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Blender: Create 3D game assets

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david Jaasma

9:38:51

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  • 9 - 21 Barrel Reference images.mp4
    05:59
  • 9 - barrel-combined.zip
  • 9 - f490cb95244fc01086a6dd56cc7b85dc.zip
  • 10 - 22 Barrel Blockout.mp4
    10:03
  • 11 - 23 Barrel Blockout lid.mp4
    06:21
  • 12 - 24 Barrel Highpoly.mp4
    12:47
  • 13 - 25 Barrel Lowpoly.mp4
    08:32
  • 14 - 26 Barrel UV Unwrapping.mp4
    13:31
  • 15 - 27 Barrel Baking.mp4
    05:45
  • 16 - 28 Barrel Materials.mp4
    11:35
  • 16 - warning-decal.zip
  • 16 - warning-decal-alpha.zip
  • 17 - 29 Barrel Unity.mp4
    01:56
  • 18 - 2bd555ea-bfa1-436b-a038-217c10b07ea8.zip
  • 18 - 31 Cardboard box Introduction.mp4
    01:29
  • 18 - 20300438-the-old-cardboard-box-on-a-white-background.zip
  • 18 - bf0abf5a6d09ef8d84d5a9079a18a0da.zip
  • 18 - cardboard-box1.zip
  • 18 - images.zip
  • 18 - wrinkled-cardboard-background-11691320.zip
  • 19 - 32 Cardboard box Modelling.mp4
    08:38
  • 20 - 33 Cardboard box Modelling part 2.mp4
    06:05
  • 21 - 34 Cardboard box Lowpoly.mp4
    05:55
  • 22 - 35 Cardboard box UV unwrap.mp4
    10:51
  • 23 - 36 Cardboard box Baking.mp4
    04:07
  • 24 - 37 Cardboard box Base color.mp4
    09:29
  • 25 - 38 Cardboard box Roughness.mp4
    05:54
  • 26 - 39 Cardboard box Corrugated stripes.mp4
    04:37
  • 27 - 310 Cardboard box Dirt.mp4
    05:25
  • 28 - 311 Cardboard box Watermarks.mp4
    05:42
  • 29 - 312 Cardboard box Decals.mp4
    06:52
  • 29 - labels-40815-1280.zip
  • 29 - label-barcode-alpha.zip
  • 29 - label-barcode-texture.zip
  • 30 - 313 Cardboard box Height detail.mp4
    05:07
  • 31 - 314 Cardboard box Cardboard side.mp4
    03:24
  • 31 - discpl.zip
  • 31 - discpl-1.zip
  • 31 - side.zip
  • 31 - side-normal.zip
  • 32 - 315 Cardboard box Unity.mp4
    02:05
  • 33 - 41 Chair Introduction.mp4
    03:24
  • 33 - references.zip
  • 34 - 42 Chair Shapes.mp4
    06:25
  • 35 - 43 Chair Blockout frame.mp4
    11:09
  • 35 - back-view.zip
  • 35 - side-view.zip
  • 36 - 44 Chair Wood backplate.mp4
    08:45
  • 37 - 45 Chair Wood seat.mp4
    15:27
  • 38 - 46 Chair Finish frame.mp4
    04:15
  • 39 - 47 Chair Lowpoly.mp4
    24:44
  • 40 - 48 Chair UV unwrap.mp4
    15:27
  • 41 - 49 Chair Baking.mp4
    03:31
  • 42 - 410 Chair Fixing model.mp4
    05:03
  • 43 - 411 Chair Materials.mp4
    21:22
  • 43 - augurk-alpha.zip
  • 43 - augurk-texture.zip
  • 43 - decal-sticker-banana.zip
  • 43 - decal-sticker-banana-alpha.zip
  • 43 - nail-alpha.zip
  • 43 - rick-alpha.zip
  • 43 - rick-texture.zip
  • 43 - smiley-alpha.zip
  • 43 - smiley-texture.zip
  • 44 - 51 Desk Blockout.mp4
    04:25
  • 45 - 52 Desk Highpoly.mp4
    15:10
  • 46 - 53 Desk Highpoly part 2.mp4
    08:01
  • 47 - 54 Desk Lowpoly.mp4
    12:56
  • 48 - 55 Desk Lowpoly part 2.mp4
    08:31
  • 49 - 56 Desk UV unwrapping.mp4
    10:44
  • 50 - 57 Desk Materials.mp4
    05:14
  • 51 - 61 Concrete barrier Important notes.mp4
    02:06
  • 52 - 62 Concrete barrier Introduction.mp4
    05:00
  • 53 - 63 Concrete barrier Blockout.mp4
    10:35
  • 54 - 64 Concrete barrier Boolean.mp4
    08:10
  • 55 - 65 Concrete barrier Sculpt ready.mp4
    12:31
  • 56 - 66 Concrete barrier Materialize.mp4
    04:20
  • 56 - weathered-damaged-old-concrete-surface-texture.zip
  • 57 - 67 Concrete barrier Sculpting.mp4
    05:30
  • 58 - 68 Concrete barrier Lowpoly.mp4
    09:21
  • 59 - 69 Concrete barrier UV unwrap.mp4
    07:19
  • 60 - 610 Concrete barrier Rebars.mp4
    10:23
  • 61 - 611 Concrete barrier Finish highpoly.mp4
    09:52
  • 62 - 612 Concrete barrier Baking.mp4
    02:00
  • 63 - 613 Concrete barrier Materials.mp4
    05:47
  • 63 - hazard-texture.zip
  • 64 - 614 Concrete barrier Materials part2.mp4
    13:49
  • 65 - 71 Damaged concrete barrier Sculptframe.mp4
    13:03
  • 66 - 72 Damaged concrete barrier Highpoly rebar part2.mp4
    13:41
  • 67 - 73 Damaged concrete barrier Highpoly broken rebars.mp4
    08:03
  • 68 - 74 Damaged concrete barrier Lowpoly rebars.mp4
    08:19
  • 69 - 75 Damaged concrete barrier Lowpoly.mp4
    13:07
  • 70 - 76 Damaged concrete barrier UVExport.mp4
    12:36
  • 71 - 77 Damaged concrete barrier Baking.mp4
    04:50
  • 72 - 78 Damaged concrete barrier Materials.mp4
    07:25
  • 73 - Create your own decals.mp4
    05:21
  • 74 - Create a weld brush.mp4
    04:00
  • 74 - weld.zip
  • 74 - weld1.zip
  • 1 - 11 Introduction.mp4
    01:14
  • 2 - 12 Search for reference images.mp4
    03:45
  • 3 - 13 Main shapes.mp4
    03:52
  • 4 - 14 Highpoly and lowpoly explanation.mp4
    06:42
  • 5 - 15 UV unwrapping.mp4
    05:42
  • 6 - 16 Texture maps.mp4
    05:12
  • 7 - 17 Baking.mp4
    05:08
  • 8 - 18 Import into game engine.mp4
    03:26
  • Description


