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Advanced Vehicle Systems in Unreal Engine 5

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Rahmat Md

14:31:26

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  • 1 -Introduction.mp4
    04:04
  • 2 -Tools.zip
  • 2 - Project.html
  • 2 - Tools.html
  • 1 -Setup the Project.mp4
    07:11
  • 2 -Setup Vehicle Class.mp4
    09:23
  • 3 -Setup Wheels.mp4
    07:18
  • 4 -Setup Input.mp4
    15:24
  • 5 -Attach Wheels.mp4
    08:41
  • 1 -Setup Proxy.mp4
    07:49
  • 2 -Deformable Skeletal Mesh Visibility.mp4
    10:54
  • 3 -Fix CR Frame Destructable.mp4
    02:10
  • 4 -Storing Skeletal Mesh Values.mp4
    10:17
  • 5 -Decals and Plastic Constraints.mp4
    17:55
  • 6 -Setup Control Rig.mp4
    07:00
  • 7 -Enable physics on parts of car.mp4
    14:33
  • 8 -Plastic Deformation.mp4
    10:54
  • 9 -Deform Vehicle.mp4
    17:52
  • 10 -Deform Vehicle Physics.mp4
    17:26
  • 11 -Vehicle Deformation.mp4
    14:01
  • 12 -ABP Proxy.mp4
    03:32
  • 13 -On Vehicle Mesh Hit.mp4
    07:09
  • 14 -Setting up the Vehicle.mp4
    12:11
  • 1 -Broken Glass Plugin.mp4
    06:36
  • 2 -Spawn Glass Effect.mp4
    24:10
  • 3 -Spawn Glass Effect Local.mp4
    12:13
  • 4 -Glass Effect Events.mp4
    12:58
  • 5 -Fix Bugs.mp4
    08:22
  • 1 -Runtime.mp4
    07:53
  • 2 -Anim Node Class.mp4
    11:58
  • 3 -Anim Node Runtime.mp4
    04:42
  • 4 -ABP Proxy.mp4
    21:23
  • 5 -Possess and Unpossess.mp4
    07:14
  • 6 -Initialize Vehicle Textures.mp4
    20:51
  • 7 -Hit Event.mp4
    15:22
  • 8 -Damage Control.mp4
    09:26
  • 1 -Setup Character.mp4
    10:30
  • 2 -Setup Weapon Effects.mp4
    14:09
  • 3 -Setup Bullet.mp4
    13:06
  • 4 -Bullet Rotation.mp4
    05:46
  • 5 -Weapon UI.mp4
    06:54
  • 6 -Spawn Decals.mp4
    23:05
  • 7 -Bullet Color.mp4
    02:30
  • 8 -Fix Bullet Impact.mp4
    12:40
  • 1 -Retarget Animations.mp4
    04:32
  • 2 -Character Settings.mp4
    04:58
  • 3 -Interactable Component.mp4
    10:53
  • 4 -On Player Interaction Started.mp4
    04:14
  • 5 -On Player Overlap.mp4
    08:45
  • 6 -Enter Vehicle.mp4
    10:05
  • 7 -Play Animation Montages.mp4
    17:47
  • 8 -Set Character Mode.mp4
    16:01
  • 9 -Set Driver Location.mp4
    06:07
  • 10 -Possess Vehicle.mp4
    10:48
  • 11 -Do Once.mp4
    03:25
  • 12 -Exit Vehicle.mp4
    17:31
  • 13 -View Target Transition.mp4
    07:44
  • 1 -Speedometer Material.mp4
    04:58
  • 2 -Font Color Material.mp4
    05:25
  • 3 -Create Driving UI.mp4
    09:08
  • 4 -Update Speed.mp4
    09:09
  • 5 -Update Speed Text.mp4
    13:17
  • 6 -Character And Vehicle UIs.mp4
    04:42
  • 7 -Interaction UI.mp4
    11:36
  • 1 -Plugins and Sounds.mp4
    04:06
  • 2 -Driving State Structure.mp4
    04:52
  • 3 -Fix Audio Component Errors.mp4
    06:17
  • 4 -On Hit Sound Effects.mp4
    07:45
  • 5 -Audio Controller.mp4
    05:45
  • 6 -Event Dispatchers.mp4
    08:56
  • 7 -Update Drifting State.mp4
    12:42
  • 8 -Setup Driving Status.mp4
    13:33
  • 9 -Fire Airborne.mp4
    11:41
  • 10 -Fix Audio Controller.mp4
    16:06
  • 11 -Update Movement Input.mp4
    13:37
  • 12 -Engine and Drifting Sounds.mp4
    13:05
  • 1 -Setup Vehicle.mp4
    15:25
  • 2 -Vehicle Weight Paint.mp4
    19:45
  • 3 -Doors and Side Mirrors.mp4
    07:40
  • 4 -Custom Vehicle Blueprint.mp4
    16:54
  • 5 -Setup Wheels.mp4
    23:33
  • 6 -Setup Glasses.mp4
    07:53
  • 7 -Setup Materials.mp4
    09:41
  • 8 -Destructible Visibility Fix.mp4
    04:21
  • 9 -Fix Glass Effects.mp4
    09:12
  • Description


    Advanced vehicle system in UE5 Blueprint Scripting: drivable, destructible, customizable vehicles with realistic physics

    What You'll Learn?


