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All about Eevee for Blender 2.8 and above

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Joakim Tornhill

7:36:35

34 View
  • 1 - Introduction.mp4
    01:04
  • 2 - What is Eevee Extra Easy Virtual Environment Engine.mp4
    07:02
  • 3 - Basic Light.mp4
    04:47
  • 4 - Basic Shadows.mp4
    16:26
  • 5 - Contact Shadows.mp4
    05:25
  • 6 - HDRI.mp4
    06:07
  • 7 - LightBleed.zip
  • 7 - Prevent Light Bleeding.mp4
    07:44
  • 8 - AO.zip
  • 8 - Ambient Occlusion.mp4
    05:31
  • 9 - Bloom.mp4
    06:21
  • 9 - bloom.zip
  • 10 - Reflection.mp4
    08:15
  • 10 - screenspaceReflection.zip
  • 11 - Glass.mp4
    07:37
  • 11 - screenspaceReflectionGlass.zip
  • 12 - Transparency.mp4
    04:45
  • 13 - MotionBlur.zip
  • 13 - Motion Blur.mp4
    03:40
  • 14 - Subsurface scattering.mp4
    04:19
  • 15 - Depth of Field.mp4
    03:47
  • 16 - Volumetric.mp4
    15:05
  • 17 - Overscan.mp4
    04:08
  • 18 - Reflection plane.mp4
    05:29
  • 19 - Cube Map.mp4
    14:16
  • 20 - IrradianceVolume.zip
  • 20 - Irradiance Volume.mp4
    19:34
  • 21 - Introduction to the Western scene.mp4
    02:45
  • 21 - westernEevee.zip
  • 21 - westernEevee2-83.zip
  • 22 - Adding Card Materials.mp4
    13:28
  • 23 - Adding Money Materials.mp4
    05:07
  • 23 - MoneyFile.zip
  • 24 - Chairs.mp4
    11:59
  • 24 - -4K-Wood33.zip
  • 25 - Tables.mp4
    16:11
  • 26 - Floor.mp4
    10:12
  • 26 - -4K-Planks21.zip
  • 27 - Wallpaper.mp4
    16:25
  • 28 - Stairs.mp4
    06:32
  • 29 - Curtains.mp4
    03:49
  • 30 - Bar.mp4
    13:25
  • 31 - Light.mp4
    03:50
  • 32 - Fine tuning chairs material.mp4
    07:33
  • 33 - Mirror.mp4
    06:18
  • 34 - Whiskey Glass.mp4
    12:38
  • 35 - Photos.mp4
    05:22
  • 35 - westernImages.zip
  • 36 - Bottles Part 1.mp4
    07:50
  • 36 - Labels.zip
  • 37 - Bottles Part 2.mp4
    16:54
  • 38 - Bottles Part 3 NB Changes in Nodegroup to ease things when creating bottles.mp4
    04:14
  • 39 - Colt-Navy-Model-1851.zip
  • 39 - Gun Rivets.mp4
    11:42
  • 40 - Gun Screws.mp4
    19:39
  • 41 - Gun Making Main Material.mp4
    12:02
  • 42 - Gun Set Dirty Vertex Color.mp4
    03:20
  • 43 - Gun Applying Main Material.mp4
    16:33
  • 44 - Gun Wood on Grip.mp4
    09:16
  • 45 - Table Blood.mp4
    14:03
  • 46 - Fine tuning Materials.mp4
    21:09
  • 47 - Fine Tuning Shadows.mp4
    10:15
  • 48 - Adding Irradiance Volume.mp4
    08:03
  • 49 - Add smoke.mp4
    08:04
  • 50 - Finalizing render.mp4
    06:35
  • 50 - westernFinalCourseFile.zip
  • Description


    How to master the render engine Eevee in all situations.

    What You'll Learn?


    • Blender Eevee in depth. First through small sessions showing how to set it all up and then by making an advanced Western scene.

    Who is this for?


  • Blender artists that will start using or get better in Eevee
  • What You Need to Know?


  • To be able to handle this course, you should already know how to work with cycles and the Shader Editor. Suggest to take a look at my earlier course about cycles Material.
  • More details


    Description

    This course is for all of you that would learn about Eevee regardless of level. It will make you confident in using Eevee to a level where you instantly know how to handle any obstacle that comes in your way.

    The course will start with 20 sessions on how to set the parameters and how to think to get everything to look good. Then it will follow up with 30+ sessions where we together create an advanced "non Eevee friendly" scene where you as a student end up with an amazing result.

    You will also get some insight on how to create procedural materials when we are adding materials.

    NB! Since Eevee has changed from 2.8 I recommend that you run this course with 2.82 or later to find all parameters and settings as in the course.

    Who this course is for:

    • Blender artists that will start using or get better in Eevee

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    Joakim Tornhill
    Joakim Tornhill
    Instructor's Courses
    I work on daily basis with Blender and already from my early start, I have been fascinating in how you can create realistic materials right out from nowhere.I have gone from being "me" to being "Blender Insight... the material guru" on the internet and my goal is to teach everybody that are using Blender, the strength this tool has when it comes to materials.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 50
    • duration 7:36:35
    • Release Date 2023/09/11