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Dax Gazaway
About the Author
Dax started in the video game industry in the late 1990’s. During his tenure in the industry, Dax pioneered game systems design at multiple independent and AAA studios while refining and defining the sub-discipline. In recent years, he has become a Course Director at Full Sail University, specializing in teaching new students the concepts and tools of the Systems Designer. Selection of Game Design CreditsStar Wars: Obi-Wan, Systems and Level DesignerStar Wars: Jedi Starfighter, Systems and Level Designer, QA LiaisonStar Wars: Bounty Hunter: Systems and Level DesignerGladius: Systems DesignerSyphon FIlter franchise: Lead Designer & Systems DesignerSpider Man 3: Lead Systems DesignerMarvel Ultimate Alliance 2: Lead Systems DesignerGuitar Hero 7: Systems DesignerStudio Lead Systems Designer for Row Sham Bow GamesSystems Design Consultant for multiple current projectsEducation BackgroundFull Sail University Course Director since 2013Created new curriculum for level design studentsCreated new curriculum and multiple classes for systems design studentsTeaches introduction to systems design currentlyTeaches methods included in this book to students on a daily basisTeaches curriculum design to junior faculty