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2D Animation: Tips and Tricks

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Dermot O' Connor

19:17:07

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  • 01 - Bluth-style design.mp4
    08:15
  • 01 - Welcome.mp4
    01:18
  • 01 - Loosen the joints.mp4
    02:30
  • 02 - Loosen the body.mp4
    06:01
  • 03 - To twin or not to twin.mp4
    06:06
  • 04 - Head articulation.mp4
    05:14
  • 05 - Physics Falling.mp4
    04:33
  • 06 - Creating staggers.mp4
    06:32
  • 07 - Cartoony male mouth shapes.mp4
    05:29
  • 08 - Realistic male mouth shapes.mp4
    03:32
  • 09 - Pose-to-pose wipes.mp4
    04:31
  • 10 - Zipping off screen.mp4
    03:58
  • 11 - Cartoony female mouth shapes.mp4
    06:01
  • 12 - Realistic female mouth shapes.mp4
    03:44
  • 13 - Bird beaks.mp4
    04:57
  • 14 - Stylized mouth shapes.mp4
    02:51
  • 15 - Elderly mouth shapes.mp4
    05:17
  • 16 - Breakdown basics turns.mp4
    03:08
  • 17 - Breakdown basics reactions.mp4
    06:06
  • 18 - Breakdown intermediate.mp4
    05:24
  • 19 - Breakdown advanced.mp4
    06:56
  • 20 - Thumbnail basics.mp4
    04:56
  • 21 - Thumbnail intermediate.mp4
    05:20
  • 22 - Thumbnail advanced.mp4
    05:27
  • 23 - Fabric creases.mp4
    04:49
  • 24 - Drag basics.mp4
    04:15
  • 25 - Capes Basics.mp4
    04:48
  • 26 - Capes Intermediate.mp4
    04:28
  • 27 - Capes Advanced.mp4
    04:39
  • 28 - Flags.mp4
    04:18
  • 29 - Dresses.mp4
    08:18
  • 30 - Flour sack.mp4
    04:25
  • 31 - Pantomime.mp4
    04:07
  • 32 - Pantomime advanced.mp4
    06:16
  • 33 - Object design.mp4
    07:46
  • 34 - Objects Moving.mp4
    05:17
  • 35 - Hair Basics.mp4
    06:53
  • 36 - Hair Intermediate.mp4
    04:16
  • 37 - Hair Advanced.mp4
    09:56
  • 38 - Ball bounce.mp4
    01:15
  • 39 - Fast Bite.mp4
    03:21
  • 40 - Wipes Blurs.mp4
    02:30
  • 41 - Morphs.mp4
    02:39
  • 42 - Change expression.mp4
    04:01
  • 43 - Timing basic.mp4
    01:46
  • 44 - Timing intermediate.mp4
    05:02
  • 45 - Timing Advanced.mp4
    03:55
  • 46 - Texture Basic.mp4
    02:38
  • 47 - Texture - advanced.mp4
    04:47
  • 48 - Technical.mp4
    09:04
  • 49 - Traditional animation process.mp4
    08:15
  • 50 - Torque.mp4
    02:54
  • 51 - Realistic construction.mp4
    04:18
  • 52 - Cartoony construction.mp4
    04:51
  • 53 - Eyeballs - cartoony.mp4
    09:42
  • 54 - Eyebrows - cartoony.mp4
    05:37
  • 55 - Eyeblinks - cartoony.mp4
    04:27
  • 56 - Pupils.mp4
    04:35
  • 57 - Eyes - realistic.mp4
    04:58
  • 58 - Center mass.mp4
    02:42
  • 59 - Crowds.mp4
    03:52
  • 60 - Overcoming fear.mp4
    04:23
  • 61 - Overcoming mental blocks.mp4
    07:51
  • 62 - Breakthroughs.mp4
    08:14
  • 63 - Avoiding burnout.mp4
    06:17
  • 64 - The mystery of appeal.mp4
    04:03
  • 65 - The wheel of fortune.mp4
    06:45
  • 66 - Relationships matter.mp4
    03:41
  • 67 - Interpreting dreams.mp4
    06:05
  • 68 - Animating tails.mp4
    04:21
  • 69 - Cheating transforms.mp4
    04:07
