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3D Modeling in Maya for Beginners

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Илья Хлынин

7:07:17

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  • 1 - Keyboard layout.mp4
    00:38
  • 1 - icourseMAYA.rar
  • 2 - Project settings.mp4
    07:40
  • 3 - Interface.mp4
    04:37
  • 4 - Navigation.mp4
    12:21
  • 5 - Grid and primitives.mp4
    09:21
  • 6 - Channel box.mp4
    13:15
  • 7 - Move Rotate Scale.mp4
    07:33
  • 8 - Pivot point.mp4
    08:15
  • 9 - Grouping.mp4
    04:49
  • 10 - Duplication.mp4
    03:20
  • 11 - Snowman Practice.mp4
    21:25
  • 12 - Render basics.mp4
    13:39
  • 13 - Duplicate special.mp4
    17:44
  • 14 - Curves.mp4
    11:53
  • 15 - Surfaces.mp4
    21:59
  • 16 - Viewport Settings.mp4
    15:26
  • 17 - Selection.mp4
    08:50
  • 18 - Couch practice.mp4
    09:48
  • 19 - Modiling toolkit1.mp4
    14:53
  • 20 - Modeling toolkit2.mp4
    16:35
  • 21 - Modeling toolkit3.mp4
    09:13
  • 22 - Cleanup.mp4
    09:17
  • 23 - Elephant.mp4
    40:29
  • 24 - Button.mp4
    13:17
  • 25 - Katana.mp4
    13:58
  • 26 - Hardsoft edges.mp4
    05:40
  • 27 - Box.mp4
    27:19
  • 28 - Freeze transformations.mp4
    02:01
  • 29 - Hand1.mp4
    17:08
  • 30 - Hand2.mp4
    26:51
  • 31 - Quaddraw tool.mp4
    05:11
  • 32 - Tire1.mp4
    15:49
  • 33 - Tire2.mp4
    16:39
  • 34 - Outro.mp4
    00:24
  • Description


    Sequential study of the interface and basic modeling tools with extensive practice.

    What You'll Learn?


    • The interface of the Maya
    • Fundamental concepts
    • Modeling techniques
    • Project creation
    • Essential settings for working
    • Navigation and orthographic views
    • Grid and primitive settings
    • Working with the Channel Box
    • Transformation properties
    • Working with object pivots
    • Grouping
    • Duplication
    • Basic render settings
    • Array
    • Working with curves and NURBS surfaces
    • Viewport settings
    • Polygonal object components
    • Various selection techniques
    • All modeling tools and their settings (bevel, extrude, bridge, target weld, etc.)
    • Understanding double vertices and normals
    • Cleaning up the model
    • History and its usage
    • Soft and hard edges and object shading
    • Snapping
    • Quad draw

    Who is this for?


  • For beginner 3D modelers.
  • What You Need to Know?


  • The course has no prerequisites , or knowledge requirements.
  • More details


    Description

    Autodesk Maya is one of the most popular packages for 3D modeling and more.

    In this course, we will learn how to work with this amazing program from scratch.

    It is crucial to have the opportunity to acquire knowledge in a sequential manner when diving into 3D modeling. Gradually learning about basic concepts, primitives, the interface, and more can save a lot of time compared to learning solely from platforms like YouTube. As someone who is self-taught and started with books and videos, I definitely understand this.

    This course is designed for beginner 3D modelers and focuses on a step-by-step breakdown of the interface, essential concepts, and tools in the program.

    We will cover and explore:

    • Project creation

    • Essential setup for working

    • Interface

    • Navigation and orthographic views

    • Grid and primitive settings

    • Working with the Channel Box

    • Transformation properties

    • Resetting transformation properties

    • Basic tools and their settings (Move, Rotate, Scale)

    • Working with object pivots

    • Grouping

    • Duplication

    • Basic render settings

    • Array creation

    • Working with curves and NURBS surfaces

    • Viewport settings

    • Polygonal object components

    • Various selection techniques

    • All modeling tools and their settings (bevel, extrude, bridge, target weld, etc.)

    • Understanding double vertices and normals

    • Cleaning up the model

    • History and its usage

    • Soft and hard edges and object shading

    • Snapping

    • Quad draw

    After that, we will have numerous practice exercises:

    • Snowman

    • Spiral and regular staircase

    • Rotunda

    • Elephant

    • Ammo box for games

    • Button

    • Katana

    • Car tire

    All of this knowledge will help you overcome the challenges of entering the 3D modeling profession and provide you with diverse practice using interesting techniques that you can later apply to your own projects.

    Who this course is for:

    • For beginner 3D modelers.

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    Илья Хлынин
    Илья Хлынин
    Instructor's Courses
    Профессионально занимаюсь 3д моделированием 6 лет , занимаюсь и моделированием персонажей и хард сёрфейс моделированием . На данный момент являюсь Преподавателем по 3д моделированию в Blender , Zbrush , Maya и Substance painter в учебном центре "Специалист при университете имени Баумана" в Москве. Люблю свою профессию и умею объяснять сложные вещи простым и понятным языком.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 34
    • duration 7:07:17
    • Release Date 2023/08/01