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Architectural visualization with 3ds Max 2022 and Corona Renderer 7 by Widhi Muttaqien

Focused View

12:47:47

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  • 1. Introduction.mp4
    05:54
  • 2. Conventions, disclaimer, and exercise files.mp4
    02:52
  • 3. Viewport Navigation.mp4
    06:40
  • 4. Alternative navigation methods.mp4
    07:10
  • 5. Display settings and startup file.mp4
    07:04
  • 6. Create and modifiy objects.mp4
    07:13
  • 7. Object selection.mp4
    05:05
  • 8. Transformation.mp4
    09:10
  • 9. Pivot point.mp4
    02:51
  • 10. Transformation settings.mp4
    05:59
  • 11. Modifier.mp4
    06:01
  • 12. Object duplication.mp4
    09:43
  • 13. Managing objects.mp4
    04:53
  • 14. Scene explorer.mp4
    07:23
  • 15. Layer management.mp4
    07:21
  • 16. Selection set and Group.mp4
    08:57
  • 17. Primitive vs Editable.mp4
    10:19
  • 18. Editable poly basic operations.mp4
    07:42
  • 19. Sub-object basic selection.mp4
    05:18
  • 20. Ring and Loop selection.mp4
    07:59
  • 21. Selection conversion and preferences.mp4
    07:11
  • 22. Normal direction and backface culling.mp4
    08:36
  • 23. Edge modeling techniques.mp4
    08:38
  • 24. Cut and slice techniques.mp4
    08:13
  • 25. Surface smooth shading.mp4
    06:20
  • 26. Capping holes and edge extrusion.mp4
    05:11
  • 27. Bridge.mp4
    07:08
  • 28. Polygon modeling techniques.mp4
    04:47
  • 29. Measurement unit.mp4
    07:42
  • 30. Scale modes.mp4
    05:50
  • 31. Resetting transformation.mp4
    04:31
  • 32. Resizing objects precisely.mp4
    03:37
  • 33. Snapping.mp4
    06:06
  • 34. Smart Extrude.mp4
    04:20
  • 35. Aligning objects.mp4
    06:02
  • 36. Project The picture frame.mp4
    06:11
  • 37. Project The coffee table.mp4
    09:57
  • 38. Project The shelves.mp4
    09:09
  • 39. Project The TV.mp4
    02:10
  • 40. Project The room and ceiling.mp4
    07:35
  • 41. Project The door.mp4
    06:30
  • 42. Project The window.mp4
    04:58
  • 43. Introduction to spline.mp4
    06:40
  • 44. Line creation and Spline vertex types.mp4
    07:22
  • 45. Spline creation exercise.mp4
    04:03
  • 46. Adding and Deleting.mp4
    06:52
  • 47. Spline modification.mp4
    03:52
  • 48. Spline Boolean.mp4
    07:20
  • 49. Cross insert, Weld, and Trim.mp4
    05:50
  • 50. Extrude modifier.mp4
    05:19
  • 51. Lathe modifier.mp4
    06:08
  • 52. Bevel profile modifier.mp4
    11:26
  • 53. Project the curtain.mp4
    06:31
  • 54. Using reference image.mp4
    08:59
  • 55. Project The Bow floor lamp Part 1.mp4
    07:31
  • 56. Project The Bow floor lamp Part 2.mp4
    10:56
  • 57. Project Tileable 3D pattern.mp4
    10:43
  • 58. Project The backdrop.mp4
    07:25
  • 59. Project Echasse vase.mp4
    14:05
  • 60. Project The crown molding and plinth.mp4
    10:17
  • 61. Project The loudspeaker.mp4
    07:36
  • 62. Project Placing the furniture.mp4
    07:53
  • 63. Subdivision modeling introduction.mp4
    05:47
  • 64. Using non quad polygons.mp4
    05:08
  • 65. Avoiding concave polygons.mp4
    05:43
  • 66. Project Teacup.mp4
    11:00
  • 67. Project The sofa Part 1.mp4
    11:40
  • 68. Project The sofa Part 2.mp4
    09:42
  • 69. Project The sofa Part 3.mp4
    07:08
  • 70. Project The sofa Part 4.mp4
    11:49
  • 71. Renderer basics.mp4
    03:46
  • 72. Material basic concepts.mp4
    03:21
  • 73. Material editor.mp4
    05:56
  • 74. Material browser categories.mp4
    05:12
  • 75. Assigning and picking materials.mp4
    08:57
  • 76. Sample slots.mp4
    04:25
  • 77. Material library.mp4
    10:35
  • 78. Multi sub-object material.mp4
    09:09
  • 79. Color models.mp4
    06:31
  • 80. Bit depth and high-range images.mp4
    10:52
  • 81. Corona Renderer basics.mp4
    07:19
  • 82. Corona IR Sun and Sky.mp4
    07:50
  • 83. Viewport IR and high-range image lighting.mp4
    07:52
  • 84. Corona light and mesh light.mp4
    08:44
  • 85. Corona physical material Part 1.mp4
    07:05
  • 86. Corona physical material Part 2.mp4
    11:10
  • 87. Rendering limits and Denoising.mp4
    04:19
  • 88. Material override, Render elements, and Masking.mp4
    06:16
  • 89. Nonphysical light properties.mp4
    04:51
  • 90. Reviewing the changes.mp4
    02:46
  • 91. Project Adding the camera.mp4
    08:08
  • 92. Project Basic lights.mp4
    07:41
  • 93. Project Decorative lights and backlight.mp4
    07:42
  • 94. Project Basic materials.mp4
    09:07
  • 95. Procedural vs Image textures.mp4
    04:20
  • 96. Applying textures.mp4
    05:15
  • 97. Using PBR textures.mp4
    09:46
  • 98. Basic UV mapping.mp4
    04:44
  • 99. Unwrap UV mapping.mp4
    05:14
  • 100. Real-world map size.mp4
    05:49
  • 101. Project Using Corona library materials.mp4
    08:57
  • 102. Project The shelves and backdrop textures.mp4
    06:59
  • 103. Project The floor and carpet textures.mp4
    07:10
  • 104. Project The TV and picture frame textures.mp4
    09:02
  • 105. Project Importing free assets.mp4
    10:10
  • 106. Project The armchair UV unwrappin.mp4
    09:29
  • 107. Project rendering and post processing.mp4
    05:46
  • 108. Project Fixing the floor reflection.mp4
    04:31
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    Skillshare is an online learning community based in the United States for people who want to learn from educational videos. The courses, which are not accredited, are only available through paid subscription.
    • language english
    • Training sessions 108
    • duration 12:47:47
    • Release Date 2024/03/06