
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 66
    • duration 12:15:48
    • Release Date 2024/04/24