  • 70 - Model sheets.mp4
    05:08
  • 71 - Moving Hold.mp4
    03:31
  • 72 - Moving Hold Advanced.mp4
    04:28
  • 73 - Jumping with a push.mp4
    04:34
  • 74 - Push objects.mp4
    02:26
  • 75 - Coughing.mp4
    03:08
  • 76 - Snoring.mp4
    05:56
  • 77 - Reaching.mp4
    02:18
  • 78 - Old styles 1920s rubber hose intro.mp4
    08:17
  • 79 - Old styles 1920s rubber hose scene.mp4
    07:51
  • 80 - Old styles 1920s rubber hose post.mp4
    06:06
  • 81 - Loosen with a reversal.mp4
    04:16
  • 82 - Opposing actions.mp4
    04:16
  • 83 - Overlap.mp4
    04:39
  • 84 - Follow through.mp4
    05:52
  • 85 - Leading actions.mp4
    06:06
  • 86 - Overlapping large characters.mp4
    05:20
  • 87 - Drawings, frames, and exposures.mp4
    03:20
  • 88 - From rough drawings to cleanup.mp4
    05:54
  • 89 - Cell painting to DIP.mp4
    06:41
  • 90 - Color model.mp4
    03:48
  • 91 - Tremor.mp4
    04:44
  • 92 - Shaky walk.mp4
    02:54
  • 93 - Camera shots.mp4
    05:24
  • 94 - Strobing.mp4
    03:38
  • 95 - Aspect ratios.mp4
    09:34
  • 96 - Looney Toons Intro.mp4
    10:48
  • 97 - Looney Toons Technical.mp4
    08:08
  • 98 - Looney Toons Animation style.mp4
    08:20
  • 99 - Looney Toons Walks and runs.mp4
    05:59
  • 100 - Looney Toons Scene.mp4
    07:08
  • 101 - Looney Toons FX explosion.mp4
    05:05
  • 102 - Bouncing ball.mp4
    06:03
  • 103 - Opposing action Basic.mp4
    03:13
  • 104 - Opposing action Intermediate.mp4
    03:56
  • 105 - Opposing action Advanced.mp4
    03:17
  • 106 - Counterpose Basic.mp4
    04:11
  • 107 - Counterpose Advanced.mp4
    05:37
  • 108 - Overlap Introduction.mp4
    02:09
  • 109 - Overlap Advanced.mp4
    03:15
  • 110 - Perspective Introduction.mp4
    04:30
  • 111 - Perspective Intermediate.mp4
    01:54
  • 112 - Plotting arcs.mp4
    03:03
  • 113 - Figure 8s.mp4
    05:07
  • 114 - Types of shots.mp4
    04:44
  • 115 - Camera moves.mp4
    04:02
  • 116 - Shot transitions.mp4
    03:54
  • 117 - Staging Introduction.mp4
    05:25
  • 118 - Staging Advanced.mp4
    06:35
  • 119 - Line of action.mp4
    03:16
  • 120 - Breaking a single joint.mp4
    01:58
  • 121 - Breaking joints in a walk cycle.mp4
    03:13
  • 122 - Plotting arcs and timing in a walk.mp4
    03:29
  • 123 - Exaggerating the face.mp4
    02:19
  • 124 - Exaggerating the body.mp4
    01:44
  • 125 - Exaggerating acting.mp4
    05:19
  • 126 - Anticipate and overshoot the head.mp4
    03:13
  • 127 - Primary, secondary, and tertiary actions.mp4
    04:10
  • 128 - Create personality with leading actions.mp4
    03:14
  • 129 - Squashing the face for chewiness.mp4
    03:08
  • 130 - Squashing bodies for animal runs.mp4
    02:56
  • 131 - Reversing the line of action.mp4
    02:15
  • 132 - A stretchy jump.mp4
    04:33
  • 133 - Introduction to anticipation.mp4
    02:46
  • 134 - Plotting character arcs.mp4
    03:57
  • 135 - Leading actions on walks.mp4
    01:29
  • 136 - Fast transitions.mp4
    02:42
  • 137 - Breaking down a turn.mp4
    02:47
  • 138 - Introduction to accents.mp4
