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50 Shades of UX Design

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Jonah McLachlan

5:30:58

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  • 01.Course Overview.mp4
    06:03
  • 02.The Double Diamond.mp4
    09:46
  • 03.Testing Your Prototype.mp4
    08:13
  • 04.Ways to Measuring UX.mp4
    10:28
  • 05.Designing the Experience.mp4
    08:12
  • 06.Discovering the Value of UX.mp4
    10:11
  • 07.Uncovering UX - The 5 Core Areas of a Good Experience.mp4
    03:42
  • 08.Forget the Features, Start with the Goals.mp4
    08:19
  • 09.Establish the Funnel and then Optimize.mp4
    11:56
  • 10.Case Study - Adding Guest Checkout.mp4
    05:46
  • 11.Continuous Improvement In Your Design.mp4
    05:04
  • 12.Invest in Ease-of-Use to Get an ROI.mp4
    06:09
  • 13.Importance of Validating Your Designs with Your User.mp4
    08:53
  • 14.Running a Moderated Usability Test.mp4
    12:40
  • 15.Running an Unmoderated Usability Test.mp4
    06:35
  • 16.Difference Between Usability Testing and User Testing.mp4
    04:45
  • 17.The Case for Creating Loyalty.mp4
    05:27
  • 18.Providing Reasons to Trust the Experience.mp4
    08:05
  • 19.User Generated Content - An Example of Effective Trust-Building.mp4
    07:40
  • 20.Personalization, Nudge, and Desirability.mp4
    14:43
  • 21.Putting It All Together.mp4
    05:43
  • 22.The Role Design Plays in the Experience.mp4
    06:29
  • 23.Getting Aesthetics Right - Form Before Function.mp4
    07:08
  • 24.Graphic Design Principles.mp4
    18:42
  • 25.Creating a Visual Style Guide.mp4
    12:26
  • 26.Designing Effective Forms and CTAs.mp4
    08:52
  • 27.Introducing Accessibility for Native Devices and the Web.mp4
    09:22
  • 28.Getting Started with Inclusive Design.mp4
    07:53
  • 29.Accessibility for Color.mp4
    08:54
  • 30.A Look at Typography and Visual Hierarchy.mp4
    07:09
  • 31.Designing for Assistive Technology.mp4
    05:40
  • 32.Getting Into the Habit of Testing Your Website.mp4
    06:40
  • 33.The Importance of Having Navigable and Locatable Content.mp4
    06:08
  • 34.Using Google Rather than Relying on Navigation.mp4
    05:21
  • 35.Methods of Determining an Information Architecture.mp4
    07:08
  • 36.Getting Started with Tree-Testing.mp4
    05:36
  • 37.Getting Started with Card Sorting.mp4
    05:36
  • 38.Working with Stakeholders.mp4
    03:46
  • 39.Working with Developers.mp4
    03:10
  • 40.Working with Other Designers.mp4
    02:53
  • 41.Lean UX, a Return to Process.mp4
    07:59
  • 42.Sharing Your UX Portfolio and Case Studies.mp4
    05:58
  • 43.Always Learning - Recommended Reading and Further Study.mp4
    02:35
  • 44.Course Summary.mp4
    07:13
  • Description


    Whether your background is in development or design, you will often hear phrases such as 'Oh, this software is easy, the users will have no problem with it, or can you just add some UX to it'. As digital creators; How do we navigate through the often subjective and conflicting input from various stakeholders, into our design work? How can we be certain that our design will be successful with the user? How can you create a good design? This course will immerse you in five core aspects of user experience. You will look at how to understand users better, so you can create better experiences for them. We will get practical, looking at specific tools and methods, as we consider how to collaborate more constructively with others in our organizations. Our conversational style of teaching will help you pick up the basics quickly, without getting bogged down in the theory. The course also offers total flexibility so that, if you want to investigate a particular topic, you can jump straight in at your own pace. By the end of the course, you will be able to decode UX designs and understand what actually excites your customers and what doesn't.

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    Jonah McLachlan
    Jonah McLachlan
    Instructor's Courses
    Jonah McLachlan has over 5 years of commercial experience in a range of organizations and companies, including the University of Edinburgh and multiple digital agencies. He has worked on multiple projects in Energy, Finance, Healthcare, Education, Retail, and the automotive industries. He also is a trainer for the UX Design institute. He is passionate about understanding the needs of users and proactively looks for ways to improve the user experience for apps, websites, and services.
    Packt is a publishing company founded in 2003 headquartered in Birmingham, UK, with offices in Mumbai, India. Packt primarily publishes print and electronic books and videos relating to information technology, including programming, web design, data analysis and hardware.
    • language english
    • Training sessions 44
    • duration 5:30:58
    • Release Date 2024/03/05

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