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Augmented Reality in Depth 101

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Debayan Dey

4:15:53

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  • 1 - Section Outline.mp4
    01:34
  • 2 - Introduction to Augmented Reality.mp4
    03:41
  • 3 - Growing Market.mp4
    02:01
  • 4 - Introduction to Virtual Reality.mp4
    03:18
  • 5 - Difference between AR and VR.mp4
    04:25
  • 5 - augmented Reality vs Virtual Reality.txt
  • 6 - Display Technologies.mp4
    02:24
  • 7 - OSVR hdk.txt
  • 7 - Various Type of Displays.mp4
    03:05
  • 8 - Reality Virtuality Continuum.mp4
    01:21
  • 9 - Get started with Mixed Reality.txt
  • 9 - Introduction to Mixed Reality.mp4
    01:20
  • 10 - Key Tracking Technology.mp4
    03:31
  • 11 - Holography.mp4
    01:31
  • 12 - AR Browsers.mp4
    02:03
  • 12 - Augment.txt
  • 12 - Eon Reality.txt
  • 12 - Hoppala.txt
  • 12 - OpenHybrid.txt
  • 12 - Vuforia.txt
  • 13 - Aireal.txt
  • 13 - Real World Application.mp4
    01:59
  • 14 - Optional Reading Material.html
  • 15 - Game Engine.mp4
    01:58
  • 16 - Installing Unity3D.mp4
    00:42
  • 17 - Introduction to Unity3D Editor.mp4
    06:43
  • 18 - Setting up Build Settings.mp4
    03:02
  • 19 - Setup for IOS.mp4
    00:43
  • 20 - Vuforia Setup.mp4
    04:36
  • 21 - Vuforia Engine and PhotoScape.mp4
    06:59
  • 22 - Archive3D.txt
  • 22 - First AR Project.mp4
    01:24
  • 23 - Globe Project.mp4
    02:24
  • 24 - Scripting Time.mp4
    04:56
  • 25 - Time to build app.mp4
    04:32
  • 26 - APK and Test.mp4
    02:20
  • 27 - How to Proceed.mp4
    04:33
  • 28 - Importing Assets.mp4
    02:17
  • 29 - Scripting.mp4
    06:59
  • 30 - Build Time.mp4
    03:09
  • 31 - Setting up Unity Editor.mp4
    05:21
  • 32 - Adding Virtual Buttons.mp4
    02:00
  • 33 - Scripting.mp4
    07:35
  • 34 - Its Build Time.mp4
    02:43
  • 35 - Scene Setup and Importing Assets.mp4
    06:18
  • 36 - Understanding Page App Setup.mp4
    03:26
  • 37 - Additional Page Setting.mp4
    02:11
  • 38 - Setting up Cylindrical Targets and Database.mp4
    03:28
  • 39 - Making up the App.mp4
    06:22
  • 40 - Importing Models from Asset Store and setting up the scene.mp4
    10:14
  • 41 - Top and Bottom Clouds along with Helicopters.mp4
    03:38
  • 42 - Setting up Terrain Planet.mp4
    03:08
  • 43 - Script for Rotation and build the apk.mp4
    06:59
  • 44 - What is MultiImage and its Database SetUp.mp4
    06:08
  • 45 - Editing Image Dimensions in PhotoScape and Updating the Database.mp4
    07:08
  • 46 - Importing Character from Mixamo and Build the App.mp4
    08:25
  • 47 - What is User Defined Targets and its Setup.mp4
    06:06
  • 48 - Setting up the Scene and Build the APP.mp4
    05:42
  • 49 - Small Tip.mp4
    00:50
  • 50 - What is SuperImposition.mp4
    12:29
  • 51 - Working with odt file in Unity and Setting up the scene.mp4
    06:39
  • 52 - Build the Apk.mp4
    00:41
  • 53 - Animated Model and Changes in the Script.mp4
    07:28
  • 54 - Build the APP.mp4
    01:06
  • 55 - What is Ground Plane.mp4
    05:09
  • 56 - Anchor Stage and Build the APP.mp4
    02:17
  • 57 - Transformation.mp4
    32:52
  • 58 - Bonus Lecure.html
  • 59 - Complete Ethical Hacking.html
  • 60 - Complete WebApplication Penetration Testing Practical CWAPT.html
  • 61 - Whats Next.html
  • Description


    Understand Augmented Reality in Depth ,Various key tracking technology ,and make 20 Apps from scratch using creativity

    What You'll Learn?


    • Understand different forms of Augmented Reality and their applications
    • Import Augmented Reality Software To Unity
    • Unity 3D fundamentals
    • Import & Animate 3D Models
    • Tracking of cylindrical objects and placing digital models surrounding the cylinder
    • Students will create AR apps by writing codes in C# programming language
    • Export To IOS & Android
    • Use Image Targets With Extended Tracking
    • User Defined Targets
    • Learn Foundation C# Programming Syntax
    • Build Your App To A Mobile Device / Tablet
    • Understand the basic difference between Virtual Reality & Augmented Reality
    • Understand Mixed Reality
    • Difference Holography and Photography
    • Placing a life size Lamborghini car in real world using Markerless tracking

    Who is this for?


