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Animating Your Imagination: Blender 3D animated Illustration

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Aidan Wilson

4:58:46

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  • 1 - If you dont have blender already Download Blender 36 here.txt
  • 1 - Section Intro.mp4
    02:02
  • 2 - Getting Started.mp4
    02:18
  • 2 - textures-final-png.zip
  • 2 - textures-psd.zip
  • 2 - toothexatractors-blender-01-planes-setup.zip
  • 2 - toothextractors-layers-PSD.zip
  • 3 - Preparing your 2D Image.mp4
    02:41
  • 4 - Adding a Reference Image.mp4
    02:39
  • 5 - Working with ImagePlanes.mp4
    03:49
  • 6 - Camera Setup.mp4
    02:04
  • 7 - Background Images Vs ImagePlanes.mp4
    02:04
  • 8 - Section Intro.mp4
    01:40
  • 10 - Background extension enlarging your virtual canvas.mp4
    07:28
  • 11 - Adding Detail what do do when you end up with missing pixels.mp4
    04:00
  • 14 - Section End.mp4
    00:10
  • 15 - Section Intro.mp4
    01:50
  • 16 - Stepping into Blender 3D.mp4
    05:54
  • 17 - Image Transparency everything you need to know about the different types.mp4
    02:35
  • 18 - Transparency Depth of Field A great combination but watch out for problems.mp4
    07:14
  • 19 - Transparency Artifacts and how to fix them tricks to make your art look great.mp4
    04:36
  • 20 - Shaders and Lighting How lights and shaders will work together in your scene.mp4
    05:57
  • 21 - Section End.mp4
    00:10
  • 22 - Section Intro.mp4
    01:10
  • 23 - Making A Scene putting it all together.mp4
    17:40
  • 24 - The Complete Scene Finally all the pieces are now in place.mp4
    02:19
  • 25 - Section End.mp4
    00:10
  • 26 - Section Into.mp4
    01:28
  • 26 - toothexatractors-blender-02-displace-atmos.zip
  • 27 - Camera Action Now we get to put on our directors hats and start making a movie.mp4
    12:55
  • 28 - Motion Paths A simple tip to show how objects are moving around your 3D scene.mp4
    03:35
  • 29 - The Graph Editor a beginners guide to some very simple animation techniques.mp4
    03:12
  • 30 - Adding Motion Blur How to give your animation some more cinematic effects.mp4
    05:03
  • 31 - Depth of Field you decide whats in focus or not.mp4
    05:35
  • 32 - Animated Depth of Field even MORE power at the click of a button or two.mp4
    07:27
  • 33 - Section End.mp4
    00:10
  • 34 - Section Intro.mp4
    01:38
  • 35 - Atmospheric Lighting If you havent the foggiest idea start here.mp4
    04:41
  • 36 - Adding Lights Youll find this bit extremely illuminating.mp4
    02:54
  • 37 - Area Lights yes lights are square now Or rectangles or whatever you like.mp4
    06:09
  • 38 - Anisotropic Fog Dont run away its simpler than it sounds.mp4
    03:26
  • 39 - Section End.mp4
    00:10
  • 40 - Section Intro.mp4
    03:02
  • 41 - Maps All Over Displace what is a displacement map and how do i make one.mp4
    04:11
  • 42 - Blender Displacement Maps lets see what we can do with displacement in blender.mp4
    06:28
  • 43 - Displacing the Planes lets apply what weve learn to our 2D elements.mp4
    16:51
  • 44 - Simple Deform modifier yet another way to add 3d to your 2d shapes.mp4
    06:50
  • 45 - Creative Possibilities Unleash your vision with the power of these techniques.mp4
    08:21
  • 46 - Section End.mp4
    00:10
  • 47 - Section Intro.mp4
    02:49
  • 47 - toothexatractors-blender-03-final-vfx.zip
  • 48 - Extra Special Effects Getting a little Steamy.mp4
    07:15
  • 49 - Smoke Effects Animation with special guest star the displacement modifier.mp4
    12:52
  • 50 - Candle Animation wax on wax off.mp4
    02:01
  • 51 - Shape Keys how to add animation to your characters without being an animator.mp4
    08:45
  • 52 - Owl Animation or Owlimation.mp4
    06:19
  • 53 - Bezier Curve Array how to use curves and tubes to make special effects.mp4
    12:16
  • 54 - Shader Magic.mp4
    05:50
  • 55 - Curve Placement once you have the magic where do you put it.mp4
    06:39
  • 56 - Final Scene FX.mp4
    00:58
  • 57 - Section End.mp4
    00:09
  • 58 - Section Intro.mp4
    02:18
  • 59 - The Compositor.mp4
    09:26
  • 60 - Clouds and Haze.mp4
    03:52
  • 61 - Test Renders.mp4
    05:14
  • 62 - Smoke Shader Tweaks.mp4
    06:15
  • 63 - Dust Motes.mp4
    12:27
  • 64 - Rendering the Animation.mp4
    04:29
  • 65 - Section End.mp4
    00:10
  • 66 - Section Intro.mp4
    01:06
  • 67 - The Grand Finale.mp4
    01:06
  • 68 - The Directors Cut.mp4
    01:26
  • 69 - The End.mp4
    00:18
  • Description


