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3D Reference Modeling Using Blender 2.8

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John Bura,Mammoth Interactive

9:04:44

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  • 0 - Basic Tools.mp4
    04:19
  • 0 - Blender 28 Nav Controls.mp4
    04:58
  • 0 - Blender 28 Objectedit Modes.mp4
    08:31
  • 0 - Blender 28 Qol Changes.mp4
    09:31
  • 0 - Combine and Separate.mp4
    04:56
  • 0 - Materials.mp4
    06:10
  • 0 - Mesh Options.mp4
    12:23
  • 0 - Mirroring.mp4
    07:28
  • 0 - Object Explorer.mp4
    04:27
  • 0 - Object Merge.mp4
    05:19
  • 0 - Snap Mode.mp4
    07:56
  • 0 - UV Editing Basics.mp4
    09:38
  • 0 - UV Texturing.mp4
    11:20
  • 0 - Xray.mp4
    04:10
  • 1 - Introduction.mp4
    01:35
  • 0 - Basic Mesh Eyes.mp4
    30:23
  • 0 - Basic Mesh Topology Fix.mp4
    26:57
  • 2 - Reference Modeling Setup.mp4
    06:36
  • 3 - Basic Mesh Nose.mp4
    13:37
  • 4 - Basic Mesh Lips.mp4
    09:21
  • 5 - Face Topology Filling.mp4
    16:47
  • 6 - Face Topology Filling contd.mp4
    17:05
  • 7 - Back Of Head Mesh.mp4
    15:31
  • 0 - Ear Connection.mp4
    24:37
  • 0 - Neck Construction.mp4
    28:04
  • 8 - Face Detail Readjustments.mp4
    18:31
  • 9 - Ear Mesh.mp4
    27:15
  • 0 - Asymmetrical Fixes contd.mp4
    29:43
  • 10 - Topology Fixes.mp4
    17:21
  • 11 - Asymmetrical Fixes.mp4
    10:50
  • 12 - UV Unwrapping.mp4
    10:08
  • 13 - Texture Stencil Painting.mp4
    23:15
  • 14 - Texture UV Layout Export.mp4
    28:31
  • 15 - Texture Fixing.mp4
    30:38
  • 16 - Texture Fixing Part 2.mp4
    25:05
  • 17 - Texture Fixing Part 3.mp4
    31:48
  • Description


    BIGGEST 3D modeling course for beginners with projects on face, hair, eyebrows, lip, nose, eyes, jaw, ears and more...

    What You'll Learn?


    • Master the navigation controls and modes you need to become a Blender expert.
    • Build your first projects including UV editing and texturing.
    • Sculpt your first face with dynamic topology, hair and more details.
    • Add extreme detail to your character's hair and learn how to create different hair types.
    • Learn how to detail hair.
    • Restructure the face and detail eyebrows to perfection.
    • Add details to the lips, nose and eyes with restructuring and fine sculpting.
    • Perform a full facial restructure, including jaws and eyes, with detailed Blender tools.
    • Complete your massive portfolio project by adding the final perfect touches to your model.
    • Detail the ears, learn subsurface scattering, and much more.

    Who is this for?


  • Absolute beginners to 3D modeling
  • 3D modelers who need to sculpt heads and faces
  • Modelers from Maya who want to use free 3D modeling software (Blender)
  • Anyone who needs 3D characters including game developers and 3D animators
  • What You Need to Know?


  • No experience necessary
  • More details


    Description

    In this course we'll learn how to recreate a scene based on photo reference. This course will mainly be specific to modeling techniques, which can be used to create any kind of scene. Mostly modeling work based on plans and photo references.

    So when you are in need of unique models, proper dimensions in a scene, or you would like to add your models to a real image, it may be a problem at first, but we'll focus on discussing many techniques to solve the issue. By the end of this training, you'll be able to expertly model a scene from photo reference.

    Blender is amazing, free 3D modeling software like Maya!

    Absolutely no experience necessary. You'll start with a complete introduction to Blender 2.8 that is perfect for absolute beginners and can also be used a review.

    Then you'll jump into the core topics you need to learn in Blender by building practical examples and hands-on projects. You'll learn everything you need to become a 3D modeler. This includes:

    1. Blender Fundamentals

    Learn core topics with immediate examples. Master the navigation controls and modes you need to become a Blender expert. Build your first projects including UV editing and texturing.

    2. Reference Modelling

    Learn topics like Reference Modeling Setup, Basic Mesh Nose, Lips, Eyes, and Topology Fix.

    3. Face Details

    Learn topics like Face Detail Readjustments, Neck Construction, and Ear Mesh.

    4. Fixes

    Learn topics like Topology Fixes and Asymmetrical Fixes.

    5. UVs

    Learn how to do UV unwrapping, Texture Stencil Painting, and Texture UV Layout Export.

    6. Texturing

    Learn how to Texture Fixing

    Head and Face Modeling for Beginners in Blender HD

    If you get one 3D modeling course this year, get this one. Don't miss out while prices have dropped.

    Join the community. Enroll now!

    Who this course is for:

    • Absolute beginners to 3D modeling
    • 3D modelers who need to sculpt heads and faces
    • Modelers from Maya who want to use free 3D modeling software (Blender)
    • Anyone who needs 3D characters including game developers and 3D animators

    User Reviews
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    John Bura is has been a successful Udemy instructor since 2011. John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.
    Mammoth Interactive
    Mammoth Interactive
    Instructor's Courses
    Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard’s edX, Business Insider and more.Over 11 years, Mammoth Interactive has built a global student community with 1.1 million courses sold. Mammoth Interactive has released over 250 courses and 2,500 hours of video content.Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created top-selling applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you."I absolutely love this course. This is such a comprehensive course that was well worth the money I spent and a lot more. Will definitely be looking at more Mammoth Interactive courses when I finish this." – Student Matt W."Very good at explaining the basics then building to more complex features." – Student Kevin L.Try a course today.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 36
    • duration 9:04:44
    • English subtitles has
    • Release Date 2024/03/21