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Blender Create 20 Objects Exercise Class

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Joe Baily

1:31:34

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  • 01 welcome to the class.mp4
    01:48
  • 02 a solid box.mp4
    03:40
  • 03 a quad sphere.mp4
    02:13
  • 04 a pyramid.mp4
    01:20
  • 05 a diamond.mp4
    03:00
  • 06 a desk.mp4
    05:35
  • 07 a rocket.mp4
    05:45
  • 08 a bowl.mp4
    04:35
  • 09 a drinking glass.mp4
    03:01
  • 10 a chain.mp4
    04:34
  • 11 a terrain map.mp4
    03:51
  • 12 a book with text.mp4
    04:35
  • 13 a pipe.mp4
    05:17
  • 14 a vase.mp4
    05:48
  • 15 a road.mp4
    03:34
  • 16 a cloud.mp4
    03:46
  • 17 varying a base object.mp4
    06:14
  • 18 using bevels and extrutions.mp4
    04:21
  • 19 modifiers for procedural editing.mp4
    06:04
  • 20 using reference images.mp4
    05:24
  • 21 variation via material.mp4
    05:22
  • 22 end of class challenge.mp4
    01:47
  • Description


    Welcome to this special exercise class for learning 3D modelling using Blender. This class is designed for absolutely beginners who want to begin creating new objects as they learn the various tools that Blender uses. It is an ideal class for those who would rather not spend three plus hours on learning how to move in 3D space and where to find all the tools that you may or may not want to use as we dive straight in with the creation of different objects using tools and modifiers alike.

    The class is divided up into 4 smaller sections of around 5 lectures each, not including the 1st and last lectures of the class. Each section focuses on a different ''starting point' of 3D modelling. In the 1st section the focus is on learning how to manipulate the default cube into different shapes using tools and modifiers.

    In the 2nd section we expand to using over primitive objects as the base for new creations using the likes of the UV sphere, Cylinder and Plane objects.

    In the 3rd section we expand even further to using different object types to the standard mesh object. We create objects using paths, beziers, volumes and text objects.

    In the 4th section we introduce the standard workflow of creating variations from a base asset, like a table. We use the base asset to create variations of an object using tools, modifiers, reference images and materials.

    While this class is recommended to absolute beginners, it is advised that you are at least comfortable with moving around in 3D space using Blender.

    We hope that you enjoy the class and learn a great deal.

    What You'll Learn?


      • 3D Design
      • 3D Modeling
      • Graphic Design
      • Creative
      • 3D
      • Blender
      • Blender 3d

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    My name is Joe Baily and I am an instructor for 2D and 3D design. I specialise in 3D modelling using software platforms such as blender and 3DS max to create virtual models and assets for video games and animations.

    My alternative job involves teaching sport and PE in schools and so I have 1000's of hours teaching experience in multiple various fields. My goal here is that I always find great instructors in websites like youtube who are great but never give out enough content to really satisfy my own hunger for learning. Therefore, my goal on skillshare is to provide comprehensive quality teaching on any subjects that I cover, such as blender 3D.

    Skillshare is an online learning community based in the United States for people who want to learn from educational videos. The courses, which are not accredited, are only available through paid subscription.
    • language english
    • Training sessions 22
    • duration 1:31:34
    • English subtitles has
    • Release Date 2024/01/18