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Anatomy and Character Creation in Blender

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Victory3D LLC

74:57:32

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  • 1 - Promo-1.mp4
    03:19
  • 2 - Introduction-106.mp4
    02:49
  • 3 - Skull-117.mp4
    03:28
  • 4 - Skull Dissections-128.mp4
    15:38
  • 5 - Facial Muscles-139.mp4
    05:49
  • 6 - Facial Muscle Dissections-150.mp4
    12:35
  • 7 - Facial Fat-161.mp4
    03:23
  • 8 - Facial Fat Dissections-172.mp4
    18:17
  • 9 - Nose-183.mp4
    11:14
  • 10 - Nose Drawing-2.mp4
    09:37
  • 11 - Eye-13.mp4
    18:34
  • 12 - Eye Drawing-24.mp4
    24:02
  • 13 - Lips-35.mp4
    09:46
  • 14 - Lip Drawing-46.mp4
    16:56
  • 15 - Ears-57.mp4
    09:54
  • 16 - Ear Drawing-68.mp4
    15:15
  • 17 - Proportions-79.mp4
    09:01
  • 18 - Gender Differences-90.mp4
    05:08
  • 19 - Anatomical Terms-101.mp4
    05:17
  • 20 - Torso Bony Landmarks-107.mp4
    16:28
  • 21 - Torso Front Muscles-108.mp4
    17:03
  • 22 - Torso Back Muscles-109.mp4
    24:39
  • 23 - Torso Drawing-110.mp4
    13:21
  • 24 - Arm Bony Landmarks-111.mp4
    23:06
  • 25 - Upper Arm-112.mp4
    23:27
  • 26 - Forearm-113.mp4
    24:11
  • 27 - Arm Drawing-114.mp4
    17:49
  • 28 - Leg Bony Landmarks-115.mp4
    14:20
  • 29 - Upper Legs-116.mp4
    31:24
  • 30 - Lower Legs-118.mp4
    29:37
  • 31 - Leg Drawing-119.mp4
    28:15
  • 32 - Neck-120.mp4
    16:29
  • 33 - Neck Drawing-121.mp4
    18:44
  • 34 - Hand Bony Landmarks-122.mp4
    17:48
  • 35 - Hand Tendons-123.mp4
    11:52
  • 36 - Hand Muscles-124.mp4
    19:37
  • 37 - Hand Drawing-125.mp4
    25:26
  • 38 - Foot Bony Landmarks-126.mp4
    16:47
  • 39 - Foot Tendons Muscles-127.mp4
    16:21
  • 40 - Foot Drawing-129.mp4
    16:56
  • 41 - Reference Studies-130.mp4
    09:20
  • 42 - Base Skull-131.mp4
    13:37
  • 43 - Face Basic Forms 1-132.mp4
    35:49
  • 44 - Face Basic Forms 2-133.mp4
    19:21
  • 45 - Eyeball Holder Tweaks-134.mp4
    26:01
  • 46 - Likeness Phase 1-135.mp4
    21:28
  • 47 - Likeness Phase 2-136.mp4
    18:39
  • 48 - Likeness Phase 3-137.mp4
    17:37
  • 49 - Placeholder Light Hair-138.mp4
    31:50
  • 50 - Accuracy Check-140.mp4
    18:03
  • 51 - Long Hair Mesh-141.mp4
    21:14
  • 52 - Torso Basic Shape-142.mp4
    30:11
  • 53 - Arms Basic Shape-143.mp4
    27:07
  • 54 - Hands Basic Shape-144.mp4
    26:19
  • 55 - Fingers Basic Shape-145.mp4
    26:26
  • 56 - Legs Basic Shape-146.mp4
    27:10
  • 57 - Feet Basic Shape-147.mp4
    28:52
  • 58 - Proportion-148.mp4
    22:18
  • 59 - Real World Size-149.mp4
    16:49
  • 60 - Hair Body Tweaks-151.mp4
    14:48
  • 61 - Armor Base 1-152.mp4
    11:40
  • 62 - Armor Base 2-153.mp4
    23:55
  • 63 - Armor Base 3-154.mp4
    33:30
  • 64 - Armor Base Tweaks-155.mp4
    14:28
  • 65 - Armor Refinement-156.mp4