    • Build fully drivable vehicles with custom physics in Unreal Engine 5.
    • Implement deformable vehicle bodies that react to collisions.
    • Develop interactive vehicle mechanics like door opening and runtime possession.
    • Set up advanced vehicle collision and damage systems.
    • Add breakable glass and realistic windshield effects.
    • Apply realistic shooting mechanics with bullet decals and damage control.
    • Create dynamic UIs that adapt to vehicle and character possession.
    • Create destructible vehicles with realistic breakable parts.
    • Customize 3D vehicles by importing your own models.
    • Add vehicle entry and exit animations with door interactions.
    • Design a complete sound system with engine, collision, and glass-breaking effects.
    • Implement drifting, braking, and engine start sounds.
    • Build vehicle damage textures for a realistic experience.
    • Reuse the code and effects for new vehicles created in Blender.
    • Master Anim Graphs to handle vehicle animations and interactions.

    Who is this for?


  • Game developers looking to create advanced vehicle systems in Unreal Engine 5.
  • Unreal Engine users who want to add drivable and destructible vehicles to their projects.
  • 3D artists interested in importing custom vehicles into Unreal Engine.
  • Developers aiming to master realistic vehicle collisions and damage systems.
  • Beginners with basic UE5 knowledge looking to expand their skills.
  • Indie game creators seeking advanced vehicle mechanics for their games.
  • Blender users who want to apply custom models to game-ready vehicles.
  • Anyone interested in realistic vehicle interactions, physics, and sound systems.
  • What You Need to Know?


  • Basic understanding of Unreal Engine 5.
  • Experience with Blueprints in Unreal Engine.
  • Basic game development knowledge.
  • No advanced coding required; visual scripting is used.
  • Familiarity with 3D modeling (Blender knowledge helpful).
  • More details


    Description

    Unlock the full potential of Unreal Engine 5 by mastering advanced vehicle systems! This course takes you step-by-step through building drivable, destructible, and customizable vehicles in Unreal Engine 5, with a focus on realism, physics, and interactivity.

    What you'll learn:

    • Complete Drivable Vehicles: Learn to create fully functional drivable vehicles, including car physics, controls, and animations.

    • Complete Destructible Vehicles: Build vehicles that can break apart with realistic physics-driven destruction.

    • Customizable Vehicles: Import your own 3D vehicle models and follow along as you customize and implement them in Unreal Engine.

    • Deformable Vehicles: Design vehicles that deform upon collision, creating a more immersive experience.

    • Realistic Collisions & Damage System: Implement a sophisticated collision and damage system with breaking glass, windshield effects, and damage textures.

    • Vehicle Interaction: Add dynamic vehicle interaction such as opening doors, entering/exiting vehicles, runtime possession, and more.

    • Shooting Mechanics: Create interactions with shooting systems, including bullet decals, damage control, and vehicle destruction.

    • UI & Anim Graph: Build vehicle-specific UI showing speed and interaction widgets that adapt based on possession, as well as character UIs for entering/exiting vehicles.

    • Sound Systems: Develop realistic sound systems including engine sounds, door effects, glass breaking, and collision audio.

    • Reusing Code for New Vehicles: Apply everything you've learned to new vehicles built in Blender, making the system reusable across multiple vehicle types.

    Why this course?

    • All resources provided for free: Everything used in the course is freely available, and all assets can be downloaded directly from Udemy resources.

    • Comprehensive vehicle systems: From collisions to sound effects, this course covers every aspect of vehicle mechanics, making it the most in-depth course on advanced vehicle systems in Unreal Engine 5.

    • Hands-on learning: You’ll follow along with practical projects that showcase how to apply these mechanics to any vehicle you want to create in Unreal Engine.

    Whether you're a game developer looking to add realistic vehicles to your project or someone interested in learning the ins and outs of vehicle mechanics in Unreal Engine 5, this course will give you the skills you need to bring your vision to life!

    Who this course is for:

    • Game developers looking to create advanced vehicle systems in Unreal Engine 5.
    • Unreal Engine users who want to add drivable and destructible vehicles to their projects.
    • 3D artists interested in importing custom vehicles into Unreal Engine.
    • Developers aiming to master realistic vehicle collisions and damage systems.
    • Beginners with basic UE5 knowledge looking to expand their skills.
    • Indie game creators seeking advanced vehicle mechanics for their games.
    • Blender users who want to apply custom models to game-ready vehicles.
    • Anyone interested in realistic vehicle interactions, physics, and sound systems.

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    I am a 3D animator and Video game developer for the last six years. I have taught Unreal Engine 4, Unreal Engine 5, C++, and Blender in different learning centers, and I had my own Video game development course for two years. I also have experience as a motion graphic designer and 3D animator with large national TVs.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 82
    • duration 14:31:26
    • Release Date 2024/12/21

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