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Blender 4 Geometry Nodes for Beginners

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3D Tudor

4:35:04

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  • 1. Introduction.mp4
    03:07
  • 1. Lesson 1 - Blender Project Setup for Geometry Node Stair Creation.mp4
    08:57
  • 2. Lesson 2 - Introduction to Geometry Nodes and Group Inputs in Blender 4.mp4
    15:28
  • 3. Lesson 3 - Creating Grid Mesh with Curve Length Density in Blender.mp4
    10:04
  • 4. Lesson 4 - Calculating Y-Value for Selective Staircase Formation.mp4
    10:47
  • 1. Lesson 5 - Shaping Grid into Staircase Form using Geometry Nodes.mp4
    14:06
  • 2. Lesson 6 - Deforming Grid Mesh to Curve Line Shape in Blender.mp4
    08:20
  • 3. Lesson 7 - Transforming 2D Geometry Node Plane into 3D Stairs.mp4
    12:36
  • 1. Lesson 8 - Implementing Width Controls Based on Curve Radius.mp4
    10:59
  • 2. Lesson 9 - Organizing Geometry Nodes in Blender for Stair Creation.mp4
    12:13
  • 1. Lesson 10 - Generating Step Placement Points with Geometry Nodes.mp4
    11:20
  • 2. Lesson 11 - Instance Placement of Cubes on Stair Steps using Nodes.mp4
    10:44
  • 3. Lesson 12 - Creating Scalable Controls for Stair Steps in Geometry Nodes.mp4
    13:54
  • 4. Lesson 13 - Ensuring Stair Width Uniformity with Geometry Nodes in Blender.mp4
    10:06
  • 1. Lesson 14 - Constructing 3D Railing Curve Line Base in Blender.mp4
    13:09
  • 2. Lesson 15 - Building Rail Bases on 3D Stair Generator Sides.mp4
    11:33
  • 3. Lesson 16 - Conforming 3D Handrail to Modified Stair Curvature.mp4
    10:45
  • 4. Lesson 17 - Mastering Geometry Node Group Creation in Blender.mp4
    12:33
  • 1. Lesson 18 - Designing the Base for Rail Supports with Geometry Nodes.mp4
    13:48
  • 2. Lesson 19 - Offsetting Handrail Supports Along Staircase Edges.mp4
    10:57
  • 3. Lesson 20 - Resolving Handrail and Curve Issues in Blender Nodes.mp4
    12:33
  • 4. Lesson 21 - Implementing Nth Placement Technique in Geometry Nodes.mp4
    09:05
  • 5. Lesson 22 - Handrail Offset and Geometry Node Optimization.mp4
    12:22
  • 1. Lesson 23 - Final Overview and Parameter Adjustment in Stair Generator.mp4
    15:38
  • Description


    Blender 4 Geometry Nodes for Complete Beginners Creating Staircases Full Guide

    What You'll Learn?


    • • Blender 4 Basics, Interface and Tools: Gain a comprehensive understanding of Blender 4’s user interface and toolset.
    • • Advanced Understanding of Geometry Nodes: Learn to create and manipulate complex 3D geometries procedurally for greater flexibility and efficiency in design.
    • • Effective Integration of Primitive Objects: Master the art of precisely positioning and aligning staircase steps, utilizing origin points and deformations to
    • • Optimized Workflow Organization: Acquire skills to efficiently organise your node system, leading to a more streamlined and productive design process
    • • Dynamic Staircase Shaping System: Develop the ability to create systems that shape staircase parts based on curvature data.
    • • Creative Freedom with Adjustable Parameters: Learn how to add adjustable parameters to your designs.
    • • Customizable Geometry Groups for Railings: Explore the process of crafting unique railing shapes with specialized geometry groups.
    • • Advanced Mesh Deformation Techniques: Deform grids into curved shapes while maintaining constant elevation.
    • • Practical Staircase Design Project: Engage in a hands-on project to build a simple yet elegant staircase.

    Who is this for?


  • • Beginners in 3D Modeling: Everyone new to 3D modeling looking to get a comprehensive start, especially in using Blender 4.
  • • Aspiring 3D Artists: Those aspiring to become 3D artists, particularly interested in learning about geometry nodes and procedural modeling
  • • Architectural and Environmental Designers: Professionals and students in architecture and environmental design fields who want to incorporate 3D modeling into their work.
  • • Digital Artists and Hobbyists: Digital artists, graphic designers, and hobbyists seeking to expand their skillset into the realm of 3D modeling and Blender 4.
  • • Game Developers and Animators: Game developers and animators looking to enhance their workflow with advanced geometry node techniques in Blender.
  • • Educators and Instructors in Digital Arts: Educators seeking comprehensive course material to teach Blender 4 and geometry nodes effectively.
  • What You Need to Know?


