3D Character Creation : From Modeling to Rigging
3:01:54
Description
Learn to create detailed 3D characters from scratch, Mastering Modeling, Texturing, Rigging, and Rendering using Blender
What You'll Learn?
- Create a 3D character from scratch using Blender
- Sculpt high-resolution character features and refine anatomy.
- Apply textures and hand-paint intricate details in Substance Painter.
- Render fully animated and posed characters ready for games or portfolios.
Who is this for?
What You Need to Know?
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DescriptionIn this comprehensive modeling course for beginner, you'll learn how to create a fully detailed 3D character from scratch, using Blender, Substance Painter, and Mixamo. Whether you're a beginner or looking to improve your skills, this course guides you through the entire process, from modeling to rendering, in an easy-to-follow structure.
We begin with a focus on tools and essential skills. Youâll learn about Blender for modeling, Substance Painter for texturing, and Mixamo for rigging, ensuring you have a solid foundation to start building your character. Then, weâll dive into creating a base blockout for your character, establishing form and proportions that will serve as the foundation for adding more details.
Next, youâll learn how to design costumes and props that complement your character, giving them depth and personality. As you move into high-resolution detailing, weâll focus on refining anatomy and adding intricate features, resulting in a polished, professional-quality model. Hair creation follows, where you'll build the base shapes and then finalize the details, ensuring your characterâs hair looks dynamic and realistic. Youâll also master UV mapping, allowing you to efficiently prepare your model for texturing without distortions.
Once the UV map is complete, youâll export your character to Substance Painter for texturing. Here, youâll apply colors, materials, and intricate details to bring your character to life. After refining textures with hand painting, youâll import them back into Blender to set up shaders and run test renders, ensuring the materials look perfect in the final scene. To complete the course, youâll rig your character in Mixamo, apply dynamic poses, and finalize it with a polished render in Blender. By the end, youâll have a fully rigged, high-quality character ready for animation, games, or your portfolio.
This course will equip you with the knowledge and practical skills to create professional 3D characters, empowering you to take your modeling to the next level.
Who this course is for:
- This course is for aspiring 3D artists, game developers, and animators who want to learn character creation from scratch using Blender
In this comprehensive modeling course for beginner, you'll learn how to create a fully detailed 3D character from scratch, using Blender, Substance Painter, and Mixamo. Whether you're a beginner or looking to improve your skills, this course guides you through the entire process, from modeling to rendering, in an easy-to-follow structure.
We begin with a focus on tools and essential skills. Youâll learn about Blender for modeling, Substance Painter for texturing, and Mixamo for rigging, ensuring you have a solid foundation to start building your character. Then, weâll dive into creating a base blockout for your character, establishing form and proportions that will serve as the foundation for adding more details.
Next, youâll learn how to design costumes and props that complement your character, giving them depth and personality. As you move into high-resolution detailing, weâll focus on refining anatomy and adding intricate features, resulting in a polished, professional-quality model. Hair creation follows, where you'll build the base shapes and then finalize the details, ensuring your characterâs hair looks dynamic and realistic. Youâll also master UV mapping, allowing you to efficiently prepare your model for texturing without distortions.
Once the UV map is complete, youâll export your character to Substance Painter for texturing. Here, youâll apply colors, materials, and intricate details to bring your character to life. After refining textures with hand painting, youâll import them back into Blender to set up shaders and run test renders, ensuring the materials look perfect in the final scene. To complete the course, youâll rig your character in Mixamo, apply dynamic poses, and finalize it with a polished render in Blender. By the end, youâll have a fully rigged, high-quality character ready for animation, games, or your portfolio.
This course will equip you with the knowledge and practical skills to create professional 3D characters, empowering you to take your modeling to the next level.
Who this course is for:
- This course is for aspiring 3D artists, game developers, and animators who want to learn character creation from scratch using Blender
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Udemy
View courses Udemy- language english
- Training sessions 12
- duration 3:01:54
- Release Date 2025/01/16