  • Anyone Interested to learn Trending Technology
  • Augmented Reality enthusiast
  • Beginner level Unity 3D
  • What You Need to Know?


  • A Windows or Mac Computer system
  • Android SmartPhone or an iPhone
  • Basic programming knowledge will be of Great help
  • Most Importantly "An interest in Augmented Reality"
  • More details


    Description

    Hello Everyone !


    Requirements

    • A Windows or Mac Computer system

    • Android Smart Phone or an iPhone

    • Basic programming knowledge will be of Great help

    • Good Internet Speed for Downloading Files


    Course Content and Overview

    This course caters to students interested in venturing into the world of Augmented Reality app development.

    Whether you have no prior experience with Unity 3D or coding, there's no need to worry. We will guide you through every step, starting from the basics.

    The course comprises 11 sections that cover the latest concepts and insights in the field.

    Throughout the course, you will have access to articles, quizzes, various resources, as well as downloadable files and assets. If you're new to coding, rest assured that C# is a creative and easily understandable language. Additionally, when you install Unity 3D, you'll also get Visual Studio, a programmer-friendly software that will simplify your journey.

    By enrolling in this course, you will gain a comprehensive understanding of Augmented Reality and delve into its future prospects. The AR market is projected to reach a staggering 85 to 90 billion USD, making this an opportunity you don't want to miss. Prepare yourself to embrace this cutting-edge technology.


    In this Course , you will come across 11 sections .

    SECTION 1 : INTRODUCTION TO AUGMENTED REALITY and its FUTURE


    SECTION 2 : Introduction to Game Engine  , Unity3D and Vuforia


    SECTION 3 : Old Uncle App


    SECTION 4 : Virtual Buttons


    SECTION 5 : 2D Page Curl


    SECTION 6 : Cylindrical Targets


    SECTION 7 : Multi-Image Target


    SECTION 8 : Uer Defined Targets


    SECTION 9 : Super-Imposition along with Vuforia Object Scanner


    SECTION 10 : Ground Plane Stage


    Bonus Section ( Section 11 ) : Transformation


    Curious about Augmented Reality, You have come to the right place. Learn the basics fundamentals and programming techniques required for building fully functional Augmented Reality android and iOS apps. For this course you will need an Android Smartphone or iPhone.


    So what is Augmented Reality?

    According to Wikipedia, Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are "augmented" by computer-generated or extracted real-world sensory input such as sound, video, graphics or GPS data.

    In Augmented Reality the real view is modified by a computer (Smartphone in this case). Augmented reality (AR) enhances one’s current perception of reality, whereas in contrast, virtual reality replaces the real world with a simulated one. Augmentation techniques are basically performed in real time,


    Power of Augmented Reality

    Vuforia platform seemed very promising as developers all over the World have used Vuforia for developing Augmented Reality apps.

    Pokemon Go game is the best example of Augmented Reality. Other than that Augmented Reality apps expand over a wide range of topics from Education, Business, Architecture, Health Industry, Home Decoration and obviously mobile gaming.


    Who this course is for:

    • Anyone Interested to learn Trending Technology
    • Augmented Reality enthusiast
    • Beginner level Unity 3D

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    Hey everyone! I'm Debayan Dey, and I'm thrilled to be part of the Udemy instructor community, where I can channel my enthusiasm for creating engaging e-learning content. With over three years of experience in supporting learners, I'm dedicated to providing you with accurate information and guiding you on your educational journey.My expertise lies in IT support, Unity 3D and software development, where I've honed my skills in developing captivating 2D, 3D, and multiplayer games, as well as cutting-edge Augmented Reality Apps. Alongside my passion for e-learning, I hold certifications as a Google IT Support Engineer, CEH v10, CSCU v2, and DJI Drone Pilot. Photography is another outlet for my creative spirit, and you can find glimpses of my adventures on my Instagram travel blog, "thenewagetraveller." Additionally, I'm excited to share my insights and experiences through my dynamic YouTube channel (link shared in my bio).Supporting a community of 200,000+ students from 100+ countries has been an incredibly rewarding experience. Your enthusiasm fuels my dedication to provide top-notch teaching guidance. I'm here to answer your questions and assist you every step of the way. Let's embark on this learning adventure together, as I'm committed to helping you unlock your true potential.Stay tuned for exciting new courses on programming, online marketing, designing, hacking, and more. I'm eager to share my knowledge with you and empower you with valuable skills. Get ready to dive in and discover the world of possibilities that awaits.Remember, my passion for e-learning and supporting learners drives me forward. Together, let's embrace the joy of learning and achieve great things!
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 56
    • duration 4:15:53
    • English subtitles has
    • Release Date 2024/03/03