    25:49
  • 66 - Armor Shoulder-157.mp4
    20:28
  • 67 - Cape Mesh-158.mp4
    35:42
  • 68 - Prepare For Retopo-159.mp4
    24:54
  • 69 - Intro To Retopo-160.mp4
    22:09
  • 70 - Essential Loops Face-162.mp4
    39:40
  • 71 - Essential Loops Torso Arms-163.mp4
    26:10
  • 72 - Essential Loops Legs Feet-164.mp4
    19:56
  • 73 - Essential Loops Hands-165.mp4
    20:33
  • 74 - Retopo Face-166.mp4
    44:02
  • 75 - Retopo Back Head Ears-167.mp4
    33:12
  • 76 - Retopo Upper Body 1-168.mp4
    31:11
  • 77 - Retopo Upper Body 2-169.mp4
    27:51
  • 78 - Retopo Hands-170.mp4
    38:08
  • 79 - Retopo Legs-171.mp4
    26:48
  • 80 - Retopo Feet-173.mp4
    31:25
  • 81 - Retopo Facial Features-174.mp4
    10:52
  • 82 - Topology Fixes 1-175.mp4
    12:07
  • 83 - Topology Fixes 2-176.mp4
    15:42
  • 84 - Topology Fixes 3-177.mp4
    20:16
  • 85 - Intro To Unwrapping-178.mp4
    29:27
  • 86 - Body Unwrap 1-179.mp4
    21:32
  • 87 - Body Unwrap 2-180.mp4
    11:07
  • 88 - Body Unwrap 3-181.mp4
    16:18
  • 89 - Project Details-182.mp4
    24:54
  • 90 - Eye Modifications-184.mp4
    15:33
  • 91 - Face Secondary Forms 1-185.mp4
    26:41
  • 92 - Repainting-186.mp4
    11:05
  • 93 - Face Secondary Forms 2-187.mp4
    20:48
  • 94 - Upper Body Secondary Forms-188.mp4
    27:34
  • 95 - Lower Body Secondary Forms-189.mp4
    16:21
  • 96 - Hand Secondary Forms-190.mp4
    16:50
  • 97 - Feet Secondary Forms-191.mp4
    16:08
  • 98 - Veins-192.mp4
    20:07
  • 99 - Face Fixes-193.mp4
    22:31
  • 100 - Face Tertiary Forms-3.mp4
    25:20
  • 101 - Body Tertiary Forms-4.mp4
    24:48
  • 102 - Micro Details 1-5.mp4
    48:48
  • 103 - Micro Details 2-6.mp4
    16:37
  • 104 - Skin Maps Hdri-7.mp4
    39:44
  • 105 - Teeth Placement-8.mp4
    31:34
  • 106 - Torso Armor Cage 1-9.mp4
    28:01
  • 107 - Torso Armor Cage 2-10.mp4
    20:55
  • 108 - Torso Armor Cage 3-11.mp4
    37:45
  • 109 - Torso Armor Cage 4-12.mp4
    18:40
  • 110 - Torso Armor Cage 5-14.mp4
    20:34
  • 111 - Knee Armor Cage-15.mp4
    15:45
  • 112 - Boots Armor Cage 1-16.mp4
    26:31
  • 113 - Shrinkwrap-17.mp4
    06:14
  • 114 - Boots Armor Cage 2-18.mp4
    33:11
  • 115 - Boots Armor Cage 3-19.mp4
    22:58
  • 116 - Wrist Armor Cage-20.mp4
    12:14
  • 117 - Shoulder Armor Cage-21.mp4
    11:12
  • 118 - Leg Armor Cage-22.mp4
    33:15
  • 119 - Armor Cage Modifications 1-23.mp4
    26:22
  • 120 - Armor Cage Modifications 2-25.mp4
    13:11
  • 121 - Solidify Armor-26.mp4
    39:43
  • 122 - Torso Armor Refinement 1-27.mp4
    30:52
  • 123 - Torso Armor Refinement 2-28.mp4
    34:47
  • 124 - Torso Armor Refinement 3-29.mp4
    27:54
  • 125 - Wrist Armor Refinement-30.mp4
    14:32
  • 126 - Knee Armor Refinement-31.mp4
    20:25
  • 127 - Boots Armor Refinement-32.mp4
    31:40
  • 128 - Shoulder Armor Refinement-33.mp4
    15:29
