Animating First Person Character Weapons in Blender
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5:15:41
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1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender.mp4
06:09
1.2 Introduction to the Rigs - Linking the Robot and the Rifle.mp4
26:21
2.1 Animating the Main Actions - Animating the Robots Idle Pose.mp4
13:20
2.2 Animating the Main Actions - Animating the Weapon Switch Transitions.mp4
23:56
2.3 Animating the Main Actions - Animating the Semi Auto Rifle Fire.mp4
08:30
2.4 Animating the Main Actions - Animating the Full Auto Rifle Fire.mp4
07:53
3.1 Animating the Rifle Reload - Blocking Out the Reload Animation pt. 1.mp4
12:19
3.2 Animating the Rifle Reload - Blocking Out the Reload Animation pt. 2.mp4
19:17
3.3 Animating the Rifle Reload - Refining the Reload Animation Pt. 1.mp4
20:52
3.4 Animating the Rifle Reload - Refining the Reload Animation Pt. 2.mp4
25:35
3.5 Animating the Rifle Reload - Refining the Reload Animation Pt. 3.mp4
23:36
4.1 Animating the Remaining Actions - Animating the Run Cycle.mp4
14:50
4.2 Animating the Remaining Actions - Animating a Jump.mp4
18:05
4.3 Animating the Remaining Actions - Animating the Iron Sights Transition.mp4
15:38
4.4 Animating the Remaining Actions - Animating the Rifle to Sniper Transformation.mp4
22:46
4.5 Animating the Remaining Actions - Animating the Sniper to Rifle Transformation.mp4
18:27
5.1 Exporting to Unity or Any Other Game Engine - Baking and Exporting the Rifle Animations to Unity.mp4
22:08
5.2 Exporting to Unity or Any Other Game Engine - Baking and Exporting the Robot Animations to Unity.mp4
15:59
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CGCookie
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- language english
- Training sessions 18
- duration 5:15:41
- Release Date 2023/12/06