  • • To own a computer (Microsoft, Linux or Mac)
  • • To have downloaded Blender
  • • The course is designed for all levels, so no previous experience in Blender or 3D modeling and coding is necessary.
  • • A thirst to learn and excitement about 3D modelling, game art, and lighting to take your portfolio to the next level
  • More details


    Description

    Welcome to 'Blender 4 Geometry Nodes for Beginners’, a uniquely structured course focused on geometry nodes. This course is an ideal entry point for those eager to delve into the world of 3D modeling and Blender 4's capabilities!

    Geometry nodes in Blender 4 are a game-changer, providing a node-based interface for creating and manipulating complex 3D geometries procedurally. This approach is invaluable for 3D artists, as it allows for greater flexibility and efficiency in designing intricate models, environments, and animations.

    Whether it's creating detailed landscapes, architectural structures, or abstract designs, geometry nodes enable artists to build, modify, and iterate their creations with precision and ease.

    Join Luke from 3D Tudor in 'Blender 4 Geometry Nodes for Beginners,' a comprehensive 4-hour introductory course that takes you from Blender 4 basics to the complexities of using geometry nodes for 3D modeling.

    'Blender 4 Geometry Nodes for Beginners’ is designed for learners of all levels, offering quick and comprehensive lessons that cover a wide range of topics including Blender 4 interface, geometry node system, 3D modeling techniques, and staircase design. Our hands-on approach ensures that both beginners and experienced artists can enhance their skills in architectural visualization and 3D design.

    I'm Luke, the primary instructor at 3D Tudor, and I'm thrilled to introduce you to 'Blender 4 Geometry Nodes for Beginners.' Throughout this course, you will engage in a project that involves designing a simple yet elegant staircase, perfect for honing your skills in Blender 4 and geometry nodes.

    Your goal is to create a 3D model of a staircase that is not only structurally sound but also visually appealing. This project will help solidify your understanding of Blender's tools and features, especially focusing on the use of geometry nodes for modeling and design.

    The ‘Blender 4 Geometry Nodes for Beginners’ course project will allow you to apply basic principles of 3D modeling, from creating geometric shapes to manipulating them using Blender’s advanced tools. The focus will be on practical skills, ensuring that you build a strong foundation in 3D design and Blender functionalities.

    We emphasize a strong foundation in understanding geometry nodes, mesh manipulation, and 3D modeling basics, ensuring your designs are both creative and technically proficient.

    ‘Blender 4 Geometry Nodes for Beginners’ is essential for beginners looking to get ahead in 3D modeling. We guide you through the process of understanding and applying Blender 4 tools, ensuring you gain the skills needed for professional-level designs.

    We've tailored 'Blender 4 Geometry Nodes for Beginners' to walk you through each step of the 3D modeling process – from initial setup to advanced geometry node utilization. This course is more than just a Blender tutorial; it's a pathway to mastering 3D design and opening doors to opportunities in architectural visualization and beyond.

    Top 6 Points About ‘Blender 4 Geometry Nodes for Beginners’:

    1. Effective Integration of Primitive Objects: Master techniques to perfectly position and align staircase steps, utilizing origin points and deformations.

    2. Optimized Workflow Organization: Learn to efficiently organize your node system for a streamlined and productive design process.

    3. Dynamic Staircase Shaping System: Create a system that shapes staircase parts based on curvature data for harmonious designs.

    4. Creative Freedom with Adjustable Parameters: Gain extensive creative control by integrating dynamic values into your staircase designs.

    5. Customizable Geometry Groups for Railings: Develop the ability to craft unique railing shapes with specialized geometry groups.

    6. Advanced Mesh Deformation Techniques: Master the skill of deforming grids into curved shapes while maintaining constant elevation for sophisticated 3D meshes.


    Course Outline:

    Section 1 - Introduction to Blender 4:

    • Highlighted Learning Objective: Blender Project Setup for Geometry Node Stair Creation

      • Learn the basics of Blender 4’s interface.

    Section 2 - Understanding Geometry Nodes:

    • Highlighted Learning Objective: Creating Grid Mesh with Curve Length Density in Blender

      • Create grid meshes that adapt their density based on the length of curves.

    Section 4 - Practical Staircase Design Project:

    • Highlighted Learning Objective: Transforming 2D Geometry Node Plane into 3D Stairs

      • Transition from 2D plane designs to 3D staircase models.

    Section 5 - Enhancing Designs with Geometry Nodes

    • Highlighted Learning Objective: Creating Scalable Controls for Stair Steps in Geometry Nodes

      • Develop skills in creating scalable controls within geometry node set ups.

    Section 6 – Advanced Geo Node Groups

    • Highlighted Learning Objective: Mastering Geometry Node Group Creation in Blender

      • Get advanced skills in creating and managing geometry node groups - a vital skill for complex 3D modeling and rendering in Blender.