  • 129 - Torso Armor Extra Details 1-34.mp4
    36:43
  • 130 - Torso Armor Extra Details 2-36.mp4
    32:29
  • 131 - Wrist Armor Extra Details-37.mp4
    19:14
  • 132 - Knee Boots Extra Details-38.mp4
    35:06
  • 133 - Armor Layering-39.mp4
    39:07
  • 134 - Armor Metal Texture-40.mp4
    34:36
  • 135 - Cape Fix-41.mp4
    13:28
  • 136 - Cape Retopo 1-42.mp4
    20:44
  • 137 - Cape Retopo 2-43.mp4
    38:10
  • 138 - Unwrap Transfer Details-44.mp4
    36:53
  • 139 - Cape Detailing-45.mp4
    30:57
  • 140 - Cape Baking-47.mp4
    34:50
  • 141 - Cape Fabric Texture-48.mp4
    19:36
  • 142 - Cape Fuzz-49.mp4
    17:29
  • 143 - Armor Diamond Texture-50.mp4
    27:05
  • 144 - Eye Modeling-51.mp4
    24:56
  • 145 - Caruncle Material-52.mp4
    12:38
  • 146 - Sclera Material-53.mp4
    32:35
  • 147 - Iris Material-54.mp4
    22:46
  • 148 - Tear Duct-55.mp4
    14:07
  • 149 - Sss Control-56.mp4
    10:04
  • 150 - Skin Texture-58.mp4
    34:26
  • 151 - Skin Tweaks-59.mp4
    29:34
  • 152 - Roughness And Spec Maps-60.mp4
    34:37
  • 153 - Hair Upper Lashes-61.mp4
    38:29
  • 154 - Hair Lower Lashes-62.mp4
    21:30
  • 155 - Hair Eyebrows 1-63.mp4
    24:34
  • 156 - Hair Eyebrows 2-64.mp4
    36:05
  • 157 - Hair Beard 1-65.mp4
    24:06
  • 158 - Hair Beard 2-66.mp4
    29:49
  • 159 - Hair Lower Hemisphere-67.mp4
    32:02
  • 160 - Hair Middle Hemisphere-69.mp4
    37:07
  • 161 - Hair Upper Hemisphere-70.mp4
    35:39
  • 162 - Hair Tweaks Front Strands-71.mp4
    33:47
  • 163 - More Tweaks Breakups-72.mp4
    51:48
  • 164 - Ponytail Part-73.mp4
    16:40
  • 165 - Side Hair Fly Aways-74.mp4
    43:11
  • 166 - Peach Fuzz-75.mp4
    34:11
  • 167 - Body Hair-76.mp4
    24:20
  • 168 - Asymmetry Face-77.mp4
    11:00
  • 169 - Rig Setup-78.mp4
    25:09
  • 170 - Weight Painting Body 1-80.mp4
    51:55
  • 171 - Paint Tweaks For Arms And Hands-81.mp4
    45:48
  • 172 - Weight Painting Body 2-82.mp4
    14:09
  • 173 - Eyes Armor Weight Paint-83.mp4
    43:27
  • 174 - Extra Armor Weight Painting-84.mp4
    26:01
  • 175 - Skirt Rig-85.mp4
    12:21
  • 176 - Hair Mesh Bind-86.mp4
    07:35
  • 177 - Inverse Kinematics Cape Rig-87.mp4
    24:28
  • 178 - Axe Modeling 1-88.mp4
    38:09
  • 179 - Axe Modeling 2-89.mp4
    24:35
  • 180 - Axe Retopo 1-91.mp4
    25:45
  • 181 - Axe Retopo 2-92.mp4
    24:09
  • 182 - Axe Retopo 3-93.mp4
    19:08
  • 183 - Axe Unwrap 1-94.mp4
    20:43
  • 184 - Axe Unwrap 2-95.mp4
    38:04
  • 185 - Axe Sculpting 1-96.mp4
    17:07
  • 186 - Axe Sculpting 2-97.mp4
    22:06
  • 187 - Axe Sculpting 3-98.mp4
    13:15
  • 188 - Organize Uvs Bake Texture-99.mp4
    25:05
  • 189 - Axe Displacement Map Setup-100.mp4
    20:29
  • 190 - Posing-102.mp4
    33:17
  • 191 - Skirt Camera View-103.mp4
    13:21
  • 192 - Tweaks Renders-104.mp4
    29:08
  • 193 - Final Composite-105.mp4
    22:44
  • Description