    01:30
  • 139 - Advanced stagger.mp4
    02:59
  • 140 - Squash and stretch.mp4
    03:36
  • 141 - Examples of counterpose.mp4
    01:37
  • 142 - Straight-ahead animation.mp4
    03:38
  • 143 - Pose-to-pose animation.mp4
    03:53
  • 144 - Different accents.mp4
    03:05
  • 145 - Correcting arcs and spacing.mp4
    06:23
  • 146 - Frame rates and logistics.mp4
    06:22
  • 147 - Wheeled robot.mp4
    03:48
  • 148 - Animating walks on beats.mp4
    04:12
  • 149 - Animating candles.mp4
    07:53
  • 150 - Giant robot.mp4
    06:41
  • 151 - Tails and reversed curves.mp4
    06:02
  • 152 - Animating hair and clothing.mp4
    11:09
  • 153 - Fixing hair and clothing.mp4
    05:47
  • 154 - Plussing hair and clothing.mp4
    05:03
  • 155 - Tripod walk.mp4
    06:36
  • 156 - Dividing in thirds and fifths.mp4
    05:39
  • 157 - Lighting a scene.mp4
    04:10
  • 158 - The mushroom cloud.mp4
    06:37
  • 159 - Ocean waves.mp4
    04:32
  • 160 - Ocean waves Advanced.mp4
    06:03
  • 161 - Drawing budget.mp4
    03:39
  • 162 - Sweatbox notes.mp4
    03:11
  • 163 - Layout poses.mp4
    02:20
  • 164 - Concise naming conventions.mp4
    07:07
  • 165 - Cheating camera orbits.mp4
    02:03
  • 166 - When to start a pan.mp4
    01:39
  • 167 - Sixties TV intro and style.mp4
    03:37
  • 168 - Sixties TV Structure.mp4
    07:24
  • 169 - Sixties TV assembly.mp4
    08:26
  • 170 - Sixties TV post-production.mp4
    03:38
  • 171 - Cheating depth with color and tone.mp4
    08:18
  • 172 - Cheating depth of field with blurs.mp4
    04:53
  • 173 - Cheating depth with motion.mp4
    03:11
  • 174 - Extreme walks.mp4
    03:47
  • 175 - Acting with clothing and hair.mp4
    01:11
  • 176 - Basic smoke poof.mp4
    03:58
  • 177 - Advanced smoke poof.mp4
    04:35
  • 178 - Animating a splash.mp4
    03:58
  • 179 - Constructing animal snouts.mp4
    01:16
  • 180 - Animating a dress.mp4
    03:16
  • 181 - Fixing a dress animation.mp4
    02:43
  • 182 - Animating puppet dialog.mp4
    02:02
  • 183 - Planning side-scroller game animation.mp4
    09:38
  • 184 - Creating the artwork and designs.mp4
    09:28
  • 185 - Zero poses and idle animations.mp4
    05:39
  • 186 - Walks and hookups.mp4
    03:49
  • 187 - Jogs, runs, and hookups.mp4
    04:44
  • 188 - Picking up objects.mp4
    02:34
  • 189 - Jumping and crouching.mp4
    03:20
  • 190 - Firing a weapon.mp4
    02:32
  • 191 - Breaking an animation into pieces.mp4
    02:49
  • 192 - Hit reacts.mp4
    01:47
  • 193 - Dies.mp4
    03:24
  • 194 - Flipping horizontally.mp4
    02:42
  • 195 - Wins and levels up.mp4
    04:15
  • 196 - Construction.mp4
    04:41
  • 197 - Hands.mp4
    06:34
  • 198 - Advanced hands.mp4
    04:49
  • 199 - Texture in design.mp4
    03:53
  • 200 - Straights and curves.mp4
    04:03
  • 201 - Designing feet.mp4
    06:50
  • 202 - Dimensional forms.mp4
    03:25
  • 203 - Using color for story.mp4
    04:13
  • 204 - Styles.mp4
    05:28
  • 205 - Simple run.mp4
    04:26
  • 206 - Weight and mass.mp4
    01:55
