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3D to 2D: Using 3D as a compositional tool

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3D Chu,Connor Chu

3:47:23

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  • 1 - Hotkeys & Brush Settings.mp4
    07:16
  • 1 - brushes.zip
  • 2 - Customizing Photoshop UI.mp4
    08:52
  • 3 - Creating lights cameras and rendering images in 3ds Max.mp4
    14:24
  • 3 - apple-preset.zip
  • 4 - Adding in color & additional shading in Photoshop.mp4
    17:56
  • 5 - Rendering texture and Layer Blending modes.mp4
    13:39
  • 6 - Creating cameras and adjusting FOV.mp4
    10:57
  • 6 - cake-preset.zip
  • 7 - Setting up lights.mp4
    12:14
  • 8 - Rendering out our grayscale image.mp4
    04:51
  • 9 - Adding in flat color in Photoshop.mp4
    10:29
  • 10 - Painting over the cake.mp4
    10:49
  • 11 - Making the chocolate glaze shiny.mp4
    13:45
  • 12 - Filling in the toppings.mp4
    13:48
  • 13 - Enhancing our colors with Color Dodge.mp4
    05:52
  • 14 - How to create more engaging camera angles.mp4
    06:15
  • 14 - character-preset.zip
  • 15 - Dynamic lighting setup.mp4
    06:15
  • 16 - Rendering out our grayscale image.mp4
    02:48
  • 17 - Adding in flat color in Photoshop.mp4
    08:45
  • 18 - Shading over the gun.mp4
    05:51
  • 19 - Adding more creases on the coat.mp4
    03:08
  • 20 - Adding more creases over the hat.mp4
    09:49
  • 21 - Painting the portrait.mp4
    08:24
  • 22 - Using Liquify to make minor adjustments.mp4
    13:32
  • 23 - Enhancing colorsvalues with Color Dodge.mp4
    17:44
  • Description


    Learn how to use 3d as a starting template for your illustrations.

    What You'll Learn?


    • • Workflow going from 3d to 2d
    • • Adding Cameras and Lights in 3ds Max
    • • How to control perspective
    • • Arnold Render setup in 3ds Max
    • • Personalize Photoshop user interface set up
    • • Painting in Photoshop
    • • Utilizing Layer Blending modes in Photoshop

    Who is this for?


  • Any 2D/3D artists looking to expand their tools and workflow method
  • More details


    Description

    Struggling with getting your ideas started?

    This 3D to 2D course may be for you then. Together we'll go over how to get your drawings and illustrations to the places you want using a combination of CGI and digital painting.

    The most common pipeline for most designs whether they are a character or object is going from a 2d sketch to a more developed 3d model. However there are many benefits in starting from many would consider the more final stages in the pipeline. In this class I hope to share with you an alternative perspective on how to get your ideas started by using 3ds Max as a lighting and compositional tool for your illustration or painting in Photoshop to follow. While we will focus on 3ds Max and Photoshop specifically this workflow applies to any 3d or drawing software you have proficiency over.

    I hope that after going through this course you take away with you an alternative perspective on how you approach your own art and design.

    Course Overview:

    • Learn how to set up lighting and cameras in 3ds Max.

    • How render and save out images from 3ds Max.

    • Workflow going from 3d to 2d

    • Adding Cameras, Depth of Field and Using Safe Frames in 3ds Max

    • Arnold Lights and Camera Exposure in 3ds Max

    • Arnold Render setup in 3ds Max

    • Adjusting image value in Photoshop

    • Painting and utilizing Layer Blending modes in Photoshop

    • 5 hours+ video lectures

    Additional Content:

    • I'll provide all the brushes I use in Photoshop for you

    • Preset/project files to follow along


    Who am I?

    Hi, my name is Connor Chu. I’ve been an Autodesk Certified Instructor at Electric Waves Assoc., a small team of other certified instructors, for about 6 years now. Together we've helped our students build portfolios that have gotten them accepted into universities such as Pasadena Art Center, FIDM and USC.

    I focus primarily on teaching digital 2d and 3d design such as Photoshop and zBrush/3ds Max. My goal here is to bring you all the knowledge you'll need to be able to be a successful artist and designer.




    Who this course is for:

    • Any 2D/3D artists looking to expand their tools and workflow method

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    About usOur instructors here are all Autodesk Certified Instructors with over 10 years of teaching experience and certification status. With our guidance developing portfolios our students have been accepted into such schools as Pasadena Art Center, Cal Arts and RISD. Our goal is to build up all of our students to be successful artists that can independently develop and execute their own ideas. If you're interested in learning 3d art, architecture or digital illustration and becoming your own designer our courses are the perfect starting point!
    I've been an Autodesk Certified Instructor at Electric Waves Assoc., a small team of certified instructors, for about 6 years now. Together we've helped our students build portfolios that have gotten them accepted into universities such as Pasadena Art Center, FIDM and USC. I focus primarily on teaching digital 2d and 3d design such as Photoshop and zBrush/3Ds Max. My goal here is to bring to you all the knowledge you'll need to be able to be a successful artist and designer. I hope that after going through my courses you take away with you an alternative perspective on how you approach your own art and design.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 23
    • duration 3:47:23
    • Release Date 2022/12/18