    Learn the Human Anatomy and How to Create Realistic Character in Blender

    What You'll Learn?


    • Gain knowledge of the skeletal system
    • Gain knowledge of each individual muscles that show on the surface
    • Learn how to identify muscles, bones, and fat from real photos
    • Learn muscle connections (origin and insertion)
    • Learn about proportions and gender differences
    • Create a realistic character from scratch
    • Learn how to make a human skin lifelike
    • Learn how to create hair using sculpting tools and geometry nodes
    • Learn how to composite and enhance renders

    Who is this for?


  • For those who are struggling to create a character after so many attempts. It is time to learn the anatomy. :)
  • What You Need to Know?


  • Blender 3.3 or higher is required. Photoshop or a free painting program like Krita is also required.
  • More details


    Description

    Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time went by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love - which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists. Corazon is currently working on a new project called Victory 3D with fellow industry-experienced artists to provide an affordable and effective learning system that will make it easier for students to get a job in the 3D industry.

    Course Info

    If you are struggling to create a good looking character, that's because you have not yet mastered the human anatomy. If you have tried several times to create a realistic character, but saw very little or no improvements at all, that's because you have not taken the time to truly understand the underlying structure of the human body. Don't worry, my name is Corazon Bryant, professional 3d artist and educator. In this course, I will teach you the human anatomy in depth.

    We will start out by learning all about the bones of the body. By understanding the bony landmarks, we will be able to track the connections of muscles and understand their form. Gaining knowledge of the skeletal system makes it easier for us to sculpt a realistic looking human body.

    We will learn all about each individual muscle that appear on the surface of the skin. We will understand where each muscle starts and where it ends, that way when we are sculpting, we are placing the muscles accurately. When you are sculpting a character, whether you are using references or straight from your imagination, it's important to accurately depict their correct attachment points, otherwise you will just end up with a very weird looking character.

    We will learn about proportions and how the  male and female body is different from each other. I will show you how you can study the anatomy the right way so you can achieve great results. By dissecting each surface forms that we see on the real photos, we can get clarity of what we are drawing or sculpting, that way we are not just guessing, but actually sculpting with thought and precision.

    After we get acclimated with the human anatomy, we will apply what we have learned to create a character from scratch. We start by defining the basic shape and structure of the character. Then we we will add layers of detail like wrinkles and pores to really make our character come to life.


    To make our character pop out, we will go through the process of texturing. We begin by creating clean UVs for our character so our colors and textures will line up correctly and seamlessly. We will then project our high poly details to our low poly mesh and bake our texture map. We will create realistic skin blemishes to provide depth to our character and construct a skin shader that will really make our character look believable. Using Blender's powerful hair system, we go through the process of creating hair for our character's head and body. We will shape the hair by sculpting and using geometry nodes

    To give our character mobility and personality, we will go through the process of rigging. We start by setting up the skeletal system where we can adjust individual joints to make our character pose in anyway we can imagine. Last we will take our work into Photoshop or any free 2d software that you like so we can enhance our character and create an appealing background.

    If you are ready to create a 3d character that actually looks like a human character, then the Anatomy and Character Creation course in Blender in just for you. You will learn everything you need to be able to make incredibly detailed and lifelike characters. Take your character creations skills to the next level, come and join this course at Victory3D.


    Who this course is for:

    • For those who are struggling to create a character after so many attempts. It is time to learn the anatomy. :)

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    Victory3D LLC
    Victory3D LLC
    Instructor's Courses
    What is our mission? Why do we do what we do?  Our mission is to contribute to making dream jobs a reality so artists can live the life that they are meant to live using their gifts to entertain, to create smiles, to send a message and most importantly to inspire others at a global scale.We provide students with affordable and substantial tutorials that are easy to understand and produce results. We believe that  industry experience, effective teaching, and student interaction are the key ingredients for providing a high quality learning system. With Victory3D, you will find a collection of affordable courses made by artists with experience working in Ubisoft, Blizzard, Gameloft, MPC, Double Negative and many more!
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 193
    • duration 74:57:32
    • Release Date 2023/09/30