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3D Art Basics and Concepts for Absolute Complete Beginners

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Rich Graysonn

6:43:19

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  • 1. Introduction.mp4
    06:29
  • 1. What is a Pipeline.mp4
    10:54
  • 2. What is a Polygon.mp4
    05:15
  • 3. Polygons in action.mp4
    10:21
  • 4. Assignment Open Blender.mp4
    09:02
  • 5. A small correction.mp4
    02:16
  • 1. Your first learning tool.mp4
    11:29
  • 2. What is a viewport.mp4
    09:57
  • 3. What exactly is a Mesh.mp4
    06:50
  • 4. So what is a material and how do they work.mp4
    12:24
  • 5. What is a renderer.mp4
    09:13
  • 6. WHat is a SHader.mp4
    11:59
  • 7. Specific examples of software.mp4
    13:19
  • 8. Assignment 2.mp4
    08:51
  • 1. Intro websites.mp4
    07:23
  • 2. Zbrush core mini.mp4
    05:16
  • 3. Materialize.mp4
    06:25
  • 4. A word about TABLETS.mp4
    10:04
  • 1. Basic file types.mp4
    10:03
  • 2. Making Blender Better Looking.mp4
    05:11
  • 3. Heres what you have learned at this point.mp4
    12:55
  • 4. This applies to Unreal engine.mp4
    05:59
  • 5. Basic editing concepts.mp4
    07:49
  • 6. What is a normal.mp4
    07:25
  • 7. Why Bevels are Important.mp4
    06:28
  • 8. Adjusting edges.mp4
    04:44
  • 9. Adding geometry.mp4
    07:21
  • 10. Different views.mp4
    05:20
  • 11. Modeling with S.E.R.G..mp4
    08:57
  • 12. Mirroring.mp4
    05:58
  • 1. Watching your Poly count.mp4
    07:43
  • 2. Navigating is important.mp4
    07:16
  • 3. Looking at the Zbrush Core mini UI (User Interface).mp4
    09:05
  • 4. Basic Brushes.mp4
    12:14
  • 5. More Brushes.mp4
    15:18
  • 1. Intro to Materialize.mp4
    03:42
  • 2. What is a Diffuse Map.mp4
    03:58
  • 3. What is a height map.mp4
    05:25
  • 4. What is a Normal map.mp4
    05:51
  • 5. What is Ambient Occlusion .mp4
    06:20
  • 6. Understand metal and roughness.mp4
    04:57
  • 7. Hand painting textures.mp4
    10:25
  • 1. Reviewing with Unreal.mp4
    16:11
  • 2. Looking at Twinmotion.mp4
    11:28
  • 3. Reviewing with Blender.mp4
    13:54
  • 4. Looking at the Full version of ZBrush.mp4
    14:09
  • 5. What to do next.mp4
    09:46
  • 6. BONUS LECTURE.html
  • Description


    If 3D art is scary or confusing then this fundamentals course is for you

    What You'll Learn?


    • Basic concepts 3D art
    • Have an understand of terms used in 3D
    • Understand what apps are best in 3D
    • Leave with the confidence to choose your own path in 3D

    Who is this for?


  • People that have tried to learn 3D in the past
  • Anyone who finds 3D very confusing but still wants to try
  • 2D artists who are curious about 3D
  • What You Need to Know?


  • No previous experience is required
  • More details


    Description

    This 3D course is for those who have been confused by terminology or intimidated because you felt lost when you tried to learn 3D before.

    This course is for any graphic artist 2D artist or anyone who is just curious about 3D but has been too afraid to take that chance to learn. This course will give you a good base to tackle your first 3D course. You will be able to understand a lot of the terminology and the basic concepts of where everything fits in 3D. This is not a full and complete course on each piece of software, but it is a way to introduce everyone to some of the core concepts of 3D and 3D art.


    Navigating your way through 3D art can be very confusing because 3D is based in geometry and math. Because math and geometry are difficult, 3D art can have a higher barrier of entry than 2D art.

    By the time you finish this course, you will understand the basics of the most common 3D concepts like materials, shaders, polygons, and other terms that may have confused you in the past.

    Even if you have never tried 3D before because it looked too complicated or the user interfaces looked too scary, this will be the perfect course for you.

    Who this course is for:

    • People that have tried to learn 3D in the past
    • Anyone who finds 3D very confusing but still wants to try
    • 2D artists who are curious about 3D

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    Rich Graysonn
    Rich Graysonn
    Instructor's Courses
    Aside from being an artist as long as I can remember I started offering a few tutorials on Youtube. Little did I know that by teaching people the fundamentals of art and anatomy i'd begin a new dimension to my career. Being a working freelance illustrator with a youtube channel is hard work, and I wouldn't change a thing. I steadily expanded my work from clients who needed branding to doing work on indie games and apps. i enjoy helping artists and non artist achieve that next level. The road to artistic expression and freedom is paved with hard work and dedication. There are setbacks and monsters to slay , but the rewards are great.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 47
    • duration 6:43:19
    • English subtitles has
    • Release Date 2024/03/21