    Create your own 3D game models with fun and ease

    What You'll Learn?


    • AAA 3D game asset pipeline
    • Searching for the right reference material
    • 3D Modeling
    • Texturing
    • UV Unwrapping
    • Creating a high-poly 3D model
    • Creating a low-poly 3D model
    • Bake all the high-poly details on top of the low-poly 3D model

    Who is this for?


  • Anyone who wants to learn how to use Blender
  • Students that have a basic understanding of 3D
  • Students that are willing to learn
  • What You Need to Know?


  • Have Blender installed
  • Have Substance painter installed
  • More details


    Description

    Creating 3D game assets is the main focus of this course.

    In chapter 1 You can sit back and listen to the introduction to understand the mechanics behind the 3D pipeline.

    In chapter 2 You will apply everything you have learned in chapter 1. While creating the barrel you will learn simple but effective modeling techniques in blender. In Substance painter you will be able to create realistic looking materials with ease.

    In chapter 3 We go deeper into the creation of the model. creating more challenging shapes so your models will look more realistic and creating materials from scratch. This way you can start thinking about materials in a different light and start looking for ways to create textures and materials you never had thought about before.

    Chapter 4+5 Are made for each-other. With the creation of the chair, you will get an understanding about shapes and recreating more intricate models. Now that our chair model is done you will learn how to reuse certain parts of the model so we safe loads of time and create a ''set'' of models that look good together.


    FREE UPDATE!!!

    chapter 6+7 and chapter Extra's are new updates just for you!

    Chapter 6+7 Are designed to speed up your process and create multiple 3D models from the same kind with a different look.

    Chapter Extra's Covers topics that will heighten your production speed and quality, but are better served separate so you can find them back.

    Who this course is for:

    • Anyone who wants to learn how to use Blender
    • Students that have a basic understanding of 3D
    • Students that are willing to learn

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    david Jaasma
    david Jaasma
    Instructor's Courses
    I am a 3D artist with years of experience. my journey started when i was 14 using deskartes in my dad's goldsmith store. when a costumer was not sure what the 2d drawing would look like we made a 3d visualisation. and we also printed the jewelry in wax.After this i started my school as an engineer. we worked with solidworks and this ment that you were very constraint to every measurement of the model.on my own i wanted to make games and i stumbled upon blender. this free exciting program that could do it all. i have learned everything i needed to make awesome looking 3d models.my next step was character creation and Zbrush is already second nature.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 74
    • duration 9:38:51
    • English subtitles has
    • Release Date 2024/05/03