  • 207 - Weight and mass in motion.mp4
    06:55
  • 208 - The foundations of animation.mp4
    10:51
  • 209 - Easy vs. hard scenes.mp4
    02:11
  • 210 - ABC scenes.mp4
    04:10
  • 211 - Puppets and gestures.mp4
    03:57
  • 212 - Puppets and arcs.mp4
    03:33
  • 213 - Boiling a line.mp4
    03:16
  • 214 - Odd timing on twos.mp4
    05:25
  • 215 - AA cycles.mp4
    04:38
  • 216 - ABA cycles.mp4
    05:01
  • 217 - Dont pop 1 Line and color.mp4
    02:41
  • 218 - Dont pop 2 Lighting.mp4
    04:40
  • 219 - Dont pop 3 Camera angle.mp4
    02:43
  • 220 - Dont pop 4 Composition.mp4
    03:38
  • 221 - Dos and donts.mp4
    11:03
  • 222 - Making poses read.mp4
    03:59
  • 223 - Making expressions read.mp4
    03:31
  • 224 - Timing charts vs. tweening.mp4
    05:36
  • 225 - Capes basic.mp4
    06:15
  • 226 - Capes intermediate.mp4
    05:56
  • 227 - Capes advanced.mp4
    02:29
  • 228 - Hair basic.mp4
    02:42
  • 229 - Hair intermediate.mp4
    02:08
  • 230 - Hair advanced.mp4
    04:05
  • 231 - Flags.mp4
    06:08
  • 232 - Fine-tuning flags.mp4
    07:04
  • 233 - Punchy dialog.mp4
    02:08
  • 234 - 1980s TV animation history.mp4
    03:12
  • 235 - 1980s TV animation techniques.mp4
    05:10
  • 236 - 1980s TV animation scene.mp4
    11:57
  • 237 - 1980s TV animation post production.mp4
    05:53
  • 238 - Color vs. pencil test.mp4
    01:42
  • 239 - Popping on and off screen.mp4
    02:02
  • 240 - Foreshortening scene.mp4
    05:43
  • 241 - Isometric game intro.mp4
    06:45
  • 242 - Isometric game acting and dialog.mp4
    03:46
  • 243 - Isometric game turning around.mp4
    02:58
  • 244 - Isometric game walking.mp4
    05:19
  • 245 - Bluth-style intro.mp4
    04:59
  • Description


    One way to learn animation is an all-in-one course, the kind you can find here in our library. The other path is on-the-job training, and involves picking up tips and tricks as you work. This course will give you that "on the job" experience in weekly doses. Every Tuesday, instructor Dermot O' Connor reveals a tip or trick that animation professionals use to save time and create more compelling characters. Learn to use delays, overshoots, and leading gestures to create looser, more realistic movement; draw different mouth shapes for male and female characters; create different styles of walks such as staggers; and more.

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    Dermot O' Connor
    Dermot O' Connor
    Instructor's Courses
    LinkedIn Learning is an American online learning provider. It provides video courses taught by industry experts in software, creative, and business skills. It is a subsidiary of LinkedIn. All the courses on LinkedIn fall into four categories: Business, Creative, Technology and Certifications. It was founded in 1995 by Lynda Weinman as Lynda.com before being acquired by LinkedIn in 2015. Microsoft acquired LinkedIn in December 2016.
    • language english
    • Training sessions 247
    • duration 19:17:07
    • Release Date 2024/09/21

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