    Learn to create Dynamic 3D Animations from 2D artwork with the power of Blender

    What You'll Learn?


    • Learn straightforward but powerful methods for importing 2D illustrations into Blender and preparing them for 3D animation
    • Bring 2D illustrations to life with simple animation techniques, with no previous animation experience needed
    • Dive into the world of textures, materials, and lighting to enhance the visual appeal of your 3D animations.
    • Explore methods for adding effects, cinematic cameras and dynamic elements to your creations.

    Who is this for?


  • This course is ideal for artists, illustrators, concept artists looking to learn simple techniques to bring their artistic creations to life as 3D animations
  • Whether youre a working professional, a student, or a committed hobbyist, there'll be plenty for you to get out of this course if you sign up!
  • What You Need to Know?


  • This course requires some familiarity with 2D image editing software, and a basic understanding of Blender 3D
  • No prior animation experience is needed and theres no complicated 3d modelling, everything you need to know will be covered in the course
  • More details


    Description

    Hello and welcome!

    We're Brainbug, a professional concept art and illustration company that works in the video games industry, with several decades worth of combined experience

    We've  worked on many projects in this time, including some you might have heard of - such as Dead Island 2, Sea of Thieves, and Sackboy!

    In this course we'll go through the process we use with Blender to add an extra dimension to our illustration and key art
    So if you've ever been curious about the process behind crafting the animated key art splash screens of your favourite media, from movies to video games, this course offers an amazing opportunity to delve deep into the creative techniques and technical skills required.

    By enrolling, we'll help you gain the skills and expertise needed to create your own professional quality animated masterpieces. You wont need anything but your imagination, your favourite image editor and the completely free, open source Blender 3D 

    And through this whole process, we'll take you through step by step, explaining everything you need to know in a relaxed, but informative way.


    So if youre curious about what you could achieve, then this is the best place to start!      

    WHAT YOU'LL LEARN


    • Learn straightforward but powerful methods for importing 2D illustrations into Blender and preparing them for 3D animation

    • Bring 2D illustrations to life with simple animation techniques, with no previous animation experience needed

    • Dive into the world of textures, materials, and lighting to enhance the visual appeal of your 3D animations.

    • Explore methods for adding effects, cinematic cameras and dynamic elements to your creations.

    • Gain insights into optimization techniques to ensure smooth playback and efficient rendering.

    • Discover the rendering options in Blender you'll need to produce high-quality final renders of your 3D scenes.

      WHAT YOU'LL NEED

    • Ideally you'd have experience in 2D image editor software like photoshop or equivalent

    • Some basic knowledge of using Blender 3D 



    Who this course is for:

    • This course is ideal for artists, illustrators, concept artists looking to learn simple techniques to bring their artistic creations to life as 3D animations
    • Whether youre a working professional, a student, or a committed hobbyist, there'll be plenty for you to get out of this course if you sign up!

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    Aidan Wilson
    Aidan Wilson
    Instructor's Courses
    I'm an experienced Concept Artist, Illustrator and long-time veteran of the games industry, and now a co-founder of concept-art and illustration studio Brainbug design.Over the years involved I've been involved in almost every stage of the game art pipeline including art direction, concept art, level design, special effects, storyboarding, character and prop creationSome of the titles I've worked on include vintage classics like Driver, Destruction Derby 2 and TimeSplitters Future Perfect. In more recent years I've also had a hand in Crysis 2, Homefront 2, Sea of Thieves and Team Sonic Racing, Sackboy and Dead Island 2You can find more of our work on our homepage or social media - just search for @brainbugdesign
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 66
    • duration 4:58:46
    • Release Date 2024/06/21