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AR Development Techniques 01: Basic Concepts

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Parth Anand

1:25:11

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  • 001 Basic concepts of AR development.mp4
    00:49
  • 002 What you should know.mp4
    01:05
  • 001 What is augmented reality .mp4
    01:26
  • 002 What is the difference between AR VR and MR .mp4
    02:06
  • 003 How is AR being used across different industries .mp4
    01:51
  • 004 Top companies working on AR solutions.mp4
    01:26
  • 001 Downloading and installing Unity.mp4
    01:41
  • 002 Setting up a development environment for iOS.mp4
    01:33
  • 003 Setting up a development environment for Android.mp4
    00:51
  • 004 Testing the build on iOS and Android.mp4
    03:32
  • 001 Unity overview.mp4
    01:11
  • 002 Unity interface Part 1.mp4
    02:51
  • 003 Unity interface Part 2.mp4
    05:18
  • 004 Unity interface Part 3.mp4
    05:26
  • 005 D models.mp4
    02:26
  • 006 Materials and textures.mp4
    04:08
  • 007 App UI.mp4
    06:51
  • 008 Animation.mp4
    08:20
  • 009 Scripting.mp4
    09:56
  • 010 Prefabs.mp4
    06:47
  • 001 An introduction to ARFoundation.mp4
    01:37
  • 002 Downloading ARFoundation (ARKit ARCore) using package manager.mp4
    02:56
  • 003 Creating and adding the 3D Earth model in Unity.mp4
    02:52
  • 004 Scripting the Earth rotation behavior in C.mp4
    03:54
  • 005 Running the app on iOS and Android devices.mp4
    03:59
  • 001 Next steps.mp4
    00:19
  • Description


    This course, the first in a four-part series, teaches you about the basic techniques of AR application development using Unity and AR Foundation. First, instructor Parth Anand teaches you what augmented reality is, a little bit about its history, and some examples of popular AR apps. He explains the differences among augmented, virtual, and mixed reality, then discusses how AR benefits different industries such as education and architecture. Parth walks you through how to use Unity Hub to download a specific Unity version and install the most important Unity packages, as well as how to set up development environments for iOS and Android. He shows you all the main windows in Unity, then goes into 3D models and their properties. He covers how to create a user interface for your app, how to create simple animations for game objects, how to write a script in Unity, and how to use prefabs. Last, Parth walks you step by step through building your first AR app using Unity and AR Foundation.

    Note: The fourth installment in this series will be released in January 2021.

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    LinkedIn Learning is an American online learning provider. It provides video courses taught by industry experts in software, creative, and business skills. It is a subsidiary of LinkedIn. All the courses on LinkedIn fall into four categories: Business, Creative, Technology and Certifications. It was founded in 1995 by Lynda Weinman as Lynda.com before being acquired by LinkedIn in 2015. Microsoft acquired LinkedIn in December 2016.
    • language english
    • Training sessions 26
    • duration 1:25:11
    • Release Date 2024/09/19