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BLENDER: Learn how to create utility knife from A to Z

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Mrawan Hussain

8:32:18

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  • 1. Introduction.mp4
    02:04
  • 2. 002_Before you start.mp4
    01:36
  • 1. 003_Adding the reference image.mp4
    10:03
  • 2. 004_Start modeling the handle.mp4
    12:36
  • 3. 005_Creating the low poly shape of the handle.mp4
    19:43
  • 4. 006_Using Bevel to define the edges sharpness.mp4
    19:50
  • 5. 007_Finishing one side of the handle.mp4
    09:05
  • 6. 008_Creating metal plate under the handle.mp4
    16:54
  • 7. 009_Creating the handle ring.mp4
    16:21
  • 8. 010_Creating the plate holder step one.mp4
    19:44
  • 9. 011_Creating a crack for the blade.mp4
    20:53
  • 10. 012_Creating the nail nick.mp4
    09:24
  • 11. 013_Creating the release button.mp4
    14:26
  • 12. 014_Using bevel modefire on the nail nick and the release button..mp4
    11:51
  • 13. 015_Creating the blade and mirror the nail nick.mp4
    12:43
  • 14. 016_Adding holes for the pivot circle.mp4
    14:37
  • 15. 017_Creating the lock button hole.mp4
    13:15
  • 16. 018_Creating the screws holes.mp4
    21:58
  • 17. 019_Creating the lock button and the screws.mp4
    10:51
  • 18. 020_Adding new holes to the grip blade.mp4
    16:01
  • 19. 021_Working on the other side of the grip and make it ready.mp4
    21:03
  • 20. 022_Creating the pocket clip.mp4
    13:18
  • 21. 023_Fixing some shading issue using Data Transfer modifier.mp4
    11:56
  • 22. 024_Setting up the scene and adding an HDRI image with a light source.mp4
    15:18
  • 23. 025_Creating a material for the ground.mp4
    07:20
  • 24. 026_Creating material to the handle.mp4
    12:34
  • 25. 027_Creating radial brushed metal material.mp4
    19:06
  • 26. 028_Creating brushed material for the blade and the blade holder.mp4
    20:25
  • 27. 029_Creating material to the pocket clip and for the screws.mp4
    20:52
  • 28. 030_Adding edge wear for the handle.mp4
    16:37
  • 29. 031_Adding edge wear for the other parts.mp4
    22:24
  • 30. 032_Adding Blender logo to the blade.mp4
    13:24
  • 31. 033_Preparing the environment and the lights to render the first image.mp4
    28:10
  • 32. 034_Render the final image.mp4
    15:56
  • 1.1 Resource.rar
  • 1. The Resources.html
  • Description


    In this course we will learn how to create Utility knife from start to finish using Blender 3.3

    What You'll Learn?


    • You will learn my modeling technique, how to create complex objects with correct shading smooth
    • You will learn how to create nice details materials applied correctly on the object without any unwrapping
    • You will learn how to create nice smooth lighting with camera depth of field to make your shot looks stunning
    • Learn how to use the compositor to post-process the final result
    • Learn how to edit the final render with photoshop to get a nice crisp image

    Who is this for?


  • This course for anyone wants to create nice simple realistic hard surface model.
  • More details


    Description

    Class Overview:

    Hello everyone, my name is Marwan Hussein, I'm a 3D artist, and I have been in this field for 10 years now, I would like to welcome you to my new Blender course, in this course we will learn how to create a Utility knife from start to finish using Blender 3.3

    What You Will Learn:

    in this course, we will focus on modeling, and we will learn how to create hard-surface modeling using simple easy techniques,

    in the modeling section, we have a lot of tools make the modeling process faster and easier, we will focus on that to get a nice-looking 3D model without any shading issues.


    after the modeling section, we will learn how to create simple nice realistic materials for the knife, I'm not going to unwrap the model but I will teach you how to create procedural textures and I will teach you how to apply these materials on the objects without unwrapping them.


    after that we will learn how to create a nice simple scene to take the final shot for the knife, we will learn how to create soft lighting with a nice camera depth-of-field effect to make the final result looks more professional.

    After that, we will learn how to use the compositor to post-process the final image and we will use Photoshop as well in case you want to use photoshop for post-processing.


    Why You Should Take This Class:

    If you are interested to create products with nice real presentations this course might be useful for you.

    If you want to learn hard-surface modeling this course might be useful as well

    If you are looking for short straight-to-point courses this course might work for you.


    Who This Class is For:

    This course is for anyone who wants to use Blender to create hard-surface modeling and get realistic render results.

    If you are a beginner you should know the basics before you start, because it might be a bit difficult to you to follow me.

    Materials/Resources:

    I will leave the resources inside a section I will call ( Resources )

    Who this course is for:

    • This course for anyone wants to create nice simple realistic hard surface model.

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    Mrawan Hussain
    Mrawan Hussain
    Instructor's Courses
    Marwan Hussein is a 3D and 2D artist, as well as an internet marketer. With over 10 years of experience in the field of 3D artistry, Marwan has honed his skills and become an expert in his craft. In addition, he has taught hundreds of students from around the world through his online courses. Marwan is dedicated to helping others learn the art of 3D design and achieve their creative goals.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 34
    • duration 8:32:18
    • Release Date 2023/02/25