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Blender for Animators: Learn Basic Fundamentals of Animation

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John Aguda

7:22:41

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  • 1. Introduction.mp4
    02:16
  • 1. Introduction to Blender interface for Animators.mp4
    14:22
  • 2. The Timeline and tools.mp4
    06:13
  • 3. The Dopesheet.mp4
    04:17
  • 4. Graph editor tools part 1.mp4
    12:08
  • 5. Graph Editor explanation.mp4
    17:38
  • 6. Link or Reference rig in Blender.mp4
    02:27
  • 7. Playblast in Blender.mp4
    05:43
  • 8. Motion path or Motion trail in Blender.mp4
    03:11
  • 9. Speed up your viewport Blender.mp4
    04:22
  • 1. Ball bounce part 1.mp4
    09:48
  • 2. Ball Bounce with Squash and stretch part 2.mp4
    10:01
  • 3. Ball Bounce with Translation part 3.mp4
    18:00
  • 4. Drag and Follow through.mp4
    15:13
  • 5. Inbetween or Breakdown.mp4
    06:40
  • 1. Jump(Lower part of the Body).mp4
    38:02
  • 2. Walk cycle (Half) part 1.mp4
    17:24
  • 3. Walk cycle(Half) part 2.mp4
    38:09
  • 4. Walk cycle(Half) part 3.mp4
    17:48
  • 1. Walk cycle full Body Mean Poses.mp4
    06:45
  • 2. Walk cycle full Body part 2 with kneel pop fix.mp4
    34:53
  • 3. Jump Full Body Golden poses.mp4
    31:40
  • 4. Jump full body breakdown part 1.mp4
    34:22
  • 5. Jump full body breakdown part 2.mp4
    42:16
  • 6. Run cycle part 1.mp4
    27:12
  • 7. Run cycle part 2.mp4
    21:11
  • 8. Outro.mp4
    00:40
  • Description


    Learn 3d Animation in Blender

    What You'll Learn?


    • Learn All the New Animation Tools in Blender, Please guys, i am sorry about the bad audio
    • Professionals switching to Maya, can also learn alot
    • Learn all the fundamentals of 3d Animation
    • Learn A new WorkFlow

    Who is this for?


  • People new to Animation and Professional Animator Switching to Blender
  • What You Need to Know?


  • Understands English Language
  • More details


    Description

    Hello, my Name is Aguda John Omotayo, I am a 3d generalist, I have been animating for many years now in Blender, although i started with Maya, i will teach you all you need to start your Animation Career in Blender, if you are switching to Blender from Maya, dont worry this course is also meant for you,

    1. We will start by teaching the tools

    i. First explaining the Interface

    ii. Timeline

    iii. Dopesheet

    iv. Motion path or Motion Trail

    v. The Graph Editor: to Detail Knowledge

    2. Treating the Fundamentals of Animation

    i. The Ball Bounce

    ii. The Ball Bounce with squash and stretch

    iii. The Ball Bounce with Translation

    iv. The Overlapping Action

    v. The walk cycle of lower part of the Body

    vi. Fixing the Kneel Pop

    vii. The Jump of lower part of the Body

    3. Them move on to the Body Mechanics Aspects.

    i. Walk Cycle of Full Body

    ii. Run Cycle of Full Body

    iii. Jump of Full Body

    Note for Beginners - if you want to follow along this tutorial well as a beginner i really recommend you check out this Example for the 12 principle of Animation on youtube, due to copyright issues, i will not be able to attach it to the tutorials

    12 Principles of Animation (Official Full Series) - YouTube

    Professionals switching to Blender - just watch.

    After those go on and enjoy the course, Thank you

    Who this course is for:

    • People new to Animation and Professional Animator Switching to Blender

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    Hello, my Name is Aguda John Omotayo, I am a 3d generalist, I have been animating for many years now in Blender, although i started with Maya, i have created some shot films, which you can be able to see on my channel, i am resident in Nigeria, i am also a programmer, with Java and Kotlin knowledge.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 27
    • duration 7:22:41
    • English subtitles has
    • Release Date 2024/04/29