Please Login in or Register to use TrainingHub free subscription .
David Pereira
About the Author
David Pereira started his game development journey in 1998, where he learned to use Clickteam's The Games Factory to make his own small games. He graduated with a bachelor's degree in computer science from FCT-UNL, where he learned how to program in C++ with OpenGL and DirectX, which allowed him to create more complex games. After working in IT consulting for a few years, he joined Miniclip Portugal where he worked on popular mobile games like 8 Ball Pool, Gravity Guy 1 and 2, Extreme Skater, iStunt2, and Hambo. After gathering enough work experience, he decided to make his own games for a living and started working with the newly released Unreal Engine 4.0. Since then he has worked on several projects that use the engine, including an early version of Mortal Shell, from Cold Symmetry. He was also the lead developer of a VR project for the John Lewis Christmas advert at MPC Creative. The advert was presented at their flagship store in Oxford Street and was experienced by more than 5000 people over a 40 day period. David also volunteered at APSA where he taught students with Asperger Syndrome how to use Unreal Engine 4 to create their own games. Today, he's working on his own game, a soon to be announced First-Person Action RPG.