    Exciting Features of 'Blender 4 Geometry Nodes for Beginners':

    1. Blender 4 Interface and Tools: Understand the fundamentals of Blender 4’s user interface and toolset for effective 3D modeling.

    2. Geometry Node Basics: Learn the essentials of using geometry nodes to create and manipulate 3D models.

    3. Practical Staircase Project: Engage in a hands-on project to build a simple staircase, applying Blender 4 techniques.

    4. Adaptable Skills for 3D Design: Gain versatile skills applicable to various aspects of 3D design and architectural visualization.

    5. Step-by-Step Instruction: Benefit from detailed, beginner-friendly lessons designed to make learning Blender 4 straightforward and enjoyable.

    6. Community and Support: Join a community of learners and receive guidance and support from experienced instructors.


    Summing it all up


    By learning with 'Blender 4 Geometry Nodes for Beginners’, you're not just learning 3D modeling; you're starting a journey to become proficient in Blender 4 and open up a world of creative possibilities in 3D design.

    'Blender 4 Geometry Nodes for Beginners’ is an opportunity to join a growing community of 3D enthusiasts and professionals. By mastering geometry nodes, you’re not just learning a new tool; you're acquiring a skill set that significantly enhances your capabilities as a 3D artist. It opens doors to more advanced projects, streamlines your workflow, and allows for a more dynamic and responsive design process.

    Don't just dream about mastering 3D modeling; start your learning journey with 'Blender 4 Geometry Nodes for Beginners' and lay the foundation for a professional career in 3D design.


    See you in the course, and until then, happy modeling everyone!

    Luke – 3D Tudor

    Who this course is for:

    • • Beginners in 3D Modeling: Everyone new to 3D modeling looking to get a comprehensive start, especially in using Blender 4.
    • • Aspiring 3D Artists: Those aspiring to become 3D artists, particularly interested in learning about geometry nodes and procedural modeling
    • • Architectural and Environmental Designers: Professionals and students in architecture and environmental design fields who want to incorporate 3D modeling into their work.
    • • Digital Artists and Hobbyists: Digital artists, graphic designers, and hobbyists seeking to expand their skillset into the realm of 3D modeling and Blender 4.
    • • Game Developers and Animators: Game developers and animators looking to enhance their workflow with advanced geometry node techniques in Blender.
    • • Educators and Instructors in Digital Arts: Educators seeking comprehensive course material to teach Blender 4 and geometry nodes effectively.

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    About meIn 2019, Neil Bettison founded 3D Tudor out of his passion for 3D modelling, which he wanted to share with others. He is a professional prop and environment artist. Neil is a successful instructor with over 200,000 students cross-platform. His courses are among the highest-rated for 3D modelling on Udemy, with reviewer ratings at 4.7 or above. This includes a Udemy bestseller course.Neil's courses are aimed at 3D modellers of all levels, with a great number of new tips and tricks for each learner. Each course is different, with most common themes including medieval England Tudor game assets and buildings, or sci-fi scenes and weapons. Neil's instructor style makes him stand out because of his to-the-point instructions and clear guidance. He is the only instructor on Udemy who uses live on-screen tooltips throughout his lessons, helping learners to follow along, without the need to go back and revisit previous shortcuts. This enables absolute beginners and mid-range learners to learn alongside one another, with nothing holding them back, and at different paces, chosen by each student.Professional BackgroundNeil Bettison is a professional 3D artist with 9 years of modelling experience, including assets, characters, and environments. Neil initially got started with 3D modelling because of his passion for gaming. Some of his first models included creating assets for City Skylines workshop. After attending the University for the Creative Arts (UCA) for a BA(Hons) Computer Games Arts degree, Neil began freelancing. As a freelancer, Neil expanded his portfolio through work on historical assets and environment, working to sell these models alongside custom work requests. He is successful on social media and he quickly became a success on YouTube since launching his 3D Tudor channel in 2019. Neil's YouTube channel has become a go-to for all Blender students and hobbyists alike. Following his success on YouTube, Neil went on to create Blender courses on Udemy, aiming to synchronise them with his free YouTube content so that students can get the most out of learning. Neil's 3D models are made using a combination of Blender, Maya, and ZBrush - depending on their specifications. Neil uses Blender for particle effects and complex asset animation. Neil can use two popular game engines, Unreal Engine 4 (UE4) and Unity, with many years of experience in using both. He is proficient in Photoshop and uses this tool for his textures and the original concept art he produces as part of his 3D model research workflow. Neil uses Substance Painter but also makes his own materials and textures using Substance Designer. Neil prefers using Topogun for retopology, specialising in optimising retopology for AAA assets. Neil strives to continuously expand his library of courses over time, aiming to introduce learners to more software and tips and tricks over time. Together, the journey is just beginning!
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 24
    • duration 4:35:04
    • Release Date 2024/03/03

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